Why is J7W1 a Fighter?

In wikipedia it said that J7W1 is an interceptor and ingame it performs really awful and just cannot fight. Plane like Ta-152 gets airspawn but J7W1 doesn’t. What’s the meaning of this?

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In game classes do not correspond to the plane’s role in real life for every aircraft, and wikipedia is not a trusted source because even I could go in there and write some BS if i wanted to. You should find original books and documents such as manuals to make any suggestions to improve the performance of the aircraft.

Additionally, the game is balanced by player statistics so if some skilled players are using the plane it will remain in a bad state because the pros are getting kills and doing fine in it. The big 3 have more new players so there are a bunch of bad statistics to lower the BR and give more hand holding to those nations.

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As outlined by the fellow player above gaijin is providing air spawns not according to their intended role - they allocate these air spawns mainly based on “balance” reasons or economic interests.

The J7W1 was mentioned in many threads and is just another example of a plane which was denied an air spawn due to “reasons”. A lot of other aircraft share this fate - and other nations got airspawns for “non-interceptors”.

The madness of this selected air spawn nonsense can be displayed with 2 examples:

  1. The US Navy equivalent of the XP-50, the XF5F, got his airspawn denied.
  2. The Ki-102 (with the 57 mm ) is classified as interceptor - despite the implemented version is actually the ground attack version and gaijin refuses to add the ability to carry bombs. The interceptor version of the Ki-102 (with 37 mm cannons) was never implemented.

I was about to like your post, but imho your claim above (trusted source) does not hold water in a potential court case. Technically seen Gaijin is fully liable for the content on their websites if the don’t add any disclaimers on the wiki subsection. It doesn’t matter if they allow volunteers to edit content or not.

But i agree that the chances that somebody will sue gaijin regarding non provided airspawns are rather low - and wt wiki contains already a lot of BS.

Have a good one!

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p47 is an even higher altitude fighter than j7w. and what, - in the game it flies close to the ground and attacks tanks. (and tanks, as we know, don’t fly very high… hehe)

It’s Japanese so it’s bound to be overtiered.
Just look at the J6K…

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P-47s are great at high altitude, people rarely fly them up there. J7W is terrible at any altitude.

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By your logic all german jets aswell as the ME163 would get a airspawn they were all made as interceptors

it’s like i’m back in middle school…

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right, J7W was totally a fighter and was never intended to destroy american bombers at high altitudes

Don’t mind it missing airspawn, but it should definitely go down in BR.

It’s a very old WT vehicle, exclusive to a minor nation. It’s bound to be massively overBR’d. Common sense is not so common for whoever is responsable in BR adjustments

Just use it to shoot ground targets. I did that with the Ki-87 too.

Supposedly it got some sort of FM buff between when I last flew it and today. But when I last flew it, it was such an insufferable brick I judged it to be 4.3-worthy at best. And the recommendation remains the same in both Combined Ground and Combined Naval modes - 38mm pen APHE is strong but not THAT strong.

Currently, I think it should be 5.0 at most

J6K might be one of the top 5 most overtiered vehicles in WT.

I never flew it before since it is premium/event I didn’t grind, but I test drove the thing today expecting it to be a sort of up gunned A7M2 but it a complete brick in comparison at a much higher BR without any other meaningful advantages other than the guns, not that the A7M2 is lacking

I’ve spaded all three N1K2s and the J6K1 is better than all of them, but yes it is still overtiered.

I’d put the N1K1-Ja at 4.0-4.3, the two N1K2s at 4.7-5.0, and the J6K1 at probably 5.7. Remember the J6K1 was never fully built yet got thrown in the game regardless.

The J6K1 seems worse in most ways regarding flight performance, but I didn’t bother crewing any rank4+ prop other than the A7M2 because I found everything else overtiered for their performance when test-driving them and analysing their FM with WTRTI

But I fly early to modern jets most of the time

Way too low. It should be 5.0.

Also 5.0 since they’re much heavier, or 5.3.

It would be fine at 6.0 where it was some years ago. It’s one of the few japanese props that is kinda fast and it’s still agile enough.

J7W1 is 5.7 + interceptor spawn. But we can try an interceptor spawn at 6.0 to play it safe.

It plays like a jet (keep yourself above 500km/h), without the top speed of one.

But your cannons will carry you, need to be careful about the 500RPM firerate on deflection shots tho.

It really does. It also gets the BR of one ahah

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Only japanese boom and zoom aircraft and can easily be outurned…

…and people decide to try a head-on…

image

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