Xi'an JH-7, History, Performance & Discussion

n and c after file name are on all missiles texture files. It’s just “PL-9” with no letter after.

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Well then I guess it’s still up in the air too what version of the PL-9 they added. But sooner than later China needs too get a more competitive fighter too hold its own at top tier…

the visual model is of a PL-9C but then again PL-5B rocks a PL-5E visual model still so not like it means much, but considering the lack of IRCCM and 35g overload its probably the first version of the PL-9 since PL-9B had improved maximum overload and PL-9C added IRCCM

btw do you know why some PL-5s are blue coloured?

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Training/inert rounds

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New JH-7A skin
JH7A_3_940px_a694a9de6925e72c937426f662742bf4

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Flying the JH-7A now, unremarkable imo. Currently lacking a lot of the stuff that was ‘hype’ about it… and it’s certainly a boat. Not sure why people were hyping it up as a capable dogfighter by any means… certainly better than a lot of 3rd generation aircraft that came long before its’ time… but that is expected.

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I don’t really think it ‘should’ outperform early 3rd generation aircrafts in dogfight tbh. Maybe its avionics
system is at 21st-century level but its aerodynamics design still dates back to 1970s or 1980s after all.

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It is easy to assume that it wouldn’t perform well due to some specific design features. It was implied earlier in the thread that the wing design was essentially the Phantoms. This couldn’t be further from the truth, they differ in every possible way. It was also compared to the Mitsubishi T-2/F-1 so let me lay these issues to rest…

The wing is indeed top mounted with a slight anhedral angle similar to the T-2/F-1. This improves maneuverability and reduces stability. It has a full fly-by-wire flight control system. The wing does not have leading edge flaps, but it does not need them. The chord ratio is better than on the T-2/F-1. The amount of lift generated is sufficient, the purpose of the aircraft is different. A higher mounted wing reduces the floating effects on landing and thus reduces runway length required for a landing. The powerful engines allow for rapid takeoff. As it was with the F-4 Phantom series, the leading edge slats attached shouldn’t offer serious improvement in the Phantom series ability to dogfight at normal speeds. In fact, it may have worsened them since they were more or less glued on and the Phantom doesn’t win fights by high alpha anyway.

The design makes sense. The performance makes sense. There might be adjustments to be made but I suspect this FM is as close to accurate as we can get it without solid documentation suggesting otherwise. The powerful engines allow a decent rate, but allowable AoA and instant turn rate seem on par for an aircraft with these features and era. Unfortunately, most 3rd gen fighter aircraft were not designed explicitly for dogfighting and perform on par with your average 4th gen era close air support aircraft(s).

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Personally I’m just happy it isn’t a boat, which was my main concern. My main concern lies with how it preforms in the CAS role in ground RB, which currently is pretty decent thanks too the LS1000J’s inertial guidance and ability too glide, but I still hunger for AGM’s.

I was unsure at first about it’s flight performance, as all I had know was that it was big and the first version was heavy, but at the same time the airframe seemed too actually have a decent design so I was hopeful that it’s in game prefromance is infact accurate too what it should be.

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true, the lack of AGMs is a big hindrance especially in the SEAD role :((

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Especially fire and forget like the kh29, very hard to deal with a pantsir focusing on you. And this jet is always at a slight disadvantage if you play it at 11.7. And if you try it at 11.3 then you are playing 10.7 tanks so the br placement is frustrating for cas.

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Yeah, realistically they should of just had it come too the game With Kh-29’s and left it at 11.7. it has a lot of potential for further expansion of ordinance so we have that too look forward too in the future. Also the fact that it’s really one of chinas only dedicated strike planes for the modern Era…

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Is everyone having a problem where if you slave your missile to the radar, it doesn’t shoot?

Like everytime i use my radar to lock someone with my IR’s, it says “no radar homing available”.
Like yea, duh, i want to slave my missile to the radar, not use a SARH.

Has there been any progress on the bug reports? Pretty lackluster air to ground loadout compared to other adversaries at 11.3. Could at least get the Kh29TE, TS250s and the 2 gbus on one pylon (can’t remember the name)

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idk why they restricted it from getting ANY a2g missiles at all. like, i wouldn’t even care if it they decided to give it the first variant of the KH-29T, at least it has missiles it can fire from far away which can make it viable in the SEAD role. but gaijin decided to artificially nerf china again :))

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I believe most of them are acknowledged, so their is a chance we may see them, but otherwise the devs haven’t stated their intent on what they plan too do with the JH-7 going forward…

Also a thought occurred too me, that China could still get strike planes such as the Su-30/33 and Su-35, along with strike versions of the domestically built Chinese flankers…

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if im not mistaken J-10 can carry 4-6 GBU too right

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also, isn’t this sufficient proof that JH-7A can carry AGMs? what would Gaijin’s rationale be for not giving the feibao any AGMs?

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GJ, do any of these look photoshopped to you?

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I think atleast 4, but it’s hard too find a Chinese plane rocking a full loudout, so I would have too find a comprehensive loadout sheet too say for certain…

Either way I suspect the J-10 will come after the J-8F

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