Why is Germany doing so bad - quick overview of WW2 BR range

the enemy team has 12 players with 3 kills or more, your team has 6 players with 3 kills or more, you are just proving the point that its the player base, if it was the tanks why are the top 2 guys with 29 kills between them are both German players?

Yes, however the gameplay of both chi-to and panzer 4 is the same, sit back and shoot, u got the gun, u got the post pen dmg, and you aren’t as tall as a Sherman that just sticks out like a sore thumb, and multiple tanks at 4.7 don’t even have as good of shell or pen as the panzer 4, so them being at 3.7 and people still saying they are bad and awful is just pure ignorance, like dude the Japanese tiger is sitting at a 5.4 K/D while the Tiger E is sitting at a 1.7, same tank, same BR night and day difference, Like dude I would take Puma over concept 3 any day at 4.7 BR, I would take panzer 3 m over any other 3.3 tank, 3.7 reload good pen with he, there even was a comment earlier saying how the M10 THE M10 with no turret rotation is some how better than most of German tanks in that BR, people are just holding W and dying and saying the tanks are the problem. and now we have a copy pasted T-34-85 that has the stabilizer that all Shermans have, but now it sits at 6.3 hahhahahahah tell me this isn’t just players being bad at the game

well thats also true

1 Like

If not 4.7, at least it should be 4.3 as Chi-Nu-2. And panzer 4F2 should in no world be 3.3

well it`s better when it plays against 3.0-4.0 because stab and armor. Its practically a heavy tank. But meeting 4.7-5.0 - its seriously useless, and the Panzer 4 is still easilly capable. The M4A2 is basically a Jumbo - it’s viable at downtiers and useless when full uptier.

I myself always thought that the game is about balance, And the Panzer IVH is not less fast than Sherman Firefly, has better aim angles, a bit less protected in hull, and has 150 pen APHE against 190 pen AP. Same goes for the Chi-Nu: it is practically a little bit better armed panzer IV F2, but sits a full 1.0 br higher. ANd the CHi-To which is a HUGE panzer IV H with a little bit better cannon sits at 4.7. Thats a joke for real. Even the AVENGER sits higher than panzer IV, tho at least it has superior mobility and pen, thats a good BR for that tank. And if not 4.7 where it was, the panzer IV H must be 4.3. And then all the panzer 4s must be a bit higher.

1 Like

4.3 actually

1 Like

They are both 3.3???

No, the Chi-Nu is 3.3, which has hideous cannon that is worse than t-34-42 76mm. while also having straight plates of 30 and 50mm armor and worst turrer rotation and aim speed, and bad reload time for such hideous cannom. Its basically a panzer IV F2 without a cannon. And sits at the same BR. Making germans look as foolish as they can be.
And the Chi-Nu-2 is 4.3


Basically same armor and turret rotation but at least decent cannon that a little bit better than Pz IV ones

P.s. i got it why you got misunderstod - but i mean, you need to read the entire message to understand what`s said there. I said two times in the dialogue “chi-nu 2” before, so when i cut it to “same for chi-nu” i stil ment the chi-nu2

1 Like

It’s not “poor flank”, it’s dogshit map design made for real flanking to be useless.
But they are deliberately useless, with no sightlines available. Of course an “experienced player” has all dogshit routes tested, and he uses 10% of the useful map (rest either gives you 0 sightlines for miles and miles till you drive into enemy spawn or is an instant deathzone). The WT “flank” is driving 200m around a building or rock to shoot someone in the side, counting on no enemy overlooking said flank, so basically counting on being lucky.

Which works if they have no sound, because of course you can hear enemy engine from 100m away from inside of your own tank.

1 Like

Yup. Too many people with blinders on and complain when someone kills them from the side.

Gaijin took the route of babying them.

1 Like

Chi Nu II is lovely, indeed. One of those premiums well worth the $$$

3 Likes

it sure is, tho i still dont understand why shold it be any higher than the Pz IVs

2 Likes

I mean, seriously, I sometimes shoot “wide flankers” as they usually have to fully expose themselves to get any chancenof shooting anything while they are themselves visible from half the map then.
I feel sorry for these people, exploring the map like I did only to learn it was pointless.

Recently tried flanking again, took the wide route in M24, before I actually “flanked” anyone I ran into 2 Pz IV and 1 T-34. Yeah, fun as hell.

But my favourite was the Normandy map in super narrow variant with cap on the beach, where I was forced to face M4A4 head on. Of course I died, because you can’t drive around anyone with map being 500m wide.

Also the “sound scouting” - I can always hear someone approaching.
“Flanking” only works if I am facing someone else and can’t just move back and turn.
Gaijin should seriously limit our ability to tell where the enemy is based on sound, because there’s nothing more fun than “flanking” pay2win Sweden’s KV-1 (way smaller weakspots than Zis and even KwK 40 has problems) only to get shot in the face, because he heard you through the buildings, rubble, 90mm of armor, his own engine sounds, artillery and gunfire.

1 Like

Ok? It also makes any USA players look like fools because M4A1 is a direct upgrade in every regard.

1 Like

Behold what is clearly the best map for top tier mbts to play on.
r3cqz8ct0bhf1

Their sound system is kind of basic and seems to only have two modes.
A: can hear a tank from the other side of town
B: tank can give you a back rub without you ever hearing it

1 Like

It sure does make the devs look like fools, as they intend to balance machinery like that. Tho the US Sherman A1 is at least as weakly armored as Chi-Nu. And its gun capabilities are close enough. But the mobility and stab make it a better pick in any way

You can’t be serious

1 Like

In what world? All of Chi-Nu’s armor is flat, M4A1 has angled front armor and the sides are much thicker. The turret is better protected everywhere.

1 Like

Arguments please.
Sound scouting is unrealistic and greatly improves defensive (camping) tactics (tank not moving is almost silent) while removing most flanking opportunities.
I mean, this is a game where 12.7mm MGs on top of russian and US tanks (I mean, applies to lower caliber MGs too, but these are far less deadly) are crewed by goddamn ghosts, which is also pretty much ridiculous, but still, it would be nice if KV-1 behind the building wasn’t getting a warning about what direction and oftentimes what exactly is trying to flank him.

In real life tank engine sound will get reflected from buildings, so you can’t tell the direction.
And since you’re sitting in a tank - you won’t be hearing that anyway.
Now, OK, “but what if hatches are open and my own engine is off” - IRL during battle there would be constant gunfire and artillery pounding. You’d either not be able to hear the engine through all of this, or just go deaf from near explosion with your head sticking out to “sound scout”.
Such is life.

You’d only be able to hear enemy tanks pre-engagement while waiting for the enemy in an ambush. But then, if you are f.e. in an open-top and about to fire, better ger some hearing protection (sonyou can’t sound scout) or you won’t be able to hear anything after the 1st shot.
But in WT it’s clear there’s a battle going on, we don’t have infantry and artillery is basically neutered (so of couese a lot less noise than IRL), but we should at least try to get some proper tank combat, and not a clown show with magical sound scouting through the walls

FPS games allow you to sneak up on enemy for a good reason.
In WT long range flanking on most maps doesn’t work and short-range flanking is handicapped by sound scouting.

3 Likes

But its a cast armor that has lower coefficient, and also has many bad spots on hull

well ~10mm thicker, sill easilly penetrated

Not even worth an argument. Belongs in a hot takes topic. Engine sound is all part of the fun. Knowing when to turn your engine off, learning how to ambush with said engine off. It might not be perfect, but it’s required.

1 Like