20g+ missiles in <10 BR in ARB

Wow. Just. Wow.

I’ve been playing Tier V aircraft of WT since about 2020s, right around when the F-11F got added. I’ve seen jets getting more and more and more compressed as times go on, so it’s time that I bring up something that’s always irked me.

Missiles that can perform above a 12g overload. In mind, specifically I have a couple of examples:
The R-60 on the Yak-38/38M (9.3)
The AIM-9P on the T-2 (9.7)
The AIM-9G on the Harrier GR.3/AV-8A/C (9.7)
The Shafrir-2/AIM9D on the A-4N Ayit (9.7)
The AIM-4F/G on the F-106 (9.3)
Maybe the SRAAM on the Harrier GR.1 (9.7)

Who in their right mind thought that there were good ideas?

All of these aircraft, if downtiered, have the capability of facing KOREAN WAR aircraft, F-86A/F Sabres, MiG-15/17s, MD.452s, Meteors, Venoms, and all other variations of aircraft, MOST OF WHICH DO NOT RECEIVE FLARES.

In some of their cases, I can see how that’s the only way for them to get kills, such as the Yak-38 being such a miserable aircraft to fly that the only way you can get kills is by sheer luck or by your 30 G overload missiles at 9.3. Sure, they’re flare hungry, and sure they have a short burn time, but those are still 30g missiles and if you fire them at any distance below 2km, they target is cooked.
That’s right. 30g overload missiles available at the BR of 9.3. 4 of them, if memory serves. 4 missiles that nigh impossible to defeat if you don’t have any flares and if they’re fired from a rear aspect.

I understand that there’s one hand that gives and one hand that takes when it comes to balancing BRs, but really, Gaijin? You’re placing 20g+ missile slingers against teams where a majority of aircraft don’t have flares.

The answer?
Maybe if an aircraft isn’t useful at a BR without it’s missiles, it shouldn’t get them and the aircraft should go down in BR.

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BR decompression. We can easily add a full 2 BRs by just decompressing 7.0-10.0, but gaijin is very against that.

Removing missiles does nothing but push planes down in BR and make them less unique, and only widens the gap between them and proper missile carriers.

4 free kills in a downtier (assuming no one ends up on your tail), in exchange for having the single most hopeless jet airframe in the game. If you can prevent it from getting behind you, it’s unable to kill you, especially if it can’t run away.

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You misunderstand though. Decompression actually makes sense, so Gaijin won’t do it.

Remove missiles, decrease BR, compress lowers BR. That’s the Gaijin way.

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Seriously , i want to see what that mode aerial warfare is about…
if it doesn’t cut it i’m done with the crapgame. There are so many good games out there, maybe not with planes … but literally WT has only models, no gameplay.

And i’m telling it because maybe the solution will be there.
They clearly don’t want to balance …random battles. If they wanted it’s so easy…

Sure, these planes get a lot of kills. But not because the missiles are too strong. It’s because the players are too…choose your own phrase. :-)
I can’t count how many A4Es/Alpha Jets I killed with those missiles.

A Meteor never faces one of these planes, neither a F86A, both 8.0

The Mig15bis and Mig17 only face Yak38, and only the export versions, because at this BR mixed battles are very rare. It’s not that difficult to deny a Yak38 the shot because the plane is too weak. Even a Vautour can do it.

If A F-106 kills you with missiles, you deserve it. These missiles are so bad, you can dodge them even at 500kph.

The SRAAM is the biggest threat of all. Both, Harrier and Hunter carry 4 of them, and GJN buffed the range so hard, it feels like a 9P on steroids.

All other missiles you have to be aware of, and prepared. Don’t fly straight away, hold speed and distance, get some angle, and the second he shoots his missile, turn in to it while holding enough speed. No full pull. By reaching 90° to the missile, it looses lock instantly. Especially 9Ds.
It’s no rocket sience.
But if you are unaware or dogfight early game, big chance you eat one of those missiles.

But all that is no apology to the compression we have at this BR range.
No 8.3 should face a Yak 38, neither should a 8.7 face one of the others.

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What do you mean maybe? Thing moves like crazy and was recently buffed to have 2KM range.

Anyway, the most dangerous one on the list (Ayit) was sent up in BR. It no longer sees 8.3.

And really, your MiGs and Sabres deserve to be nuked, since these aircraft prey on WW2-era jets like the Me262 when they get their own down-tiers. You could say that all is right in the world.

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And now faces 10.7…
This shows perfectly how compressed this BR range is.

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Not a big issue in Ayit. More of an issue for the 10.0s that follow, such as Nesher and Shahak, lol.

Though, we all can admit the J-7D needs to moved up to at least 11.0. That thing can be annoying to see when uptiered to 10.7, especially in a flare-less jet like the Hunter F.6.

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Nah man, the J-7D is totally fair and balanced.
clueless

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I don’t remember even a single case of missiles removing, usually they vice-versa give better missiles with a statement “technically possible” like AIM-9J for Italian and German Starfighters/Phantoms for example. They can withhold some advanced weapon upon the introduction, yeah, but not remove already implemented missiles.
Air is very compressed and naval (literally every BR + unbalanced RoF across vessels, some can have theoretical, some practical, identical weapons can have different reloading time) and ground (early shermans/T-34s/KV-1s against some 2.3-2.7 tanks, early MBTs without stubs against APFSDS+stab combo)
I remember spading IAR-93B was like: either I got removed by AIM-9Ps (usually T-2) or I did basically the same thing to enemy IL-28.
That’s why they shouldn’t entierly move their focus to top tier, add more stuff and decompress without loosing in variety.

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One of these planes is not like the other 🎵

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I’ve been listening to this since 2022 xD

This thread will soon be flooded by those who always repeat the fact that these missiles are defeatable, regardless of suppression, balancing and team effects. Get Ready

Or, or, hear me out

BR Decompression. 99% of the balance problems can be solved through just decompressing BRs.

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BRs for air need well defined breakpoints.

For example 13+ is everything with fox3 in ARB.

The Yak-38M have one of the worst airframes. I think R-60 is justified.

By design.

All these types of games try to frustrate you into moving up the tiers, spending money on premium vehicles etc.

They don’t want you settling in and being comfortable in the mid-tiers - not enough money in that.

Yeah it’s like the only one that’s actually a little fair because how insanely bad it is at maneuvering. Only rolls in a downtier. The other 9.7 ones are pretty illegal.

these missiles are defeatable, regardless of suppression, balancing and team effects.

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This is a joke post

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But you should also not let these planes look at you in the first place

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Getting hit by R-60 from Yak-38 or Aim-4 from F-106 means you’ve stalled the fuck out, don’t do that at the wrong time

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same person that put those planes there?
Also what is the problem? I easily turn away of those rockets with Six Shooter. They arent that great.

You have to try very hard to get shot down by the AIM-4F/G.

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