Wish Gaijin just stop thinking about Naval battle

I can feel your desperation, really, I mean, naval is dead.

GAIJIN naval developers, if you can see my comment, I must tell you most Senior veteran naval players , who keep playing and spend a lot of time and money on it for years only feel

                **RIDICULOUS AND DESPERATE** 

                                          NOW
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Gaijin’s attitude toward naval is ridiculous, three days after the update they still haven’t fixed the glitch, while the naval event is still going on like nothing happened. I am working on the suggestion of chinese coastal tech tree, Gaijin’s attitude let me feels like I’m doing useless thing.

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yes. I can understand you.

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The famous “I’m going to attract a lot of new people and I don’t care about the ones that are already there”. Normally you don’t bring in new people and you scare away the ones that are already there.
I hope you are wrong and this is just a mistake.

Normally I would say “interesting I look forward to seeing it” but now I would understand if you dropped the project.

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Agreed.

The problem is of course, you can’t repair stuff.

Also, who in Gaijin’s department of deciding to add stuff thought it was a good idea to add Missile boats to just 3 tech trees but then not others? All EC is is stupid Bravy and Douglas players spamming missiles at everyone, meanwhile there’s me in my Diana/Daring which has to suffer getting oneshot by someone tossing Volnas at me from 16km?

Don’t get me wrong, I want to see missile gameplay at some point, but it really, really needs refining. As in, so everyone has a missile ship in their tree, not just Russia America and Italy.

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Fix has been deployed to Mutsu, Arizona and Bretagne by today’s hot-fix patch.

Fix to more ships will come as soon as they’re ready.

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I assume a ref to Update 2.35.0.33

This appears to reference issues specific to these ships, whereas the damage bug is universal across the board. Even if correct it seems an odd solution and implies every ship in turn will need a new damage model which will take an age.

Plus it would still be good practice to publicly acknowledge there is a problem to begin with.

Unfortunately, this bug seems to lie on the ship’s side rather than shells, and yes, developers know it is a universal issue across the board, which also means, unfortunately, they will have to check each ship to figure out the fixes.

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In the long run, this is a good thing. That is to say, adding more shell fragments didn’t create the issue, the improved reliability simply made existing “armour holes” and such much more obvious. They were always in need of fixing, and this has helped narrow down where the fixes are needed.


Put another way, if you had a cup with a tiny hole(s) in it and filled it with coarse sand, some may leak out, or it may not. Fill it with water though, and the holes are constant and obvious.

The higher the fragment count in an explosion, the closer to “water” we get, and the easier it is to find these holes.

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Fair enough but as I said elsewhere 'The silence is Deafening! "

If they want to placate the players the Devs need to communicate what the problem & solution is and not leave it to cryptic vehicle specific hot fixes. Or do they not appreciate having a Major naval bug start the same day as a naval event isn’t a great idea?

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This was the case for a long time. WT’s TTK is just far too low (even before patch) for skill to actually matter, coupled with aimbot FCS and spawn to spawn map shooting.

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Which was actually pointed out by the devs when they said way back at the launch of the naval mode, “our model will never work well for anything but smaller vessels, because we can’t make realistic TTK for big ships and small ones together in the same 15-minute long game.” And yet here we are, continuing to try to make the impossible happen. Wheeee…!

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Fix has been deployed to Mutsu, Arizona and Bretagne by today’s hot-fix patch.

What is this fix exactly? And they’re fixing 1 ship per day at this rate?

This bug seems to lie on the ship’s side

Just revert the changes then?

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They’re going hole by hole it seems:

  • IJN Haruna — hull reinforcement has been added below the waterline, from the lower edge of the armor belt, to better protect the ammunition magazines.
  • IJN Mutsu — a bug where the bow ammuniton magazines could take damage without penetrating the armor has been fixed. A bug where the elevators of the main caliber turrets could receive damage without penetrating the armor has been fixed.
  • USS Arizona — a bug in the armor of the barbettes where the second elevator and the main caliber turret could receive damage from ammunition that could not penetrate the armor has been fixed.
  • Bretagne — a bug in the damage model where the bow ammunition magazines could take damage from explosions close the hull has been fixed.

That doesn’t’ even seem related to the whole HE thing?

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The argument is they’ve made HE more powerful by increasing the number of fragments, and so the fragments are finding the holes that were always there in the damage models before. And HK Reporter suggests the holes are much more common than people knew and will need to be fixed ship by ship now.

If HK Reporter says that’s currently their main effort on fixing this, I have no reason to disbelieve him.

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I mean that doesn’t sound good either, then these issues have always been there but because of the lower fragmentation they just weren’t hit as frequently, but they were still hit.

Still just revert the changes and fix the ships before bringing it back, people don’t want to wait 5 years for them to fix the hole one at a time for the next 5 years.

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I’d be more worried about the player disconnex if I were them. They said they could do this now cause improved processing allows them to increase to 3,000 projectiles in the air, but a lot of people appear to be crashing out on otherwise reliable servers.

I’ve been playing small boats, where presumably the projectile count being processed tends to be lower, and having zero problems (knock on wood)… so far.

Gaijin keeps giving us “cool fancy updates” that no one has ever asked for, why cant they for once listen to us, the people who actually play naval?

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It’s almost like QA is other by other companies for a reason.