Why is Gaijin buffing the unobtainable German paper vehicles? (Coelian & Tiger II 105mm)

For the longest time, my own understanding regarding the performance of these paper vehicles is that their stats/performance are frozen in time, because of their fictitious nature in the game. Yet recently, Gaijin has started to buff them.

These vehicles were literally removed for not being real, yet Gaijin seemingly still takes bug reports for their characteristics, and I ask why? I think most ridiculous is how they recently buffed the Coelian’s mantlet armor despite how that turret was never built. Then they also increased the amount of ammo per clip + the penetration of the rounds.

Bug report on the Coelian’s armor labeled as accepted and now implemented

Screenshot from Coelian report on turret armor

Bug report on Coelian’s guns being wronged, accepted and implemented

Screenshot from Coelian gun bug report

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Then Gaijin also goes and buffs the Tiger II 105mm, while not applying any of the engine nerfs given to the rest of the Tiger II tanks to that one. The pen of the round increased a fair bit because of this change, on an already very powerful gun.

Tiger 105 gun bug report, accepted and implemented

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My issue and point is that these vehicles are off limits for most players, yet they receive buffs. It’s especially stupid that the armor of the turret was buffed, because those are paper values. Realistically the turret would be made of wood, and unable to fire – so why is it being given it’s non-historical stats? This sets the precedent that this sort of reporting is allowed for vehicles.

While unrelated, in my eyes, it makes Gaijin’s denial of the Abrams DU hull look really dumb. This is selective treatment at it’s best. Either keep these vehicles unobtainable, and untouched – in the state that they were in when removed from public access; or give everyone the chance to obtain them again. The fact that people who own these vehicles can practically lobby for buffs for their fictitious vehicles is a bad look.

That’s all.

Do you think hidden/deleted ahistorical vehicles should receive balance changes?
  • Yes, even if not available for people to obtain
  • Only if they are made available for everyone else as well
  • No, they should remain unchanged
0 voters
7 Likes
  1. The tiger one is a nerf my dude not a buff.
  2. They are still part of the game so ofc they need to be considered when it comes to balancing.
    Ofc its weird if a fake vehicle gets a fake change, because well its fake but making the fake a bit less fake sounds like a good thing to me.
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It was already stated today in one of the earlier locked threads that they do not plan to reintroduce the removed german trio.

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The pen was buffed to 250mm to 272mm, and as I said, it remains untouched by any of the engine nerfs applied to the other Tiger II tanks.

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Removing them has been rediculous from the start. It’s not that the game is 100% realistic anyway.

6 Likes

Yes but the pen doesnt matter, the 140 grams of explosive do, because you can no longer overpressure and before every pen was a 100% kill
And yeah the engine is as fake as the rest of the vehicle so its not affected by the limited horsepower of the Maybach engine (just like the SLA which also uses a different engine)

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Either way, even if the changes to the Tiger 105 weren’t direct buffs – it still stat changes of a ahistorical vehicle. You’re also glossing over what I said about the Coelian. Accepting the hypothetical configuration of the vehicle and implementing it in retrospect shouldn’t happen. The turret was never built, and as such, should not receive any changes to it’s stats on the grounds of the vehicle being ahistorical.

The vehicles were altered to correct reported bugs supported by appropriate sources.
The Abrams DU is not supported by appropriate sources.
These aren’t arbitrary buffs nor even balance changes but rather bug fixes.

I wouldnt say and increase of measly 20mm of pen for more than halves of explosive filler gone is a buff, this also make it unable to overpressure light vehicles lol.

Edit: wrong reply sorry

2 Likes

I mean they are making the fake stuff less fake as in they use appropiate sources to come as close to the planned rendition as possible. Sure its weird since they are fake in the first place but i bet you wouldnt complain if all of them were straight nerfs

The existence of these vehicles alone is a contradiction to Gaijin’s standards for appropriate sourcing. The Coelian was buffed based on documents for it’s fictitious, never built configuration. As such, it should be denied – because it was never built. The vechicle should be in a state of limbo, if not outright removed because it is not real.

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You are correct that I wouldn’t have such an incentive to complain, but the fact that the Coelian is capable of terrorizing it’s BR range at the moment is ridiculous and largely caused by these issues and that is my motive for making this thread. Because it causes an issue. But you are deflecting the issue, and trying to make the situation personal – ignoring my core argument, that’s wrong, don’t do that. And as I said, I think that they should remain untouched, in that state of limbo that includes nerfs.

The turret was never built, so there is no way to mount those guns and, as such the vehicle is fake. You are treating my argument selectively, do not do that.

im just gonna ping @Ghostmaxi

2 Likes

No you just dont understand the changes. What they did is take stuff thats documented in some way or like the guns even built and implement that on the fake vehicle. They are trying to reduce the fake as much as possible which is a good thing. I agree that the Coelian should have gone up in BR alongside but the changes are good

2 Likes

Even tho the turret wasnt build there are still detailed drawings of it and its not like a missing turret stopped other vehicles from implementation. But that doesnt matter, BECAUSE IT WAS REMOVED FOR THAT REASON. It simply was now in terms of guns corrected to what it historically (actually) was, since the guns were build and tested, since late 1943/early 1944 even.

4 Likes

How it feels to ping that one guy who knows his stuff

noob-saibot-noob

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Exactly, and thats why I think it shouldn’t receieve any changes because of how it was never built. The point is that Gaijin wouldn’t accept any new vehicles on the grounds that the Coelian was implemented – and as such, it should remain untouched, and in a state of limbo, if not actually removed (deleted from the game entirely)

Again, I can see the angle here, but as I said above: Gaijin would not accept any new vehicles on these sort of grounds. Which is why they should remain untouched, as the very existance of the vehicles is a contradiction to the standards Gaijin follows and imposes on reports and suggestions. They should have been deleted from the game because they are ahistorical. Yet they are not. Multiple people still own these vehicles, as has become clear. As such, I think a limbo state for their balance would have been most fitting, if they were to be kept in the game.

There is no “reducing the fake” when the vehicle itself is the very manifestation of fakeness. To reduce the fake, you delete the vehicles from the game files, permanently. Or, Gaijin loosens their standards for vehicles as a whole. Selective treatment is the issue, and should be condoned.

No, gaijin does accept incomplete, partial vehicles, even the Flakpanzer 341 would be acceptable, IF the guns were UNIQUE to the vehicle. But since they were also intended for boats and on field mounts, there is nothing unique to the Flakpsnzer 341 build since the hull is standart. Thst doesnt change that the guns WERE BUILD, and now corrected.
And the vehicle isnt FAKE, like the Tiger 105 or Panther 2 are represented in game, as it follows the actual drawings made by Germany In WW2. It just wasnt build.
And there is no selective treatment, as all vehicles get the same treatment, removal from the research.
There is no loss of standarts.

4 Likes