Dude, this is a pure gimmick.
This is loner we’re talking about lmfao
Dude, this is a pure gimmick.
This is loner we’re talking about lmfao
That can be said about all IFV with atgms, sabots being faster than any missile. And its bc this vehicles are not made for face to face engagements, but as flankings or camping.
But even if you face it frontally, just guide it at the cannon.
Doesnt mean the grenade launcher its useless, it just requires effort, which none here even tries to do.
Me neither zzz.
Never said it wasn’t useless.
It’s just not a real advantage to have.
Now this is just absolute nonsense, the QN506 has an identical engine to a T54 (and actually worse transmission) but it is 6 tons lighter.
It doesn’t prove sh*t
If they both accelerate as fast midfight during the first 0-30, top speed of Puma being > than top speed of QN506 isn’t relevant
Plus, I literally wrote 556 other things about why the QN shouldn’t be 10.0 while the other IFVs are 10.7/11.0/11.3, and people here still focus on the mobility lmao.
See that post Why is the QN506 10.0? - #37 by gfdsa_killer up there ?
You don’t even know what you’re talking about, you talk without knowing. It can pen any side armor even the Leo 2’s, and as shown it can even pen front MBTs if well aimed lol
They can overpressure as well, take out helicopters far away, … they’re useful
Never said it wasn’t useless.
It’s just not a real advantage to have.
It is, you just refuse to use it
With the number of advantages russian stuff has, they should all be 12.7, if I want to caricature things
Man compare it to NATO stuff
The only relevant vehicle here is the CM34. If we consider it as fast as other NATO light tanks, the QN is practically as fast as a light tank
Especially midfight, which represents the path until the second hill I’d say (0-30), they’re basically as fast. So midfight, the QN’s mobility is not a minus
Your BS stipulations make no difference because the speed advantage plays out the most in the opening stages of the game when advancing to positions, where the QN506 fails miserably because it’s barely faster than a T-54 while being tiered above MBT-70s, while being armed with a pop gun and foam rockets.
And on no planet does a difference of 8 in HP/t magically result in “mid fight” acceleration being better, there’s less of a difference between the Chieftain Mk 5 and Leopard A1A1.

if the QN506 is so good, then go play it bro
100 semi-useful rounds (worse APFSDS than the soviet one)
If they even hit
Not to mention that the IR AGM are bugged and won’t fire half the time
i feel like you havent played qn506 but had a random f&f missile actually working and blowing up your tank lol
these youtubers cut and edit most of their videos to post their best matches, many of them also use clickbait to call the readers attention, best way is just testing the vehicle by yourself and see if its as good as they portray
this vehicle is not really good tbh i’d say its a 5/10 it does its thing but its not as reliable and consistent to be played in lets say a tournament, obviously if you learn to play it after the struggle (because its gonna be a struggle) you can make it work somewhat decently
it has alot of issues that make a regular tank cannon from same BR just better overall specially in speed and penetration consistency when compared to potato missile and f&f missile, autocannon is probably the only good thing it has but its limited to 100 apfsds darts, that if you didnt got ammo rack and left with zero munitions left, the reverse speed is really poor and there are many 1 shot weakspots in the front for the ERA in that vehicle performs very poorly
still dont know why its seen as IFV or light tank and not a anti tank missile carrier, ifv is supposed to be this huge light vehicle with capacity to transport the same infantry unit it’s meant to support but QN506 has no space for such a task and neither it is a light tank in concept
if we could actually farm cortisol this vehicle would be in the top 3 lol hell if we could exchange cortisol for golden lions everyone would buy it asap and spam ts out of it
Rather a silly coincidence that this post is made just a few days after JustinPlays released a video on the QN506 aswell
its not exactly a coincidence
Oh I have youtube embeds disabled and didn’t even see that he posted that
That’s very funny
if i had a dollar for every time someone thought a vehicle was suddenly op without ever having played it because a youtuber made a video on it
I have almost 200 games in the thing and I’m pretty confident in saying that it sucks but can’t move down due to how cancerous the FNF missiles would be to face (not because they actually kill but because they more often than not knock out your breach and one or two crew)
It should just be changed to a TD and get its quadcopter… (Getting the loitering munitions would be pretty funny aswell cuz they are just 4x slow 7kg anti infantry warhead drones)
yes, more than any other fnf missile vehicle or just ammo boxes should be allowed for vehicles with atgms
Hopefully gaijin fixes the missiles missing the offset soon so they stop slamming into the ground on launch every time
Would be nice if the missiles also got their TVC modeled, would make them a lot better at close range and against helis