1 Death Leaver Solution

really? why then it gives about 50% of all rp?

Spoiler

rewards needs to be for kills, and not for time stayed in match.

Oh look, another intellectually braindead jackhole trying to propose one of many garbage " solutions " to " fix " an issue. Absolutely foolish.

How about Gaijin address the issues that make people ODL in the first place that are entirely seperate from prem vehicles? That’d be a better start than this garbage.

4 Likes

perma banned they should be

I agree one death leaving is a huge problem. I’d be okay with a global crew lock on every nation. It’s literally game breaking having so many one death leavers. One game a week we have everyone bringing out multiple vehicles and each person has 2,3,4 deaths. That one game a week. That’s the issue.

Or, you must have x amount of vehicles of the BR your joining. But then snail won’t sell as many premiums so that won’t work.

Almost every other PVP online shooting game allows players to come and go from the game whenever they want without penalty. These games are not falling apart and the matches aren’t instantly becoming blowouts all the time. War Thunder’s ODL issue is not about the people leaving when they are dying, it is the nature of the game that is encouraging leaving.

Like those other games, War Thunder wants you to put fun first. You can pick any vehicle, any playstyle, pursue any objective you want without being forced to do anything. You don’t even need to worry about winning because most event/battlepass tasks do not need a win and most of your match payout is based on personal performance and not team efforts. Additionally, War Thunder sells premium tanks for players to quickly climb tech trees they do not have unlocked without providing additional vehicles or support to make those players useful to the teams they will be joining. So Gaijin clearly doesn’t care about ODL, so why does crew lock exist?

Crew lock exists to push players who have already obtained all the vehicles in their nation’s lineup to play every vehicle they can and respawn as much as possible so that they will serve as content for those other players who are working to progress their own tech trees and spade their own vehicles. It is meant to get people to continue to spawn into losing matches to increase their repair costs and give the enemy team a higher morale boost that comes from getting more kills for their win.

Crew lock has nothing to do with getting them to be better teammates, Gaijin doesn’t care if we work together or not. ODL is never punished for people who only bring 1 vehicle. So why are you supporting this? Let people play as they wish and leave when they are done. Forcing people who need to leave, are having a bad time, or don’t want to play with you anymore is nonsensical and only breeds more toxicity.

3 Likes

Much of the actual issue is the demands from players to ONLY win, or be put in battles that they win, and choose to throw the match at the slightest HINT that it’s not going thier way.

If you quit the match within 5 minutes, or class it as lost, then have that crew lock and quit out. It’s not a thing that the rest of the team needs to hear, or handle, because it genuinely is just a player issue.

It stems from the urge to ‘win’ and ‘kill’ and not ‘die’ in a game where the whole point of it is to engage, not chicken out.

It’s not over till thier mom is hollering.

Quick question, should I have an hour lockout if I have to urgently use the restroom and leave or should I sit AFK in the game and do nothing? Keep in mind being AFK in game is ACTUALLY against the game rules.