Would bringing back repair costs fix the unskilled player problem?

What next? Ban all players that dont have a positive K/D?

As it stands repair costs should be entirely scrapped, not made worse

I remember the days of aircraft like the Buc S2 being unplayable because the repair costs were absolutely insane in SB. Its fantastic its now actually playable with a repair cost that is the same as everything else. Though even then, its too high on everything

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fair enough, I’m just at the :
Office
stage with him though

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And some of the fighters costing 30k plus… only the highest skill players could afford to play the most powerful fighters… so you had the best players in the best planes, while the low skill players had to fly the bad planes…

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Yeah, its not a fair system in the slightest

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I would, if I was a Dev, make the bad planes give high rewards, so high skill players would be tempted to play them, while average players could play the average planes for average rewards… that would provide some level of balance within the BR system…

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Weekly horrible take, first it’s “make it easier to base bomb” which causes people not to improve at the game, now you want to re-introduce one of the most requested removals in wt’s history to make people better.

Choose a side of the coin to be on, and stop trying to harm the community

How about fixing the game and not making every battle a death match so people need to actually use there brain maybe that would fix the skill problem by requiring 3 more brain cells instead of doing this

Just introduce SBMM

SBMM is an even worse idea tf 😆

me i am just here for the laught, it is honestly funny to read his post

It is the best idea for proper balance of teams

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If “proper” balance means turning every match into more of a COD style sweatfest, then I’d delete the game, at least there is a semblance of casuality currently

So it is better that new and not experienced players are put against people who know the game?

Nothing really changes, game just gets better for everyone with SBMM

Yeah. Because Strv 121, which cost 25,000 SL to repair back then, was soooo OP compared to the 6,000 SL Leopard 2A4 despite being, uuuuuh… exactly identical.

“Statistic-based repair cost ‘balancing’” was one of the worst aspects of War Thunder and it took the community great efforts and struggle to get rid of it. I never thought I would see someone advocate to bring them back…

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If you never fight those better than you, then you never improve, SBMM systems are infamously shit, and it should never even be considered for war thunder

SBMM allows You to improve by balancing teams in a way that You can get better and not fight someone that You don’t have a chance against.

This is for sim (it has a unique BR and spawn cost system) but wink wink nudge nudge

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That’s simply not true, alongside the fact that war thunder has too many factors affecting performance, and the grinding aspect that both don’t function in a SBMM enviroment, once again, sounds good on paper, but hideously unfair in practice

Please, explain how.

With grind aspect, SBMM would be much better for players as again they wouldn’t face much more experienced players that are more likely to have fully spaded vehicles.

tiger tank with another awful take as always

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