I‘m always amazed how different Mobile is from actual WT, despite looking like the same game.
Maybe I’ll have to check out a video on the game to see how it’s set up.
Obviously different devs that went: Yeah no tank is going to survive a 72kg explosive shell.
Maybe they simply fixed the bug that had HESH have like no splash damage when it hits a thick armor plates.
Looks like it operates mainly on overpressure damage. Like the hit on the Ferdinand, where the shell hit the tracks from the front but still managed to destroy the tank in one shot.
In WT they just should just introduce hull break.
Like imagine you hit a Jagdtigers superstructure with that round. 250mm of armor and it only kills like two crews and the tank is fine, despite a 70kg armor scab being dislodged from the armor plate on the inside.
HESH should be a one shot machine.
It already suffers from low velocity and the fact it’s defeated by most composite armor arrays or simply spaced armor.