Yak-3 may get outturned by certain planes (but expecting players to drop mouse aim to do so is a bit delusional), but it has this insane maneuvrability around 600 IAS, and the ability to hold energy, that means it’s a reversal king.
Theoretically B7A2 can win, practically, I saw you lose vs Yak-3 despite energy advantage as the dude just went fast, exploited the fact B7A2 has bad roll and speed, got out of your guns, and then worked with what he had.
This is not me trying to prove you’re bad, quite the contrary, my point is, that even with skill, if Yak has some alt and speed, it can escape very tight situations, if he sticks to high speed.
Can mouse aim Hellcat win? I doubt that.
And generally scenarios when you drop onto somebody from above - nowadays I have like 85% 1st pass success ratio in Fw 190 A8 vs lower energy spitfire. It’s one and done business, no throttle dropping, as I just get them and fly away.
Thing is, having energy advantage is quite a big requirement. And still, as you mentioned, good Yak user may still escape if he gets a bit lucky or his skill levels are high.
Seems like you’re answering to the statement about strategy and tactics with aircraft’s tech characteristic arguments. That’s a bad way to defend one’s point of view in a dispute.
What about tactics and strategy? Can’t you tell something about these things?
Yeah, meanwhile Spit Mk IX LF is relatively slow, fragile, overheats like crazy and is also a bigger target.
I see people comparing these w
2. But Spitfire is much more of a 1 trick pony while Yak-3U is a royal PITA.
Missing 1 wing and wingtip of the other? Follows you and can score a stall shot.
Spitfire loses a wingtip? Essentialy game over.
i mean above 12k FT when the yak 3u looses its wep the SPIT LF MK9 wins hands down LF MK9 isnt exactly balanced either its just both are stupid op and ruin the 5.0-6.7 br range
You might want to use the 3.0 Bf 109 E4 or the JP E-7 - outturns and outperforms Yak-1B.
If i meet them in a downtier (and noticed a good player using them) i have to wait for a mistake like wrong positioning or being distracted - the German E-4 is monster and actually outturns my B7A2 whilst being able to out-energy me rather easy - and has a similar top speed.
The same story with the imho identical JP 109 E-7 - main difference that there are way more very good pilots flying the JP version.
It looks like that that there is a misunderstanding - mouse aim AoAs differ from plane to plane and disabling the instructor AND using keyboard input is the key for the fellow mouse aim players.
I do not expect that fellow mouse aim players use a Hotas in Air RB (especially if they are head-on connoisseurs) as it limits options and game play in general - i wanted to put the attention to the fact that that the Yak fighters seem to have higher AoA limits with instructor than some adversaries which favors the Yak-3s.
I am not sure if you have seen this post (with graphs):
It shows that the instructor limits the Hellcat and the Corsair quite severely - and that without these limitations the Yak-3 can be outturned by both.
From a holistic perspective all of my deaths are a result of plain stupid actions - wrong decision making, positioning, attack plan or losing situational awareness is just an excuse for having a skill issue.
The fact that this (and other, quite similar threads) exist just proves that certain planes are more equal than others (😉) and this is centered around how gaijin implements them with which kind of limitations. I encourage you to to use a Rank III BR 3.3 aircraft (non Italian) and watch your teams dying in full downtiers to hordes of the new WM-23s just because of their broken FMs.
The Yaks at 4.0 or higher (ignoring the few Yak-9Ms at 3.7) and especially Yak-3 variants are forcing you to focus on them as soon as you identify an excellent pilot flying them - otherwise your game is lost - simply because the plane is optimized for being a threat in Air RB and various parameters (like op weapons, suspicious damage model or better turn performance due to less instructor limitations) are increasing their pure raw performance like climb and speed.
So whilst i share your general view on things we have to consider that these advantages multiply as soon as Yak-3 enthusiasts use them to their full strengths making them (almost) “unkillable” whilst they murder your less experienced team mates.
Example: I met this player (profile) at least 5 times in the last 18 months - outstanding pilot. You can either watch how he murders the enemy team - or you have to play around him as he makes zero mistakes when playing - even with the un-nerfed P-47 D-28 you have max 2 passes and then you have to run.
Yes, but 2 wrongs don’t make a right pal
I could lower the F-86 to 1.0 but it’s ok! mig-15 came down to 1.0 too!
