Why the hell are russian vehicles at such low BR?

MBT wise the 10.3 tanks aren’t that great. Turms is pretty bad, UD is fine, both have the awful 4km reverse and poor depression. I hated the bmp2m, aside from finding the perfect hill you can launch atgms while 90% covered via commander sight theres just no safe way to play that vehicle with 4 degrees of gun depression and no adjustable suspension like the bmd, it was only fun on full city maps and I just dont care for urban combat. 2s38 fairs better but again poor depression makes playing it in a safe manner nearly impossible.

If the 2s38 had NATO equivilent depression of like 8-10 degrees of depression it would easily be 11.0+ material. You would actually be able to leverage the unmanned turret. Stuff like the hstvl with 17 degrees terrify me when played behind a hill, theres just not a whole lot you can do to it unless they are sitting still and you have HE loaded, and its still a difficult shot to hit as barely any of the vehicle is exposed while being able to take shots.

Survivability is not just a factor of armor, mobility lets you get out of bad situations or reverse into cover faster, and gun depression allows you to be agressive while exposing as little of your vehicle as possible. Armor aside from the turret face is one of the least important factors imo.

Also you can watch the WTCS matches from this week, russian tanks even with the 12.0 bvm and t90m not banned saw virtually no play, I understand smoke rounds are important so things like the IPM1 are popular but aside from 2 times on berlin I never saw a russian tank being played by players opting to use smokeless 120mm+ tanks.

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That’s complete nonsense. There are vehicles in the game that have been broken and unplayable since they were introduced, and they stayed that way for years. According to your logic, their BR should have dropped by several points — but in reality, it never changed at all.
On the other hand, there are vehicles at top tier that let you win by face-rolling, and their BR hasn’t changed for years either. And then there are “new additions” like the BMD-4M, which are just completely inexplicable.

Amazing takes btw, Object 279 can compete at top tier lol there is a reason why your KD is 0.7 bro

They aren’t.
2S38’s a slightly better CV9040C, and the CV9040C is arguably over-BR’d.
BMD-4’s equals are all 9.3 & 9.0 as well.
2 of my nukes are with France 7.7. Is France 7.7 horrifically under-BR’d to you?
Skill does not mean things are under or over BR’d.

Then I don’t think it’s nonsense that the balance made by Gaijin, the battle rating changes are made based on player performance, otherwise we have a argument conflict here. As you said, they don’t care about Forum discussions and data, as you said is nonsense then what’s the source for the battle rating changes?

IS-3, the chassis which the Object 268 is based on is far from being a effective vehicle at battle rating 7.3, the Object 268 used to be battle rating 6.7 though, it can go at higher battle rating but I have to consider the pain that would be to deal with much superior main battle tanks for example at battle rating 8.0 and battle rating 8.3.

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MUSS doesnt affect any laser guided, beam riding or SACLOS with IRCCM missiles. So from all the missiles available at 11.0/10.3 the only ones it can affect are Atakas (not the beamriding kind) and TOW/I-TOW. And it can only affect them if the turret is aiming at the location they have been fired from as the activation range for MUSS is so close that it might as well not exist. When missiles are going 550m/s and the activation range is around 250 meters, that half a second or less is not even enough for the MUSS to turn to face the threat lmao.

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Perhaps. Though for its flaws, i feel it is better than having gaijin look at stat cards of vehicles. Unless we want to move the ebr back to 4.7.

That what i first thought but it under the range limit so… or sometimes the missle just kinda go around the vehicles.



that where the ERA is on the side not on the top.

Luckly the ERA of it matters since people will aim at the ERA and not shot below it
/s

People aim it because no one thought it had it.

So I seem to play an diffrent game then…

It the new player who simply loads an HE shot on it. Experienced players will know to aim between the turret to overpressure it.

Dear German main:
Leopard 2K
Turm III
Jagdtiger
Ferdinand
Pz.IV/70
Pz.IV F2/G/H/J
Whole Panther family, especially the VK 3002 (M)
Tiger I P
Tiger II H
Gepard
Radkampfwagen
That damn Begleitpanzer 57
VFW

And many, many more German tanks are long overdue to get a well-deserved higher BR.
So keep silent, please.

The Panther family is fine.

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Why should the Gepard go up?

Edit: Ferdinand/Jagdtiger? You Crazy?

This is pure skill issue if you cant flank an slow as hell TD…
Or just shot his tracks and flank than…

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T-44 at 6.7 while Panther G, F at 6.0 is NOT FINE.
T-34-85 and Easy Eight are far worse than Panther A, yet they share a BR.
Panther D being the same BR as the Comet I is ridiculous.
VK 3002 (M) at 5.0, same BR as the KV-85 - a tank that is far inferior by every single aspect - I would call that criminal bias.

Try explaining the current battle rating of the Object 279 based on your own logic. Then do the same for the M3A3 Bradley.

Then the IS-3 should be moved to 7.0 as well, right? (you clearly have issues with logic)

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Or get nerfed. 35 mm APHE should not be that powerful. And it’s APDS is ridiculously over the top at 550 RPM. SPAAs should not be able to shred Merkavas and T-10Ms into pieces in seconds, frontally, at 750 meters. Also comparing Gepard radar to some counterparts reveals the difference in accuracy.
Also, DF105 and Raketten should be 8.7.