About 3k comments, excluding unreasonable and out-of-order comments, there are still tons of reasonable and urgently needed issues that are being ignored, such as the ridiculous M26’s BR, or some of the comments that have a lot of agreement upon. Do we really based on efficiency to measure the BR?We seem to be back to the Italian F86 joke once again
I just use AI to analyze these comments, which give me better suggestions on BR change, some of them looks pretty reasonable, even the AI don’t have their data( only from TS)
I mean the majority of BR “suggestions” are terribly thought through and amount to simply “I want buff because skill issue”, for example the M26 going to 6.3 or the F-16 being 12.3.
If every suggestion was heeded it’d be like 3 updates before top tier was like 10.0.
All M26 at the same BR is like a joke, that is not a skill issue problem, the others, like Tiger 2 (H) /(P) at the same BR, R2Y2 which is almost ready to delete but still suffer, these issues are very obvious, you can even use the basic AI can analyze that, by the way, the F16A and F20 are already 12.3 in test server.
If there are plenty of players who agree with those comments, that was not a few of the players’ issue, as I said based on the statistics is unreasonable, especially since their model probobily has serious issues (think about T25, CL13MK4)
Or B-26B and B-26C being different BRs
Or the Hunters all being a mess with seemingly random BRs
Or AMX’s being different BRs
Or F-4J(UK) having any of the BRs it has at the moment
Quite a few that aren’t performance but just commonsense
The Hunters BR issue has been solved, the German hunter will be moved to 10.0, but I still have no idea why F4J(UK) is still suffered
Yeah, “I want buff because skill issue”
Of the vehicles yourself and Morvran mentioned in this thread the only one that actually maybe deserves a BR reduction is the CL-13, but even then it’s far better to uptier other vehicles.
This update it’s the Tiger II P going down in BR. Next it’s the Tiger I. Then 5.xs follow suit, then 4.xs, and next thing you know a 5BR range becomes 2. It’s entirely unsustainable and shortsighted especially when single nation mains start weighing in with a very much limited and biased understanding of vehicle performance.
There are still instances where individual vehicles need rework, but for the most part they’re balanced relatively well against similar vehicles, and it’s groups of vehicles that need coincident BR changes- not a little here, a little there, until everything has been moved down repeatedly!
I agree with your comment. It often feels like game developers only listen to players when they completely mess up. The game is missing so many essential features, yet all we get is an auction.
And what’s the deal with the F-86 joke?
Nah, they are all a mess.
The Hunter F1 (with no missiles at all) is 9.0 in RB/SB (it probably should have moved down to 8.7 months ago along with everything else that moved down, but for now, lets not worry about that)
The [FR] Hunter F6 is 9.3/9.0 and has 2x Aim-9B and a better engine. Why its the same BR as the Hunter F1 in SB I have no idea
The J-34 is 9.0/9.3 and has 2x Aim-9B but does still have the same engine as the F1. But just reinforces the fact the [FR] F6 should be 9.3 in SB.
The Hunter FGA9 is 9.3/9.7 with 2x Aim-9Es. Why that warrants being 0.3 higher than the [FR] F6 is beyond me especially as the Hunter F6 with 4x SRAAMs is also 9.7/9.7.
They could all do with a review and move about. The F58 moving up is nice at long last and is a good step to fixing them. But the rest just feel a little… Random.
Id have F1 at 9.0
J-34, [FR] F6 and FGA9 at 9.3
F6 at 9.7
F58 at 10.0.
in all gamemodes.
But yeah. F4J(UK) is just sad
It’s like a small ACE group focusing on playing the worst F86(almost nobody plays that) and trying to move it to a higher BR(like moving F86-A5 to 9.0), which proves that the Gaijin BR system has a very serious issue, when the plan coming, they found they were success, and soon Gaijin cancel that decision(you may find a video on youtube, about 5-6 years ago)
Then F-4S and F4J(US) to 12.3 then. Because they are both far superior the British Phantoms
(especially in SB where the FGR2/FG1 are 11.3 and the F4J(UK) is for some reason at 12.0)
B-26B and B-26C are 100% identical aircraft with 0.3 BR difference. (US skill issue I suspect)
AMX are virtually identical (only difference is the AAMs and its a side grade not a major upgrade)
I must say I almost forgot FGA9 or J34, The last time I remember that was 5 years ago when the F6 was coming, but yeah, still a mess
Unironically why the tiger and panther where at such a low br for such a long time.
