Pyrenees for EC
‘Pyrenees’ is a mountainous area located in the Principality of Andorra, it consists of immense green valleys, mountain lakes and castles. It’s already in the game and present in other game modes such as ‘Air Realistic Battles’ in the form of [Operations], but it’s currently not available in the [Enduring Confrontation] format of the Air Simulator Battles game-mode. Given its dynamic scenery and strategic layout, I believe Pyrenees has the highest potential of becoming the best [Enduring Confrontation] map for Air Sim.
Pyrenees size is in line with our other large maps in EC at around 128x128km.
I can highly suggest anyone reading this to hop into a custom game on [Operation] Pyrenees and check out what the map has to offer.
8 Aerial Photos of Pyrenees
Overlooking center of the map from the West
Overlooking Southern Mountainrange
Western Valleys
Northern Mountain Villages And Valleys
Flying through Valleys
Topography & Map Design
The Pyrenees map consists of two massive mountain ranges spanning parallel across the entire map. These mountain ranges offer protection to the airfields of both teams, as well as offering safer passage to all the close-air-support enjoyers through the immense and deep valleys running through the mountains and into the center of the map where ground targets reside.
This terrain cover is absolutely essential in the current top-tier environment whereas on flatter maps, the newer jets are usually able to detect and track the slower ground attackers right off the runway.
Air superiority fighters also benefit from terrain masking, with each side protected by a large mountain range near their spawn areas. This allows players to effectively defend their area of the map, and opens up opportunities to flank into favourable positions without feeling ‘pinned down’ immediately after takeoff, unlike on flatter maps where enemies can detect you across the map as soon as you take off.
In the illustration above, I’ve depicted my vision of how the Pyrenees map could be adapted to the [Enduring Confrontation] format.
- Both the northern and southern regions offer several potential locations for airfields.
- A network of roads runs through the valleys, spanning the entire map and intersecting with key ground battle areas near the center.
- There is also several potential base locations scattered around the mountains for the bomber enjoyers.
Opportunities for new objectives
Since [EC] Rocky Canyon’s addition 2 years ago, we’ve seen lots of new additions to the game, this includes new assets, aircraft and ground vehicles that could make for some refreshening new objectives. A few examples:
- A ground radar station with the P-37 Radar with KAMAZ-4310 trucks that were recently experimented on in RB as targets. This would give us an incentive to bring our larger guided weaponry such as the PGM2000’s to wipe out an objective of this caliber. Currently, anything larger than a Maverick is complete overkill for most targets and leaves a gap in utility for our bunker-busters.
- Refreshed bomber groups including aircraft such as SU-24 for red team and F-111 for blue team
- Rearming bases: RB has received airfields they can rearm at without protection, this could translate into Enduring Confrontations through road-bases similar to the ones used by Sweden.
Pyrenees Mountain & Valley Heat Map
Evolving Gameplay
Air Simulator [Enduring Confrontation] hasn’t had a new map in two years, with the last being ‘Rocky Canyon’ in 2022. Since then, gameplay has evolved, especially at top-tier, with newer jets featuring advanced avionics and weaponry, increasing radar detection and engagement ranges. This has led to greater dependancy of terrain cover for all aircraft, especially when it comes to Strike Aircraft like the Su-25 and A-10C .
Because of this, most of the existing [Enduring Confrontation] maps are rarely ever used in top-tier. Instead, players tend to rotate the same 1-2 maps that are offering somewhat decent cover, the best example of this being Afghanistan.
Despite offering lots of terrain cover, Afghanistan isn’t perfect, the mountainous areas are limited to the Northern region and the sides of the map. It’s also unbalanced in that Blue team spawns with much greater terrain shielding and at an elevated altitude. Pyrenees solves all of these concerns and more.
Bulletpoints
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Strategic Terrain: The map’s large mountain ranges provide crucial natural cover for airfields and flanking opportunities, which is lacking in current flatter maps.
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Balanced Map Design: Offers fair and strategic positioning for both teams ensuring balanced gameplay. Also addressing problems with existing maps where players are too easily detected after takeoff, providing safer passage and tactical options.
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Fills the EC Map Gap : Enduring Confrontation hasn’t had a new map in two years, and Pyrenees would offer much-needed variety.
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Opportunities for new assets : Many new assets have been added to the game since [EC] Rocky Canyon’s addition 2 years ago, Pyrenees could be a great opportunity to explore new and fresh objectives that would fit our current weaponry and capabilities better. An example being a ground radar station utilising the P-37 Radar.
- Yes
- No