This. Engine I have heard is difficult to make maps for too, which should be solved with long term investment when you are making the money they do. You have a one of one game that no one else matches, but have the worst maps of any game I have ever played in 30 years.
Why?
Yeah, you nailed it. The amount of progress on this game is similar to Star Citizen. Glorified Vehicle packs and some spreadsheet changes are called an update, they hype up the Star citizen suckers each time about massive changes/areas coming, but it never does and just like here, almost no actual content or large mode additions or other changes, because any changes to the engine incur massive tech debt. So maybe we can call this ‘War Citizen’ lmao.
And low tier also needs to retain the map size or allow SBMM to have bigger maps.
Any of the new tiny CQC maps should be BR1 at most. WW2 German doctrine for many vehicles recommend an 800m engagement range at minimum, sure that wasn’t always possible but it was reccomended for a good damn reason. Their armour sucks in CQC in most BRs and there in lies the German Team problem when all else is equal. Most maps you can’t do that range with BR2-4 stuff and its getting worse.
@T3ddy4
Adding vehicle assets and spreadsheet changes isn’t really an update when compared to most games. Look at Hello Games updates, it’s not even fair comparison in features/additions vs WT. Most WT updates are a vehicle pack and a minor spreadsheet tweaking dressed up as an update. Some bug fixes, etc sometimes. Bug fixes are probably the most updated part of the whole lot. If you like those ‘updates’, you should definitely play Star Citizen, you’ll love it.