Wiesel RMK 30 - German Fox

Would you like to see this in-game?
  • Yes, as a tech tree vehicle.
  • Yes, as an event vehicle.
  • Yes, as a squadron vehicle.
  • No
0 voters
What BR should this be in?
  • 7.7
  • 8.0
  • 8.3
  • 8.7
  • 9.0
  • 9.3
  • I said no.
0 voters

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Wiesel 1 RMK 30

This Wiesel variant was equipped with a Rheinmetall RMK30 recoilless autocannon mounted on a Wiesel 1 chassis. Only one prototype was built and tested.
Weapon History:

Spoiler

In order to talk about the vehicle, we must first talk about the weapon itself. The 30mm RMK30 (Rückstoßfreie Maschinenkanone 30 or Recoilless Autocannon 30) was a project by Mauser firing caseless 30mm cartridges. Development started in 1993, with testing beginning in November 1996 at the Truppenübungsplatz Heuberg. The gun uses a 3 chamber revolver mechanism; the revolver and trigger mechanism are driven by an electric motor, achieving a fire rate of up to 300 rounds/min with a combat distance of 2,500m. After firing, a portion of the propellant gases is ejected to the rear of the cannon to help compensate for the recoil.

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Mauser developed several cartridges for the gun: 30x230mm, 30x280mm, and even a 30x140mm (though that was dropped). There is also a 35mm version, but there isn’t much info about it. Using the War Thunder Wiki AP calculator, we can estimate the 30x280mm to have around 110mm of penetration.

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The weapon system was proposed to be installed on the Tiger UHT helicopter and other light vehicles like the Wiesel.

Vehicle History:

Spoiler

Now let’s talk about the vehicle itself. This Wiesel variant was tested at the Bundeswehr Infantry School in Hammelburg in November 2004. The gun was mounted on an RCWS which is fully stabilized, equipped with a laser rangefinder, thermal imager (presumably 3rd gen like on the Wiesel 1A4), and IRST target lock. The hull is the standard version with the same engine, suspension, and armor, but the crew number is reduced to 2.

Unfortunately, the ultimate fate of the vehicle is unknown, but it was last seen during a 2006 military demonstration in Korea.

Specification:
Based on the Wiesel 1A4

Spoiler

Combat weight: 2.5 - 3 tons
Length: 3545 mm
Width: 1820 mm
Height: N/A
Clearance: 300 mm
Operational range: 286 km
Max speed: 81 km/h, Reverse: 30 km/h
Engine: 5-Cylinder 4-Stroke Turbodiesel, 64KW (87hp)/4500RPM, 195Nm/1900RPM

Armaments:
1x RMK-30: 30x280mm caseless.

Speculative: Since specific data on the 30x280mm projectiles is classified or lost, it is reasonable to assume Mauser used the same projectiles from their standard MK 30 cannons which included APFSDS and FAPDS, though the specific ballistic performance is unknown.

In game:
In game, this would make a great fun light tank (or SPAA like the 1A4) at 8.3-8.7+. With a laser rangefinder, IRST target lock, stabilizer, good thermals, and a zero recoil gun with ~110mm pen, this tank would basically be the FV721 Fox 2.0 but German.

Photos:

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Sources:

Spoiler

WaffenHQ: Rückstoßfreie Maschinenkanone RMK 30
Waffenträger WIESEL 1 RMK 30 mm (Bw)
30x250mm Caseless For Recoilless Autocannon Mauser / Rheinmetall RMK-30 - #8 by Sorcerer - General Ammunition Discussion - International Ammunition Association Web Forum
https://bemil.chosun.com/nbrd/gallery/view.html?b_bbs_id=10044&num=81261
Rheinmetall RMK30 - Wikipedia

30 Likes

damn, FOX 2, +1

3 Likes

So we making the Wiesel even more trolly… hell yeah lmao

11 Likes

I’ve wanted this for ages! +1

5 Likes

These things works best when hiding behind tank corpses.

