Why is the Stormer HVM so bad?

It’s a Schiebel Camcopter S-100

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But why tho?

And even if almost sure it would be for Heli

A better question is why not? More missiles is never a bad thing!

You can imagine it would be quite useful, after all, the LMM can be converted into a glide bomb, and you can cram three of them onto a hellfire rail, so you could get 2 x small air to ground bombs on it (with a bit of work to make that variant fit). 2 x assuming there’s another on the other side of the vehicle, for balance purposes.

Don’t know just always has been.

I just imagined a plane with something like 6 x hellfires, where it carries 6 x hellfires, it would carry 18 of these glide bomb variants. I think I need a lie down now.

That was a question i asked to gunjob about the maissile naming

Yeah, I just noticed. I am stupid.

Dont worry, it happens

Wildcat with Martlets would be a great addition at 11.0/11.3 to bridge the gap between the Lynx and Apache. It would be a great start to a separate line into the RN like how the USA, Germany, and USSR have with the light copters (AH-6, OH-58) and cargo copters (Mi-8).

Edit: now that I realise the potential for the Wildcat I think that it could come at 11.7/12.0 after the Navy’s Lynx’s. 20 Martlets?! Goddamn.

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How many missiles would you like?

Yes.

IMG_9951

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Yes i am on AA duty, how did you know?

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Quick question, with this whole proxy missile issue going on atm is it affecting proxy rounds on gun because I’m smashing my head against the wall playing the cv90s atm, i just unloaded all 24 proxy rounds on an SU25 diving got the pop pop pop all around it… Nothing not a scratch, I’ve done the same to multi scout drones, sometimes can’t take them out because they are going off too early.

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On the topic of LMM, do we have any info on its G limits? From what I understand it is only designed to engage slow-moving targets like drones or helicopters, both of which are easy to hit with the Starstreak anyways (assuming they fixed the phasing bug…), proxy fuse will be handy in engaging jets but I am not sure if the missile itself is manoeuvrable enough to get to them.

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From what I understand, it’s impact fuses that are affected.

Ahh ok mate, appreciated. I’m going to do some more testing in a custom match and probably end up bug reporting it because its happened multiple times. Anyway back to the UK suffering XD.

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https://www.army.mod.uk/news-and-events/news/2022/07/ex-ramstein-legacy-tests-nato-air-defence/

Found a interesting news from MOD website,
The soilder from 12 Regiment Royal Artillery claimed that
“With the Starstreak we can reach distances of up to 10 Kilometres targeting fixed-wing and Rotary amongst other targets.”

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Starstreaks explode once they reach 7km away from the launcher giving it a forced max range. Considering it’s a tiny tungsten arrow I don’t think it has enough electronics inside of it to do something like that.

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I imagine it’s just a self destruct timer, very simple.

The entire design of the star streak is around cramming stuff into the darts, to the extent they do t manoeuvre by turning fins but the fins have a camber to induce the rolling and the head part spins separately with a clutch to stop it which forces the dart body to turn due to conservation of angular momentum. Not to mention the electronics and batteries required for the guidance.

So yeah, a timer to self destruct is very simple and is done in software I imagine.

Edit - this is worth a read for all things star streak : Untold secrets of the extremely creative British Starstreak anti-aircraft missile

Yeah so this can be explained by battery improvements. The Starstreak doc @Flame2512 got from the archives lists a range of 5km @ 7 seconds of flight now this doc is from before Starstreak entered service. Thales claim +7km on their datasheet. My take away is the missiles would still have energy out to 10km and its the battery that is the limiting factor.

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