Aim 120 problem

How does it have any more of a hard time getting an all aspect lock as any other missile? Plus the Russian IRSTs can help. I haven’t been graced with the chance to use R-27s yet, but the R-24Ts have no problem getting long range locks. I see no reason why the R-27T/ET wpuld have any more trouble.

We were talking about the ETs because they are the missile I was referring to as the best IR in game.

Larger missile, more explosive yield, almist twice as fast, much futher launch range, 35gs is plenty to outturn most planes, it can be used at longer ranges and on targets moving away from you because of the better engines and speed, you can attack other aircraft from beyond spot range depending on circimstances and they won’t know to flare. The Magic 2s are better at close range dogfighting, but the R-27ETs are overall a much more deadly missile if used properly.

Weird, I just linked a YouTube video of a 55km R-27ER kill in a Mig-29 on another post. Here it is: https://youtu.be/-7HWVHxWZwI?si=r0-DlbXu_w_zswRS
In theory you could do all that, but only notching would work against a PDV HDN system and alot of players think that their missiles will win in a nearly even bout against other planes. This is not the case because of the sheer speed of the R-27ER. Other than lock/launch ranges (does have 20km more launch range on paper), the R-27ER has the same pull, larger warhead, and is faster than the Aim120.

Ahh, the “going against a good player” argument. This applies to all weapon systems, and especially defeating ARHs now. It doesn’t just apply to the R-27ERs or Russian planes.

I have this unshakeable feeling that you fly almost directly to the battlespace at as low an altitude as you can ensuring that every single TWS or PD radar in the world can see you coming right at them. Overpowered if you play like multipathing is still here. Not overpowered if you don’t.

I also did a bit of research, and I wouldn’t think you are nearly experienced enough in top tier missile gameplay to understand correct useage and avoidance for radar guided munitions. Looking good on that Su-25 and Mig-21 useage, but it is no wonder you think Aim7s are somehow comparable to R-27ERs and why you think 13.0 aircraft with Aim-120s are overpowered. You’ve never used either and have probably just now only needed to truly learn how to evade such missiles in top tier because of the multipathing change.

1 Like

You need to understand that you are only “taking a turn” from R-27ER to AMRAAM. It is normal for a live service game to change one top level after another as new content is added with each update, and this is the structure that generates revenue. Certainly, “balance” is important, but keep in mind that the next content, such as R-77-1, is on the way.

This is what I mean, Without help from the systems on the plane (IRST/RADAR) Its incredibly hard to gain a lock at 10+ km, while yes it can lock at that range, its inconsistent and you might as well use other missiles that fit on the pylon

You can easily flare dump an ET, turn into you flares to create a wall, same as every other top tier IR missile

There is no use for the R27T/ET, it is outranged by other missiles that fit on the pylon, every top tier missile can on shot so extra explosives onboard have no point, it takes time to accelerate so at close ranges you have to lead, and you definantly wont get a lock unless pure luck or good eyesight with just the IR seeker.

Maybe, but with the Aim 120, you can fire multiple missiles, go behind cover and get a few kills. The Aim120 is harder to dodge requiring either, chaff dumping/turning which leads to no countermeasures or no speed, or playing low to the ground the whole game. With the R27ER, you have to have a constant lock 24/7 until the missile hits or misses, only then can you change lock and fire another.

Pretty much every game I either fly far left or right a few 1000m above the ground. I bring more chaff to counter radar missiles and try to stay fast to keep speed to out turn if I can.

I don’t think the AIM7 Is comparable, I think that for the BR, and how easy they are to get, and how many you can carry, they are better. I don’t think 13.0 aircraft with aim120s are overpowered. What I find overpowered is that American aircraft can carry way more than other nations, the Aim 120’s are better than other nations, And that they now have a 12.3 aircraft with aim 120s. Aim 120s should either only be 13.0 or 12.7 at least. Lastly, I barely used the SU25/Mig21 to grind the tech tree. I use the Su26 for CAS and Mig21 because its my favorite plane. Most of the time I used the MIG23M

It’s like the R-73 in that it isn’t resistant to flares whatsoever outside of ~2km and then becomes a near unflareable kiss of death within guns range, which isn’t quite the kind of IRCCM that you’d want on a medium range missile like the 27-ET. Now if the 27-ET had the 9M’s style of IRCCM then it would easily be one of the best missiles in the entire game.

