What’s a “super difficult” shot?
To me, a difficult shot is something that you have to get right in a rush and/or a split second. So for example if you and the Jumbo are aiming at each other at the same time. Or if you’re trying to hit the MG port of a T32 at 1000m while the T32 is moving. Or on weakspots that are very very iffy (say, the shot trap of an M103).
I chose that example specifically because I had barreled the T34, between the repair time and the reload being reset he would not shoot me any time soon. I could calmly line up my shot, bushes or not, and that is just pattern recognition. I learned to shoot weakspots much earlier than I learned what it takes to actually win matches, I was doing it with vehicles that I was getting a modest 45-50% win rate with.
Let’s flip the coin and look at the players I encounter. If I’m playing the Tiger II, it’s exceedingly rare to run into people that don’t know to shoot the turret face for the ammo rack. Over the past however many matches, I only ran into one T34 guy that on Advance To The Rhine, twice had the opportunity to shoot me at close range, and twice chose to shoot my angled UFP instead of the turret. I found it so weird that it was remarkable, and that’s because it’s not a common occurrence.
By the time you get to 6.7, I think people shooting specific spots (or trying to) is a fairly common phenomenon. I agree that the earlier BRs aren’t like this.
You need far more than just muscle memory to be in the top 50 of kills per battle in Air RB, which you say you were. If you were to describe what made you so good in the Ta, I’m sure you would list many factors way beyond muscle memory. Same for ground. Knowing when to move and when to stay still, knowing to read the match beyond what’s happening in your FOV, all this stuff is much harder to master than learning where the MG is on the hull of a tank.
That’s why these days, I rarely bother trying to snipe with Germany, unless I’m literally in a Jagdtiger. I’m usually flanking (by which I mean, countering the fast enemy flankers) and then converging onto the objective.
Tbh, of the two Tiger II videos I posted above, I don’t think there was a single shot that required “superhuman aim”, all kills happened under 500 metres and with fairly generic shot placement too, you can see this for yourself. What actually made the difference was positioning.
Maybe it’s because we’re not that elite, just veteran players using good tanks. I rate Tiger IIs and Jagdtigers quite highly, ditto the Panther II and Tiger II 105, and the Coelian right now is the bane of Allied teams’ existence.