Why is the 76 jumbo at 6.3 br

Shot traps generally are risky, and should rarely be relied upon.
In one instance it works, and in the other it doesn’t:

Yes, you can penetrate the turret ring area with the Panther’s gun. It’s around 160mm, after all.
The problem is mainly around the fact that the Jumbo can usually fire its gun accurately before the Panther can, due to the stabilizer it has.
If the Jumbo 76 didn’t have a stabilizer (and maybe if it only had a 7.5s reload), then I could possibly see it go down to 6.0.

That is true, though a lot of the time you’re going to be shooting people in side-aspects - like I have said previously:

I couldn’t care less about weakspots when considering the side aspect of tanks like the Panther or Tiger. The only issue there is being able to land the shot. 76mm M62 shot definitely has less muzzle velocity than the Panther’s round, but it’s still fairly easy within ~600m from my experience.

Well, I’d say you’re mostly correct, but you don’t necessarily have to engage people in those places.
You can stay around B and do fairly well. If you do have push things, you have smoke shells to cover yourself too.

Well, if you just about angle the Jumbo right (which you should be doing), then it’s quite an unreliable shot to take.


You’re better off going for the MG port (which is fairly difficult to do against it while it’s moving and is >200m), or the turret ring (which is also fairly difficult in some situations).

Ok, let me give you other maps then:
How about abandoned town?
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Or Sweden?
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Or Abandoned Factory?
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There’s plenty of maps that have <200m engagements in which they are plentiful.
You just have to learn where to position yourself and where to go next.

I think you can agree that there are more close range maps than long range maps, though.
And for those long range maps, there’s quite often a lot of CQC going on anyways.

I’d agree with this if we were both talking about the M4A3 (76)W and the Panther A, but UFP’ing the Jumbo is much more of an unreliable shot.

Plenty of people - especially players who love great vehicles.
Hell, even I do-
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And besides, if both were just level 1 crew and basic qualification, how would that make it any better for the Panther?
The Jumbo would have a 7.7s reload, whereas the Panther would have 9.6s.

Sure, and that’s one of the situations where it may be better to be in a Panther than in a Jumbo 76.
I’m not saying the Jumbo 76 is always better, but in most circumstances it generally is.

Plus, if the Jumbo decides to hide its turret ring weakspot, what can the Panther really do other than shoot for the smaller cupola… with a worse reload?
How do you reverse out of a bad situation with only 4km/h reverse speed?

Agreed.
Though you cannot take as many chances with the Panther than you can with the Jumbo.

Not only that, most tanks you face (other than the Panther) cannot survive more than 1 shot against M62.
M62 has much more TNT equivalent than PzGr 39/42 ( 63.7g compared to just 28.9g).
Penetration is nice (meaning you can centre mass tanks - which often makes the 28.9g be enough to kill them), but M62’s better TNT equivalent makes it so that you can indirectly kill all the crew:


Because I’d say most of the time, it’s the Jumbo that is better off.
I mean, we could duel and we could maybe learn something from it - just saying.

No… not at all.


It’s good at 5.0, but it’s not great. I’d take the KV-85 / M4A1 (76)W over it in most cases.

The Chi-Ri is mediocre - I’ll admit that.
I think the Delat Torn (Swedish 5.0 tank) is generally better than it, and yet it’s the same BR.
I could see the Chi-Ri being fairly balanced at 4.7, but I may be wrong.

Well, not in the literal sense.
In the sense that it’s hard to balance - like the MAUS.
It can’t be moved down since there’s too many things that cannot pen it easily from the side (if at all) at 3.3:



Against tanks that barely have any armour:




Along with the 5s reload too.

Cannot pen the front plate(s) anyways:

With a very small weakspot:

Oh, well would you look at that!


Uh oh… no weakspots!

You have to track and barrel torture it (which let’s be real here, nobody finds this fun or engaging), and then go to the side of it (in which enemy teammates can simply cover it)… etc.

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… I never said I couldn’t? I probably have never been killed in my tiger… let me fix that I have genuinely almost never been killed by a jumbo 76 ever. Like I have said before just because YOU are good with it doesn’t make it good. It is a hard vehicle to actually use because of its placement between much better armored and gunned tanks.

Also jesus dude you spent like an hour on that… I’ll just say I HATE this games Br system it can make vehicles almost useless at some br’s and over powered in others.

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Decompression is what we really need honestly.
I don’t think the Tiger II H should be only 0.3 BR higher than the Jumbo 76, but I also don’t think the Jumbo 76 should be the same BR as the Tiger E or Panther A/G/F.
The KV-220 could be the same BR as the Jumbo 76, though.
That’s fine by me

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Not wrong honestly they need to add Barriers instead of just pushing things up until 20.0 like a jumbo(75) should not be fighting tiger 2’s that’s just poor game mechanics. Same with the fact it shouldn’t be fighting the narwhal… for obvious reasons. They also need to say “Hey these have stabs these don’t lets place a barrier right here.” They can just keep pushing things up if they want to…

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I agree with most of what you said.

