Aim120A/B/C, Aim54a/b, Aim9M, American missiles

Idk why when we have boosted ru r73 us and germany still have 9m with 30g

hhhwat?

its not

what are you talking about

Do people really think the aim9m is bad? I really struggle to see why.

That It’s not an improvement to kinematics at all over the AIM-9L, this is especially noticeable when comparting it to counterpart’s improvements e.g. R-60M>R-73.

A better option for the US would have been the AIM-95.

I think people really use US jets in the worst possible way, they keep trying to force the f18/f15 into a flanker like close range loop when from watching good players they instead tend to stay at range.

2 Likes

And what, eat an R-27Ex or R-77? The only advantage the US has is in very long range performance so gives an opponent a lot of time to react.

They also have no prospective aircraft with a gimbal > +/-90 degrees (unill we get to two way datalinks and RWR contact handoffs (ESM))so can’t support shots from the Notch and lose out in the TTK delta anyway.

7 Likes

and even then someone who knows what they are doing will easily kill you with R-27ER

5 Likes

9Ms are fine though

Especially considering Germany gets the 9L/I
You shouldn’t be complaining

Fox-3 cosplay missile

Doesnt mean I’m wrong, the fact the R27ER is straight up stupid and completely broken is a seperate issue that needs adressing too. But coming back to the 9m, I’m literally in a game in the F1C rn and some a10c player is moaning that his Aim9m’s are nerfed so bad omg. The guy has 2 kills. From just firing his stuff front aspect at poor F4S with meagre amounts of flares.

Like the delulu amount here is crazy.

Shooting R-27er from the notch is gonna be meta for killing 5th gens lol, stealth shit will not matter cause it relies on hosts radar

Because you can defeat it with a single flare in 90% of situations.

The Primary time you want to actually employ an SRAAM over an MRAAM will probably be in a dogfight, and the 9M just sucks in that context, especially when compared to all other SRAAMs currently used at top tier. It is by far the weakest in an actual knife fight. (In the typhoon, I’m usually thinking about using my gun, not a 9M in that situation)

Where its meant to be stronger is in slightly longer range shots, Ideally where you can ambush a target with a set up shot, but even here its just… lacking, and there are accepted bug reports to address a number of its short falls but they just wont fix any of them.

Such as:

Lock range (report 2)

Apparently the IRCCM will now work in front aspect (as of this last major update) I have yet to actually test it but when this thread was last active, the 9M was 1 flare defeat in front aspect, which was just dumb (Report)

The IRCCM itself is waaaay weaker than it should be and can be made a lot stronger (Report)

At the moment, the 9Ms are usually 1 flare defeat threats unless set up perfectly, ideally on a target not paying attention or in a poor position, but anyone ready for it, can defeat them just as easily as a 9L.

They also seem to always go for rocket motors, no IRCCM enabled at all there.

There is also a bit of an ongoing issue with 9Ms just randomly missing, there is a report, but I cant find it, seems to be behaving itselfs more recently, but for a while (especially a few months ago) they would just randomly… turn away from the target. (a clip from 3 months ago)

So, given the fact that 9Ms arent really that much of an upgrade over 9L in some situations, its understandable why so many are extremely disapointed in them. They have to be babysat constantly and even then, the results can vary. I carefully set up a clear shot only the day before yesterday, the target was in the LSZ, I led the target, the target didnt seem to flare once. the missile just… missed, no reason for it. I couldnt be bothered to trawl through the replay to find out why though, but yeah, even when you do everything right… they just sometimes… dont work.

Ive had some shots with the 9M where they worked flawlessly, and other times where I would be no better off with a 9L and thats why I persoanlly really hate them, you jsut never know how they will behave

So TLDR, they are long overdue some much needed TLC

can confirm. this also happens with aim120’s for me, if they are at a mid angle side aspect and just turn hard the aim120 looses track almost instantly off the rail

Having relied upon them pretty heavily while spading the Gripen A, I have to say the largest advantage they have over the 9L is the low smoke motor. The vast majority of kills I got were against players who never even realized I’d fired a missile at them. I’d just pop up at ~5km, sling a missile off then turn out. By the time they notice me, I’d be turning cold, at a range that doesn’t seem likely for an IR missile, and there’s no visible smoke trail, so why bother defending?

Similar story with the F-15J, where on the rare occasions I got to sit above a furball and rain death upon my enemies, I’m hitting them from a range and aspect where they’d never expect danger. They’re basically budget R27ETs.

Certainly, they could be a lot better. But I think the advantages of having a long range, stealthy IR missile is somewhat underappreciated. Admittedly, a lot of that comes from the fact that I’ve been playing at a tier where MAWS are super rare, and primarily on a plane where it doesn’t matter if I get into a close range knifefight where the AIM-9Ms don’t work, because my Gripen will beat whatever it is anyways.

Yeah, there is that too. Though, a lot of my recent kills with them, I think I’d have done the same with a 9G. So it’s hard to know where the smokeless motor is actually useful or players just have bad situational awareness (I like diving on people from directly above, they never look up for some reason )

Spoiler

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Though firing a 9M and a 120 at the same time at someone hiding in MP and taking no action other than hiding in MP is funny as hell when they eat said 9M

Hard to say, but I can remember at least one occasion where it was useful. I fired at a guy somewhat side aspect from about 5km out and immediately turned opposite of the way he was headed. He then saw me and turned to chase, only to eat the missile a few moments later. Had it had a smoke trail, he would have seen the missile at the same time he saw me, and one flared the now front aspect missile.

If nothing else, it’s a bit of insurance against people who do look around, but don’t have perfect spatial awareness.

Yep, that’s another good usecase for them. It’s also why I’ll occasionally throw an IR missile at a multipathing target, some players get so used to no-one firing IRs at them in a headon that they’ll assume they’re invincible while multipathing and just eat the missile without thinking to flare it.

It’s not a consistent thing, and works much better at ~12.0 where people are still mostly used to strong SARH missiles but weak IR ones.

Do you have any solid proof or a valid tech document that IRCCM of AIM-9M is a scam?

I also used AIM-9M on Harrier GR.7, but mine was fine?

he probably means that only the suspension irccm part is implemented in game, and not the push ahead part or “flare bias”
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