I feel there should be a system at the ends of matches (the reward screen once the match formally ends, not by leaving early) where somebody that was teamkilled can decide whether or not to penalize somebody.
It’s cool to see quick chat binds like “Sorry for teamkill!” and “I accept apology for teamkill!”, but I feel it would be far better for people to decide after the match is over:
“This guy killed me on purpose, he deserves to pay the penalty for killing me”
“This guy killed my accidentally, I’ll let him pass on paying penalty”
For people that TK.
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I have only had an aim54 teamkill maybe once or twice. Maybe 6 or so times for other ARH. Im not sure of the launch parameters you are firing at where teamkilling is happening enough for you to worry about tripping the ban.
Its to prevent gameplay from further devolving.
As long as they actively punish those doing it on purpose, it should be added back ground rb.
I think they should focus on dealing with bad people rather than taking things away because of them.
just got teamkilled when im writing this
this guy is pathetic as hell, i dogfight an IL-28 and this guy is like 2km behind and shooting the IL-28, i kill the IL-28 and this guy catch up to me and immediately shooting at me and ramming me
he die too
and then he throw slurs in my dms and block me
hes level 50
insane
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Because it’s funny
Get a life, touch some grass
Teamkilling is important because the title of the mode is “Realistic Battle” It’s realistic for a missile to get a lock on a friendly, especially if you fire it like a greedy idiot at a target within close proximity to a friendly
Even with a life, I still have enough free time to log on and at least collect a daily bonus, especially since it’s my favourite game.
That’s just it though, it doesn’t need to be fired near a friendly when a kill hungry little vulture swoops in to get the kill as my missile is closing in.
okay nvm that’s a fair point
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Yeah, I’m not saying it happens often or so, but with the AIM-54A it’s happened a few times, the AIM-120 on the other hand is like a communist sleeper agent in BVR. BVR is a tricky thing to avoid teammates in as the teammates are headed towards the same targets as your missiles but you have no way of knowing who or when to shoot to avoid it.
Thats good.
For me, i only fire when i see that teammates wont be able to cross in front before the missile passes them.
Its something you will pick up on as you play more. Its more difficult with stuff like the aim120 but still doable.
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