Why is Germany doing so bad - quick overview of WW2 BR range

thats the entire problem, you just dont look around to spot a big green box on the snowy map that isnt even hidden in bushes. And you dont listen to the engine sounds rawring around. AND STILL somehow manage to win over. Literally shows that german techs just play instead of the players :/

If I can interrupt the ramblings about Germany’s (non-existent) troubles. Check out this sexy camo I just bought for the Flakpanzer off the marketplace:



She lookin’ fine fine fine.

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it literally was going like 3 minutes minimum already. 3/10s of game has already passed, lol

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you can say sexy here? Wow.

the camo`s great tho, i woud love to get one same for the Panther

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And??? you still facing IS-4m, T54 and tons of postwar tanks from another nations.

Good for you.

Put thse both tank in the same league is just insane.

Why all people think Germany is only played by German mains???

the 90% of the players dont have acces to your powerfull lineups of removed vehicles and rare premiuns and the great adventage of playing in squad so keep living in your bubble.

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I would like to mention, that indeed if one has KV-1c, then Germany 5.0 is plenty strong. I have like 55% WR in VK, and I spent good part of my battles researching it.
KV-1c works wonders, as it’s a very good brawler. The mobility is good enough, and what it lacks in this department compared to some enemy tanks, is balanced by v. good reload abd tons of side armor - if they catch you not directly facing them - no biggie, angled 1c isba nightmare and angled turret can also bounce a lot, because weakspots are not that big and turret rotation is adequate to make aiming very “inconvenient”.

In other words - 1c can push the cap confidently. Of course Soviets can just park Su-85M and laugh at you (how the HELL is that thing 5.0 - frontally it’s Tiger-resistant outside of small weakspots and cupola, which is not that big), but it would be absolutely shocking if Soviets did not have some damn superior fairly meta vehicle at every BR (BTW Soviet SPAAs kill me more often than all other nations combined, damn, when I get hit by Soviet roof 12.7mm MG, it’s almost guaranteed to destroy me, and their 14.5mm armed armored car 1-shots heavy fighters better than 37mm).

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Please, guys, look over at this exchange between you all and think about what may be missing.

Anecdotal experience is all well and good. If one goes by it, then I should conclude that Germany 6.7 is OP as hell since I played it at 7.0 for a month and got a 68% win rate (so close to le funny number, too).

I’m not sure how much one can rely on Statshark’s global data anymore, ever since the live viewer controversy and the changes they had to make, but tbh it’s clear that German 6.7 is a great but not too flexible lineup that is often held back by rookie players. The exact extent of the numbers involved is debatable.

They definitely hurt 6.7, especially because lack of mobility already made the lineup less versatile.

It is criminal that the PaK Puma is not tech tree tbh. And I personally don’t rate the German m41 at all, though I still use it when needs must. The JPz 4-5 is another okay option when you need to be fast.

Very true. But tbh, when those spots were there, I saw Germans playing badly anyway.

They have a fantastic lineup of tanks in that bracket, but you’re facing them mostly on peer terms. This past month playing the Tiger IIs, I’ve been eating American heavies for breakfast.

Here’s a couple of examples featuring a good dose of American heavies (and mediums/lights):

God gave us a good rate of fire for a reason:

I don’t have the three removed German vehicles that he has access to. I still did more than fine. My four most played vehicles this month were the Tiger II Sla, the Jagdtiger, the Tiger II and the M41, in this order. Of those, only the Sla is a premium, and it’s not exactly rare.

Yep. KWI - C and VK are the dynamic duo of 5.0, they cover a crazy variety of situations. Love them.

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Man I am not that good myself and when I played 6.7 germany with my friend I wanted to see how low I could go with my lineups and still be effective. I played 4.3 france wirh my friend doing 6.7 germany and I was top of the team 3 matches in a row before I went back to 6.7.

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Im pretty sure with the addition of some good movility, the removal of movility nerfs and fill some empty BRs like 6.3,7.0 and 7.3 the perform for Germany should increase very fast.

Well just look how perform Germany few years ago before movility and map changes and now.
2023 vs 2025
Screenshot(15)
Screenshot(14)

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I doubt the mobility nerfs will be undone since they were based on technical information being submitted.

But there is definitely potential to add more mobile versions of the existing vehicles (Tiger II “late” and Jagdtiger Sla), as well as new more BR-agnostic additions into the tree.

If the source of those two graphs is Thunderskill, it is basically worthless for these purposes, I’m afraid.

All webs and sources show basically the same and huge perform drop after the changes.

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Statshark says that October was the highest win rate for 6.7 germany since at least February.

The Tiger 2 sla. in september show 46% and october 47%. Very far from 60% in 2023.

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I was looking at the br as a whole. my bad.

Edit: their win rates for the vehicles is higher than before the nerf.
maps changes have had a much larger impact. gaijin needs to stop caring for those that cry when they get flanked. ruined some maps from that.

Im pretty sure the endemic problems of gun depression and crap perform at long rages of certain nation are the real reason behind map desing/changes.

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Its due to people not knowing what flanking is.

Its the reason we lost half of eastern europe. You could go to the other side of the river and hit the enemy. Hardly anyone even tried to stop you when you did it. They just kept driving to B.

Honestly, flanks are damn random. I basically drove into spawn a few times, as lines of view from “flanking” are often dogshit, people simply sit behind some cover, and in about 60% of cases flank ends with some bushed up TD shooting me to pieces, this being his only kill in game.

WT “flanking” is oftentimes boring as hell, and then you have to almost drive into the enemy to get any shots on target.

Winrate and performance as a whole spiked for Germany in those BRs following the 341 APHE addition, since experienced players came to play Germany - diluting the inexperienced players that are prone to live at those BRs for Germany. Many people hadn’t touched their German 6.3-7.0 lineups for years prior to the 341 change.

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Did you mistake flanking for camping? Flanking gets your adrenaline going - you’re taking the fight to the enemy, one wrong move and you’re toast. Big risk for either big pay off or destruction. No, boring is camping.

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Under the right circumstances I can find it enjoyable, there’s something cool about sniper gameplay. That JT nuke on Ash River for example, I spent all the match in the same spot but I had fun lol

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