1 Like

The Yak-141 has a better radar than the Su-27. The Su-27’s advantage is that it can carry a large number of 27ER’s. BVR combat with SARHs mostly involves taking a few long range shots that you know that the opponent will dodge because you’re forcing them to respect the missile. Essentially you zone them as you progressively improve your position until you get a killing shot. The Yak has superior radar but it doesn’t have a sufficiently large supply of missiles to keep an opponent suppressed with continuous fire like that.

Definantly not. The yaks radar had a range of about 30-50km depending on the targets size. However the SU27s radar had a range of about 80-120km depending on the targets size. When they made the SU27 and Mig29, they wanted the Mig29 to be a close range dogfight jet (which is not what it should have been) and gave it a radar with a max range of about 35km until America found out and they gave it a better one. They wanted the SU27 to be more of a Missile carrier so they gave it a larger radar, more missiles etc. Thats why its the size of a large cargo ship.

This is a skill issue.

4 Likes

I have stopped playing the highest tier because of the AIM 120 there is no defense against this missile.

Found the AIM-120 boot licker.

He’s not wrong. The SPAMRAAM can be defeated by notching+chaffing and multipathing like every other fox3. It’s still the best fox3 by an incredibly large margin but that advantage isn’t because of some immunity to countermeasures.

“No escape zone” only for America missiles, because I had battles where the enemies chaffed my R 77 at 5-7 km

The problem comes when you need to dodge 7 AIM-120s at once (yes, I had battles like this)

1 Like

To be completely frank, that’s not a problem with fighting AIM-120s. That’s a problem with being out of position and you’d be just as dead if seven R-77’s, sparrows, or even skyflashes were shot at you simultaneously. The AIM-120 is extremely good but not for the reasons that you’re citing.

1 Like

Whole lotta skill issue up in this thread, a basic understanding of BVR combat would solve everyones problem. But then who would I farm like bots?

1 Like

Not true. The AAM-4 and PL-12 are just as good or maybe even better than the AMRAAM. The only advantage the AMRAAM has over these 2 missiles is slightly better range, in return it has much worse maneuverability the worst out of any of the new Fox 3s and this time its by a pretty decent margin.

The AMRAAM is still a top 3 missile though and by far the most common missile as most nations have it plus only the J-8F gets the PL-12 so it might be better than the AMRAAM but its on an old platform.

2 Likes

Really need the old forum’s incredulous laughter emote.



^ and this one is before the other slight AMRAAM nerf bringing the AMRAAM’s guidance delay from 0.5s → 0.6s. (The other Fox 3s are 0.3s)

well, the r27er is undodgeable below 20km

point?

the best ones are MICA EM and r77. Not for range, but who cares, everything launched beyond 25km is never going to hit because the motors don’t let these to. Within MA range they pull harder and since they force you to launch them up close the IOG and TOG will eventually splash on you, unlike the longer range AMRAAMs that make you try more risky long range launches.

The Su27 and MiG29G’s are the best top tiers right now. Why dogfight when your missiles can dogfight for you? it’s also impossible to kill a mig29 or a su27 with a single AMRAAM, they will keep flying or flat spin with a red tag as they keep launching unnotchable/unflareable missiles til it’s mayhem. As I like to say, “them russkies always have the last word in this game”

And before “just jam the WEZ”, how you gonna jam the WEZ if you’re most likely going to face an enemy head on in this game? Russians WEZ for ARH/SARH is well over 200 degrees around their nose and IR WEZ around 250… how about rushing (as I always do) and be lucky my team survives before reaching their six? It doesn’t happen.

i hope you are trolling

2 Likes