A difference from the spitfire Lf mk.IX from the griffons is a vastly better turn and better performance at lower altitudes.
griffons not only turn worse but are also slow on the deck and are heavier empty while also carryin more fuel
griffons start to tip over boom and zoom tactics as most useful tactic as tries to maximize performance at altitudes where WT just never sees action
While the LF mk.IX keeps the performance at altitudes where it matters and recieves a better turn and a smaller tank to carry even less fuel than it’s peers at 5.7 and save some weight
Think of the P-47 D-28 and the P-47N, P-47N is bad because we will never see a duel above 7km and the N’s extra fuel capacity means dead weight.
The same I could say about almost any good aircraft in this game. When I learned how to play D-28 it made me “almost unkillable”. It made playing D-28 so boring for me - it was TOO easy to kill enemies and survive… So I moved to some German ones. And found that A-8 is VERY good one. And A-4 then (yeah, with its not-the-best climb and poor turn speed) - if you know how to use it in each battle scenario. And so on, including P-51C-10, A7M2, Typhoon Mk. Ib, and Yak-3/3U.
My K/d ratio in Air RB is almost the same for these planes and is limited, I feel, more by my tendency to take risks when the fight gets too boring for me than by “unbalanced” or “OP” Yaks/Japs/Swedens and so on.
Since I Have almost equal K/d on American and Russian machines, I would like to say: American ones were easier for me to play with, as a beginner. I started with Yaks and despite the fact that I had decent duel skills (thanks to my teacher), I had very poor K/d ratio. So when I moved to U.S. aircrafts, I was surprised, how much easier “American” gameplay is. And only then I learned, how to play Yaks/La’s properly and have nice K/d ratio, not worse than on Americans.
Do you plan to actually try to refute my argument or are just going to hide behind “russian bias”
There are undertiered entire families like P-39s, early 109s, TT Do-335s, and 90% of the yak family.
But if you instead decide you want me to list individual WW2 undertiered vehicles I could make you a damn list about it on all nations.
Yaks have such reputations because simply they make a pretty nice chunk of these “undertiered vehicles”, not only that but they are common, common as hell in fact since they are the largest WW2 prop family in-game.
I believe this happens because like most families, yaks are balanced from the one that comes before it, since yak-1 is already undertiered and so almost every yak follows. The 109 could have ended in a similar situation, but the 109g-2 was placed at 4.3 and so every 109 balanced itself around it.
Doesn’t help that the yaks perfectly fit into the combat scenario of WT of short range climb races to medium altitudes with pilots that handle turns like champions and markers showing possible ambushes.
WT in WW2 BRs favours a rocket climbrates with incredible turn performance capable of blackin out real pilots in seconds and low speed controls. Fuel loads, high speed turns, high altitude performance, radios, comfort, structural integrity, stability, navigation and sensors for bad weather or night conditions and range can all be sacrificed.
Whilst i share some of your general thoughts i am not sure if you consider the impacts of certain aircraft in certain modes and why this threads exists.
When i see your exchanges regarding the LF Mk IX the problem becomes obvious: You can beat almost any opponent in the US premium version with the P-47 D-30 by dragging them high and energy trap them - but this becomes rather difficult (but still possible) if you face UK mains flying the same plane.
And you have the opposite effect when facing a plain Yak-3 at 4.3 - your average opponent in the French premium is a far tougher target than the USSR tanker main using the TT version.
It boils down that it is way harder to kill an experienced Yak-3U pilot than an experienced LF Mk IX pilot as the raw performance data favors the Yak-3U which limits your options to engage.
And - this discussion ignores the impact of the outcome of Air RB matches as most are decided by numbers and not by player quality. So if both teams tend to play in gigantic furballs it doesn’t matter if you are able to challenge a good pilot in a good plane - if your team thinks it makes sense to go low and get slaughtered at scenarios optimized for Yaks its game over.
That means that the sheer masses of average players decide the numbers game - and that explains also this thread - Yak-3s allow way too easy kills (=invested effort) if players with similar experience meet each other.
This is logical as SFC with disabled Instructor & a Hotas kills the necessary accuracy for head-ons - and you can’t use your mentioned 190s effectively without head-ons, their rolling advantage can be countered rather easy and the raw flight performance is except dive speed / lack of compression rather poor.
