12.0 br bracket needs decompression for air battles

from 11.7 to 12.3 is almost unplayable because of F15s ,F18s ,F14s ,F2A , JAS39a ,JA37DI ,MIG29s ,SU27 ,J11 ,where almost no plane in that br can keep up with these vehicles + most of them doesnt get their best potential like some f4 phantoms not receiving their aim9ls ,every plane from those i just said can just get into bvr and start raining missiles and will be almost untouchable bc they have good rwr and alot of countermeasures ,even on simulator battles facing them is almost always death

4 Likes

I think you mean to say 13.0 needs decompression.
13.0 being compressed is what causes issues downstream.

no but 12.0 or 11.7 going up against 12.7 or 13.0 is ridiculous ,atleast 13.0 is capable to compete with 13.7 since its mostly same vehicles but improved with arh missiles

Re-read what they actually said.

11.7-12.3 is basically unplayable at the moment because of the compression at 12.7-13.3.

3 Likes

oh mb then i didnt understand

There are some 13.0s that make sense.
Harriers, F-5, etc. Where a 12.0 is threatened, but not anymore than 11.0s are to 12.0s.
13.0’s compression is why I still haven’t touched Sea Harrier FA2; why would I when F-14B is the same BR?

I love fighting F15s and SU33s in my Phantom without all aspect missiles
I love my chud 5km effective range radar missiles
I love my radar that loses lock the second someone goes slightly sideways
I love my wings that don’t have leading edge slats
I love my comically long landing gear

I freaking love my Phantom FG.1

1 Like

the F-4 phantom, J, J(UK) and K are all 12.0 when they are all different enough to be at different BRs. which is the same BR as the Tornado F3, an objectively better flying plane with a ton more CM and supertemp skyflash instead of aim 7E or Skyflash DF. 0.3 higher is the hornets which can eat them all in its sleep

all of the game needs an extreme level of decompression but that area is one of the worst.

Yeah, but the 3 people that play it have 4+ K/Ds in meta aircraft and therefore manage a above average “effectiveness” in the jokes of aircraft that are the brit Phantoms and the Tornado ADV.

1 Like

Personally I have ~1-1 KD in the FG1, but that includes the stock grind where you get 2 aim9Ds, and no radar missiles until rank 3

12.0 - 13.7 is effective the same BR currently. There needs to be technical barriers and major decompression. People new to the BRs check out immediately. Their learning curve is impossible. Fortunately more and more people are noticing this. Hopefully growning pains that gaijin can mend, but we do need some communication. Even just to say “Yes. We noticed it too.”

Ok that you are wrong in.
The Phantoms are a joy to fly, good acceleration, good turn performance (for a phantom), and excellent energy retention. The Tornado is a brick even when spaded and using manual controls for wing sweep to optimize performance.