Of course, a BR extension for whole BR system is the best solution, but it also means a lot of work, considering Gaijin still loved BR compression in the last updates, try to reduce BR is the only choice for us, even it might getting worse( like J35XS and J7D)
I can get behind this 100%, ideally with 9Ls added. Along with it the ADVs. The J not so much- it’s fine at 12.0.
100%, this is one of the cases where identical vehicles were neglected in BR changes. My bad missing this.
The MAA-1 is the single highest pulling missile in the game, excluding TVC, at a whopping 45g. It also has 2.5x the acceleration- it’s just a much better missile overall. .7 better? Maybe not, but I think that’s more a problem of the AMX being undertiered like so many strike aircraft of the BR than the A-1 being overtiered.
Still superior to all 3 on the British TT. As it has better SARH and Incinderay bombs Especially the F-4J(UK) which doesnt have the heavier engines or extra CMs
It pulls more but has a long delay off the rails. Very long and whilst its quick off the rails. When combined with the delay has poor performance against anything close. So actually, overall, id put its ability to hit something similarly to that of a 9L. Especially with no radar or HMS/D to exploit any of that pull. In a close range dogfight, you are better off with 9Ls and at longer ranges, 9L would still more than likely hit.
Highly, HIGHLY debatable except for the J(UK). Sure, AIM-7F is longer-ranged than a Skyflash but in RB it’s not much of a jump in utility- players at that tier either know how to dodge a missile if given the time of launching between the effective ranges of the F and Skyflash or they’re zombers that don’t fight back. Plus the F is heavier, reducing off-the-rail maneuverability. I personally prefer the E-2/Skyflash but that’s personal preference. Additionally, HMD isn’t particularly useful with only AIM-9G.
Meanwhile the British phantoms are around a tonne lighter at 20min fuel and produce around a tonne more thrust stationary, similar thrust at Mach. IIRC the stock thrust of the 203s is more than the spaded J79! That creates a difference of 1.17 max TWR vs 1.00, allowing for much, much better flight performance. Plus extra CMs as you pointed out.
In ASB though the claim definitely has more weight.
The rolls Royce engines produce more thrust but also weight more. Not less. So it bleeds energy much faster if you try to turn. Which basically limits you to BnZ hit and run attacks, but you are slower still than most, including a few at 12.0 like the F3.
The Spey engines though are only of use at low alt and produce less thrust than the standard engines at higher alts iirc.
Multipathing basically renders the FGR2/FG1 useless as the regime they should be good at is low alt PDV attacks with the skyflash using the more powerful low alt engines
The FGR.2 weighs 568kg less than the J empty and 931kg less at 20min fuel despite the heavier (110kg each) engines due to weight reductions in the airframe.
Definitely not true especially since the reduction in height to 50m. Again, at least in RB- I know you’re more of a Sim guy. I’d recommend trying out the Phantoms at low alt, that’s where the British ones are strongest. Multipathing can be countered by using your missiles at close ranges (where the Skyflashes already outperform the 7F) or waiting until after the initial merge- there should be quite a few targets flying outside multipath altitude, often zoned in on another target and not even aware of your presence. And if they are multipathing, they will have very little room to maneuver as you use your excellent engines to slide on in behind them and slap them with a 9G or just gun.
How I fly it in SB is climbing high and baiting the Mig-23MLDs into climbing…I’ve had 0 success sitting low because the Mig23s hold the advantage with the R-24Rs and R-60Ms in a headon and I’ve never had a Skyflash not nose dive instantly when fired at low alt at something at low alt.
Also avoids the Su-39s R-73s by flying higher.
In RB. I’d just take the F3. It’s faster and better equipped in every respect