Its only skill as long as your survival isn’t purely dependent on the fact that you just get lucky with no one engaging you, or that you get an airspawn where no one can actually reach you in time (see F.222.2).
Surely surviving in something like an AD-4 while you ground pound does take soem skill, when you actually get engaged by people.
Flying in a straight line off your airspawn and surving because no one can be bothered to actually climb up or theres no plane left that can (see B-29 on Norway when it was added, regular occurence of some guy just sitting in orbit in some corner of the map doing absolutely nothing) doesn’t.
Yeah and now you have to press 1 button and turn slightly.
Quite literally getting into a launch position for an IR alone takes more skill than anythign does in BVR combined. That is not to speak of that surviving in a chaotic 1vX situation while gettign kills at the same time takes IMMENSE amounts of skill, BVR takes essentially none of those skills, the only time you need some skill is when someone doesn’t get spotted, doesnt get picked up by your radar and doesn’t get launched on by a teammate, and they’re at a close enough range (which will already be WVR regardless) where you actually have to react quickly to avoid their missile.
The F-16s FBW hard limits it to 9G overloads almost no matter what in reality. So no, pilots don’t over G the F-16 pulling 14Gs.
So is multipathing. Its realistic and happens to every radar, it just happens to be implemented in the game as an inaccurate version, for gameplay purposes.
A mechanic should ALWAYS be tuned for gameplay instead of realism in a game.
Yeah tell me how competetive planes are when the enemy has missiles that have 2/3rds of the time to target, IOG+DL, better maneuverability, and the same launch range, in a SARH meta.
Quite literally you can never stop defending, because the enemy plane can just push you permanently defensive, as you can’t guide your missile in, so they don’t even have to ever defend.
Yeah you can defeat their ER, trash your missile, and the second you try to re-engage you just get launched on again.
Not even talking about the fact that the plane that launches the ER can defend, re-commit and still kill you.
And even in the absolute worst case scenario, the ER carrier can always force the trade.
It doesn’t matter how much “”““experience””“”" you have in adequately fighting the missile, when its literally superior in every single way, and the planes that carry it also have more of them.
If it was so easy to “adequately” fight the missile with Aim-7s, why didn’t you just climb in the previous meta, defending from the ERs, using the Sparrows to ensure your position, to then launch 9Ms top down at people below, for a much better hit rate, and less risk of dying to an IRCCM missile?