Air Realistic Battles needs more bases to bomb

How is 1970’s jet getting gapped by 1950’s jet it was supposed to replace?

much agreed, bombing bases get’s you xp you can really get into, always have a bomber!

Doctrine moved from “throw napalm at vast areas of a forest” to “perform precision strikes at important military targets”

The old base bombing worked and helped push people to work togather.

Bombers would pick their bases and the rest would wait for the af to become bombable. It also gave bombers a way to win the game.

Throw napalm at vast areas of forest was never the intended use of the jets strictly speaking, fairly precise strikes were but turns out they also were really good as dropping tons of napalm

Compared to the precision the Tornado could achieve, especially in attack profiles other than essentially dive bombing the target like the F-4s. There is little equal.

But in game. The fact the Tornado is not only much slower but that Napalm is around 3x more effective is the issue. A Tornado has to lug 5-6 1K bombs to a base, the F-4 only needs 2x Napalm bombs to do the exact same amount of damage. The reduction in drag and weight, ontop of being faster platform to begin with and then finally able to better defend themselves is the issue we face in game.

Perhaps its time for CBUs to be added with the same kind of damage multiplier Napalm has

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F-4 carried laser bombs and precision missiles, as well as a targeting pod iirc, so not as far off as you think.

But CBU would be very interesting to see

Talking purely about unguided bombs. Tornado could loft them with a lot of precision, and could hit a target within a few feet.

Tornado by John Nichols describing events in Op Granby

Screenshot 2025-02-24 040913

More varied objectives would be nice too.

I played some ARB today to spade some new planes due to stupid FOMO for a plane I’ll never use.
Torpedoes.

Torpedo bombing is kind of non-existent, and torpedo bombers have no real role in most ARB matches.
Well, the thing I missed from 2014 or so?
I finally had pacific maps to fly on! Unfortunately, not on torepdo bombers but it was still cool.

As so - less “damage multiplier”, more “speciality targets.”

Torpedoes suck vs bases, but they sink boats better than even loose lips.

I both agree and disagree.

it is dumb the total lack of naval targets within ARB and it really hamstrings the addition of more ASMs to more aircraft.

But at the same time. ARB is just not a good place for PvPvE heavy gameplay. The matches will never be long enough to make it worthwhile.

What is needed is an RB EC gamemode combined with an overhauled ASB

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RB EC would be great but at this point, unsure if its going to be added

Oh, Everyone else just explained the historical side well.

So… On the gameplay side in ARB…

Napalms completely made conventional bombs useless. That is why Phantoms beats Tornado in this game for base bombing purposes.

  • Napalm bombs which need to eat a single base are way lighter than their conventional counterparts.
  • It also has lower drags.
  • in conclusion, F-4E/F armed with Four BLU-27/B for two bases might go faster than Tornado IDS armed with five 1000lb LDGP for single base. for [Mindless-Race-To-Base-For-Rewards] because they are lighter.
    ( I didn’t test the acceleration of F-4E with 4 BLU-27 so this conclusion can be wrong.)
  • Then even if we increase the number of bases in the current status of ARB, nothing will gonna change for Tornado which will reach base slower than Phantoms.
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I always forget about that as well. That they are both lighter and smaller than the equivalent 1000lb HE bombs.

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if only F-111F and F-15, F-16 were allowed to carry napalm ingame

If we only compare both Phantom and Tornado with no napalm or Rocket(Version of Before FFAR’s death for rocketing base.)

Tornado IDS can easily beat Phantom badly for the base bombing.

When Rocketting wasn’t popular so everyone mounted 5~6x 1000lb or 12x 500lb bombs.
No Phantoms can run faster than Tornado IDS of mine unless They

  • Set fuel to minimum fuel for less weight
  • No A2A Missile for fewer drag and even less weight

Because I was accelerated way faster than them.
And that was why I seldomly got TK by AIM-7E from F-4EJ ADTW while I played Tornado GR.1 XD

Good old times…

Does F-111F have the option to use Napalm on their custom loadout?
In normal pre-made loadout from Gaijin, I can’t see any of Napalm unlike F-111A does.
(Got the F-111C but 92k left for 111F)

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and thats with the GR1 artificially nerfed

dont think so, even though im sure US still had napalm bombs available when F-111F was made

Probably not added for some wierd balancing reason. Much like why the Buc S2 still doesnt have Napalm

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very sad i may never be able to push F-111 to nearly clean performance and be able to take out a base

and that you may never be able to push buc s2 to near clean performance and be able to take out a base

Buc S2 is of perticular note as it may be the only British Jet that has suffecient sources to get Napalm and be on the TT.

At the moment only the Strikemaster and Harrier Gr1 have Napalm and both are premiums.

Buc S2 and Sea-Vixen are the only 2 jets with napalm specifically stated in the manuals.

Jaguar, Phantom, etc. Dont but likely could and would if needed as Britain reserved the right to use it