Nope. I can beat the great amount of opponents with the P-47D-28 in a turnfight. I avoid that @ the beginning of the match, but often do that in mid-game or later with the most of Bf.109s (except F-4), and sometimes even with some Yaks (9T, 9K). Of course, “energy trap” @ high altitudes is a good method of killing enemies with almost any version of P-47. but… there are not so many dumb pilots who pull up for a flying’-away P-47D-28. Аt least, I rarely find these. So, I just attack if I don’t find such a dumb. And kill.
And I have no trouble when I meet UK, or Chinese P-47s. Cause I know what to do. They die as fast as other planes mostly.
No troubles with French Yak-3s also. Yeah, 3U can be a problem with D-28. But right tactics (I do mean positioning in the battle) helps.
And I can’t agree, that’s it’s WAY harder to kill experienced Yak-3U pilot than experienced LF mk.IX. When I fly 3U, I use VERY different approach than LF mk.IX. These planes are too different, so differ “drawings” of the fight I do use. And since I know the both, and know what can I expect from a pilots of both, I kill 3U’s pilots as easy as LF mk.IX, with Bf.109K-4, for example. Of course, If the they don’t exceed me in mastery.
But what I really do find out today, is that the most of my opponents do very silly things when I play Yak-3. Neither “Hordes of Yaks” in my team, nor “the whole opponent team is low”. But what the heck the most of them do when it comes to fight me… I saw Fw.190s trying to turnfight me in verticals with no energy advantage. Bf.109G-2s that HAD advantage but switched to roll-based maneuvering for some reason…(pokerface)… and so on.
The result was: 17 kills in 7 matches.
So. Guys. Who suffer from “OP Yaks”. Just stop doin crazy bullshit. And stop whine. Yak-3 is NOT OP, sure. It’s very well balanced. Yes, it’s good. But it WAS good historically. The best WW2 Yak model (3U was designed later).
And I don’t understand why Soviets can’t have a good plane. Just as good, as Spits, A7Ms, or D-28s.
Maybe, that’s just a “Russian bias” what makes you unable to defeat Yaks?))))))
P.S. Attaching some today’s Yak-3 battle results. No Yak hordes, as you can see.
Don’t understand neither your dependency of sheer masses, nor your confidence that you can speak for them. And don’t think you do really have information about sheer masses’s behavior. You could speak about your own experience, but you switched to manipulation of assumptions whose validity has not been confirmed.
Sorry, but your statements can be considered as like the one of those who simply hates the Russians, or the Yak-3 in particular. And just want to kill them with no damage to your plane (at least in the game). Hope, you don’t.
Anyway, that’s bad reasons to consider Yak-3 or 3U overpowered.
Some troubles with sudden unnecessary repetitions?) What did you try TO TO say?)))
The bullshit doesn’t need to be denied.
It is common knowledge and you cannot deny that Yak-3 has not the best climb rate @ 4.3. Not the fastest speed in horizontal (near the ground or @ high altitudes - doesn’t matter). Not the best turn time. Not the fastest roll speed. Not the most powerful weapons. Not the largest ammo load. Even not the best energy retention in a straight flight after diving.
And, as you know, it has poor wing rip speed. Even worse than A6Ms.
Hope, you know all the planes that have these “the best/fastest… etc” features @ 4.3.
Despite all this facts, Yak-3’s performance is good. Very good. Cause of its COMBINATION of acceleration, speed, turn time and energy retention. But this means that a Yak-3 pilot must be quite skilled to be successful. As Real K Soze@live said before.
So what makes you whining? Maybe that is Yak-3s has more skilled pilots than any other plane?
Maybe. Maybe not.
If so, Yak-3 is just a choice of masters. NOT OVERPOWERED. But pleasant for a man who understands the art of air combat (at least in WT).
OPness assumes “easy-peasy” gameplay with no or little skill. I think, all the guys who say “Yak-3 gameplay is easy-peasy” just haven’t enough Yak-3 experience. Like Real K Soze@live, who got 2 battles for Yak-3 (and more than 18.000 battles overall).
Your own k/d ratio with I-185 (M-71) that has BR 4.3 too is WAY better than with Yak-3.