3 Likes

Well not really, with how tall the turret is, any well placed heatfs/ besh/he or atgm would overpressure it instantly. Not to mention artillery.

1 Like

bruh, can we NOT add that sneaky bastard with OP survivability AND unhabitant turret?

How does the wiesel have Op survivability tho? Paper thin armor that can be penned by a twig, it only have 2 crews so if 1 get killed the vehicle is knockout. The unmanned turret is an advantage sure but with how it was mounted and how tall it is, a well placed HE shot would be death sentence.
It only have the size and thernal advantage as it speed are now only average compare other light tank and mbt at 8.3-8.7.
Let not forget that it only have apds round as well (need more info on this) so even with irst lock it can’t kill heli and plane like other autocannon ifv or spaa at that br.

4 Likes

the Wiesel has at least three men inside, it does not take damage with APFSDS shots AND does not pen with 12.7 to 20mm. And if it pens - its rarely more than yellow tankers.
AND this particular one gets an unhabitant turret.

and the only ones who have HE shells are USSR and China. Except them there are literally only SPAAs who have HEs, and those cant really do much. Plus using it`s size, this machine CAN do so you wont have a chance.
For example, the Fox has people in his turret, means anyone can kill or disarm it pretty well.

Thats absolutly not true, the .50 cal can easily go through the front, not to mention 20mm.

5 Likes

kay, prove it ingame.
The truth is that you need a minute for shots to penerate that frontal with 50cals with some damage. And with all that time the Wiesel just runs away.

when i play any wiesel varient i get killed with 7.62 bro what are you yapping about

2 Likes

When i play against any weasel i dont kill it with 3 M2s, not even mentioning the USSRs NSVt or the single M2

then its your aim thats the problem
the wiesel literally gets penned form everywhere if you don’t shot it while it has a good bit of angeling

4 Likes

nah. “everywhere” means ANY point. And if it does not get penned within frontal panel -it does mean it IS NOT penned everywhere. Moreover, while it angles, it has some “slants” on the frontal which should also be penned while angling.
And if i need to search for a single pixel to penetrate Wiesel (also not mentioning the DAMAGE it gets within pen) that means its not pennable.

Only the wiesel 1a2 had a 3 person crew.

Try using heatfs or anything with explosive against it, also the wiesel literally have 8mm armor all around so I’m pretty sure even .30 cal can pen it.

What about HESH, HEATFS and ATGM?

Have you seen gepard overpressuring MBTs lol?

There’s a reason why i said it should be 8.3-8.7. I don’t see why it size would make it op, it doesn’t have armor, it have a pretty mid cannon for that br with a pretty low fire rate and some what decent pen. The speed isn’t that good for the br either ( the fox is faster btw) and with zill armor it must play very sneaky and do mostly scouting just like it predecessor the 1a4.

1 Like

I rather fight invisible tanks with stealth camo than dealing with CAS, I still have a higher probability of killing them than dodge the agm bullpup by A4E. I don’t know about you bro, no ground vehicles is more annoying than CAS, there is one that only a dude with bazooka expose behind the hill, that one is annoying but all you had to do it range find and HE that dude, or shoot your 7.62mm at him, and it doesn’t have too many of them to spare lol

1 Like

HESH wont do shit if hits that unmanned turret, as it does nothing to M901 or R3T106s for example. HEATs also wont do shit with hitting the cannon- the machine is not open-top. And ATGMs on MBTs are also a USSR and China posessions.

Seen, never did myself

size only wouldnt. The brokeness of this chassis, unmanned turret, pretty decent cannon together would.
It may not become OP, tho it would become toxic asf for sure.

That brings a question: would adding a toxic little invisible brat remove the CAS? or it would just make your life more miserable as now cas AND this toxic brat ruin your gameplay?

That’s why we need a TO mode… Oops