Hello!
The way spawn costs and the useful actions system interact leads to some anti-fun behaviour being incentivized. It makes flying bottom-bracket vehicles doubly-punishing as not only are you an underdog, you lose just as much SL as if you were top-bracket. Thus, if you only want to fly a specific plane you might opt to skip playing air sim until you’re middle or top bracket for that plane’s BR to minimize your losses.
This I feel is bad for population numbers.
Having read that in the past, there were spawn points you had to grind and under-bracket planes were free to fly - I’ve had an idea to bring a positive element of that back.
Simply:
- Keep spawn costs as they are.
- If you are at the middle or above in a bracket, nothing changes for you.
- If you are flying a bottom-bracket (minimum BR or below) plane and do NOT have premium, you receive a 20% discount on spawn costs.
- If you are flying a bottom-bracket (minimum BR or below) plane and are a premium player, your investment and support of the game’s continued health is rewarded as a 20% boost to your earnings instead
The numbers naturally are free to be tweaked, they are only working propositions.
This would also encourage entirely new players to try air sim and fly riskier planes as they can fly a “trainer” aircraft (bottom-bracket vehicle) and thus minimize their losses.
- Yes
- No