Most 12.7 jets are better.
What about the 12.7 F-16s makes them not OP vs say, 90% of the aircraft at 12.3
The fact that they have no radar missiles and thus no front-aspect attack capability that isn’t extremely easily countered, nor any long-range capability while being firmly within the mid- to long-range radar missile BR bracket.
Even the aircraft with SARH at 11.7-12.0 will struggle vs an F-16
Not really, no.
especially one with missiles not easily flared.
Magics are exceptionally easy to flare. 9Ms less so unless they’re fired from directly headon or behind.
Most of the premium F-18 players are usually free kills too
That’s a skill issue on their part.
So? the F-16s with 6x Aim-9Ls, or Tornados/Mirages with 2x IRCCM, or even the Mirages with 2x IRCCM and 2x of some of the weakest SARH at that BR are different how?
With the exception of the F-18s that should probably be 12.7. Not really any of the 12.3s are that much of a threat to an F-16 played smart.
If you are struggling vs any 12.0 in the 12.7 F-16s, then its not an aircraft issue.
Then fire them closer. 1-1.5km. Maybe 2 at a push.
Use 9Ms when you need greater range.
i have always said to give them sparrows and then people go like
“uh but muh f16 doesnt get cwi”
and i’m like idgaf, if the f14 iraf can get r27s then this 12.7 f16s can get sparrows, as simple as that
If you are struggling vs any 12.0 in the 12.7 F-16s, then its not an aircraft issue.
Never said I struggled with them. Just said that 12.0s wouldn’t struggle mega hard against an F-16 at mid- to long-range.
Then fire them closer. 1-1.5km. Maybe 2 at a push.
Me saying they’re easy to flare comes from my experience flaring them, not my experience using them.
Ignoring the F-15s, you have nothing on their level
gatewidth IRCCM is bugged, just use all AIM-9M loadout
You answered your own question. All IRCCM careers at or below 12.3 have either very limited numbers of the missiles, much worse air frames or both less missiles and worse airframes. It might also be the only plane that has both FOV and shut off IRCCM missiles.
Beyond that it’s compression. When something suffers in up tiers the stuff about it needs to go up, asking for it to go down shows you don’t actually want balance, you just want to be the one seal clubbing in an OP plane.
Having been playing a lot of French 12.3 lately working towards an Ace crew in the Mirage 2000 C-S5, I can pretty confidently say that the Squadron F-16 moving down to 12.3 wouldn’t change the 11.3-12.3 matchmaker all that much. The only thing that would change would be that it would be fighting in a lot more 13.0 lobbies and a lot less 13.3 lobbies, and wouldn’t be fighting in 13.7 lobbies at all.
Mate the mirage 4000 is 13.0 because it can carry 8 magic 2s. If not for that it would probably be 12.3 or 12.7. The missiles make the plane sometimes.
9Ms are barely better than 9Ls. Magic 2s need flaring to be flared. The french F-16 faces planes like the F-4J/S and F-14A that have bad close range capabilities.
The french F-16 faces planes like the F-4J/S and F-14A that have bad close range capabilities.
Be so fr, how often are you actually getting within close range at 12.7? Or are the VAST majority of kills gotten with radar missiles at that BR?
Magic 2s ain’t allat at 13.0. That’s radar missile BR broski, if you don’t have radar missiles you’re capital-S screwed.
I know they are not I have played the mirage 4k. The issue is they are really good missiles but that BR range is so compressed it sucks. If it was at 12.3 with the current configuration it would be OP with 8 magics. But it’s at 13.0 where it gets constant uptiers into fox3 territory and then it literally just becomes free food for anything. It has such a unique problem that it is either too strong but if you move it up slightly it suddenly becomes useless.