But I don’t think we need to segregate STAB vehicles from Non-STAB vehicles.

I think the dynamic between Lorraine 40Ts, or M103s, or Somua SMs, or Magach 5s and Cent Mk.3s, or
FV4202s, or Vickers Mk.1 is fair. But I can understand that it’s quite ridiculous that the unstabilized 7.7s / 8.0s can face well-armoued vehicles with a two-plane stabilizer, darts, and a LRF (I’m especially talking about things like the T-55AM-1 at 8.3-9.0).
That just shows that you need more decompression, and not that we need a barrier between them.
I think it’s fine for the T-55A to face against the Magach 5 (which is unstabilized, but has DM23 at 8.0).
I don’t think it’s fine for the M103 to be facing against laser-rangefinded APFSDS shot from a moving composite armour MBT.

Im saying a broad statement you can say 8.0 | 8.3 or what ever but there are obviously areas that shouldn’t fight each other ever. Extensive decompression seems to be the easiest. 6.3 I think should never fight 6.7 the jumbo 76, t25 and jagdpanther all suffer from being below a br they can’t handle and above a br they can easily dominate.

idk man, most of the things are unbalanced by maybe 0.3 or 0.7.
I can’t say that the Tiger II H (6.7) is a whole 1.3 BR better than any 6.3 vehicle. It’s more like around 0.7 BR better.

I can’t really say the same for 6.0/5.7s against 6.3s.
I think it makes sense that the Jagdpanther is 0.7 BR higher than the M4A3 (76)W, and that the Panther is 0.3 BR higher than the Jumbo 76.

I just think the difference in capabilities of 6.3 to (a lot of) 6.7 vehicles is much greater than the difference between capabilities of 6.0 vehicles to (a lot of) 6.3 vehicles, and so on in the 5.0-6.3 range.
So the only problem is the compression around 6.0-7.0, and the compression of 7.3-8.7.

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The Chi-Ri does not belong at 5.0 to begin with.

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I think the USA could do with the Jumbo 76 at 6BR .Its in no mans land at 6,3 like the M18 is in no mans land at 6 with rest of the team at 5.7

Can’t move vehicles around just based on their lack of lineups without buffing or nerfing them first.

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Wouldn’t faster acceleration be better? Higher top speed is nice but I think I’d rather get up to speed faster then have a few extra mph.

Also, it’s not exactly a privilege to have to fight US heavies.

Depends. If both tanks can reach the top speed reliably then top speed is better.

And sure, fighting something like T26E5 with Tiger 1 isn’t all that fun, but it’s still miles better than dealing with Tiger 2h using Jumbo 76

Meanwhile Tiger 2 finds T32 extremely annoying, and then T32E1 is a nightmare, it has less weakspot for the 88mm than the T95 lol

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Except Tiger 2h is 1 BR higher than Jumbo, and is an extremely popular tank that a jumbo faces each and every single game in large quantities.

T32 on the other hand is 2 BRs higher than Tiger 2h and is a niche tank hardly anyone plays, let alone T32E1 which is a full uptier for a 2h and is widely known to be absolute hot garbage. I don’t even remember when was the last time i’ve seen one in battle

I find all the 7.7 heavies are utter garbage, literally ALL of them just a huge pile of cow dung, somehow it’s the only full uptier for 6.7 that doesn’t feel too much power creep, unlike 6.7 we have T34 and Tiger II both are a menace in the right hands, IS-2 is the only one that is dogwater. 7.7 vs 8.7 is so helpless, might as well don’t spawn heavies at all if you see uptiers to 8.7, unlike 6.7 facing 7.0/7.3/7.7s, Tiger 2 and T34 still slays.

Somua SM is good, while Caernarvon, Conqueror and T-10A are somewhat fine. Maybe also Maus and E100 if they get good matchmaking. Rest, just as you described is utter garbage

Or maybe they are actually perfectly balanced, as all things should be.

No, they are not. 7.7 heavies are mostly bad in general due to insane compression of this BR range. Those aforementioned ones only escape this fate either due to having stabiliser or being a heavy in name only. (Leaving maus and E100 aside, these are good only in downtiers)

Their armor only offers protection against conventional rounds, which you hardly ever see anymore at this BR, at the same time being one of the last vehicles using them themselves.

They are heavily outgunned and outrunned by basically anything they can go up against and their armor can’t provide any protection what so ever

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That argument is used by literally everyone at any given BR when it comes to heavy tanks, and it’s simply not true.