@Gunjob we getting ground radar(IRST) with that? (i would also love feed on the map, but that is not a thing in game)
These symbols coincide with those used by NATO, the “NATO Joint Military Symbology” (APP-6D standard). See the examples of rotary-wing and UAV. The supposed “Ground Tgt” is similar to the “ARMOUR” symbol.
That + LMM might put Stormer at 12.0, oh it might
would it get missiles that work?
LMM, its is slower but has a proxy and can pen armour
Old crew stations
Spoiler
The link does not work, so here it is Qhttps://youtu.be/LH40W2-C3LM?si=d4R43z27MxPBI8IX&t=39
Commander screen, fullscreen IRST display
Gunner screen, sight cooling
More gunner screen
1:15 3:36 5:15
The ADAD can detect hot ground targets, but given how much else it already detects in game (flares, aircraft, dead aircraft on the ground, missiles/rockets) there is already enough clutter, adding in GT’s and dead GT’s would reduce your situational awareness with extra useless contacts on the ADAD.
Unlike a A2G radar which can provide more than azimuth, so the IRST detecting GT’s would be a nerf in my eyes.
That is where the commander comes in. The thing is the touch screen, and commander identify things, so it can filter out flares as they are not feed to the system as things needing attention.
No, i have no written proof for that if you ask
Right but we don’t have that in game. So its extra work, extra work makes the vehicle less effective. Given it cannot IFF GT’s as well. So you will be constantly distracted by friendly tanks.
Well it for sure can, it is a combination
you spot a friendly, and commander presses 2 buttons, Ground tgt and friendly
On the ADAD in this situation is a fixed wing that is yet to undergo IFF, that is why it have fixed wing symbol and yellow background
Sadly that thing requires the sight to be aimed at things, as ADAD does not feed video, just like IFF
I mean within game, non of these things are features in game, so adding GT’s to the ADAD detection will just be added as is, it will detect all GT’s within 7km and clutter your display with useless targets.
Yea, sadly, so maybe in the future :D
Lets just keep it at the back of our heads
Also is it possible to just let devs know it has an option like that without asking them to add it, or is it to be doen when the thing is to be added?
I would only bother reporting it if all the targeting making etc was in game.
Ok, maybe new things will surface in the meantime
As with most things, stick with it long enough and chuck enough money at it and you can get rid of most of your problems (unless it’s called the BLOWPIPE). But if there is something you can rely on, it’s that our government will sooner go for the “cheaper” option and then spend 10 times the budget just for them to not like it and go for whatever would fill the role.
SA80 wasn’t even much of a refit to be fair, only very minor changes where made, the big thing H&K did just remanufacture everything with better QC. The main production site for the A1 was in Nottingham, near enough for the west midlands “quality” to seep in
playing from australia with minimum 200 ping i just dont play it. just give it LMM already gaijin your netcode for these missiles has never and will never work for “high” ping
The SA 80’s development is a god damn horror show and a prime example of “don’t tell the people producing guns their job is ending soon”
Other fun stuff I have heard over the years of causally looking at is that troops were apparently told NOT to oil the firearm in places that very much need lubricant. that and maintenance practices were abysmal in general which heavily contributed to the failures of the gun.
Buuut everyone likes to go “HAR HAR Germany fixed the gun” despite H&K being a part of I think royal ordnance at the time