If you look on Reddit (more casual players than here), you will see that many do not enjoy larger maps, and they have their own reasons for that.
I suspect that the players who aren’t here or there prefer smaller maps due to the quicker and often more balanced gameplay. No one enjoys sniping for an entire match, because Gaijins map design encourages camping.
did you read my post? its about WHAT task tanks were made to do and in WHICH environments
im sure you realize that doctrine does not solely consist of only infantry
I wish there were more big maps where you can play tactically instead of the 500th city map that only rewards those with really good sound systems or cheat software
False, most of the polls created show small trash urban maps as most hated or disliked, example American Desert or the removed White rock fortress.
Maybe you interest in spread lies is because you are arcade player and you want the entire game become in the idoitc brother of wot with stupid small maps and battles of 2 minutes.
Did those polls include a large portion of players not on the forums?
Small maps are better because Gaijin can’t design good large maps. Players will prefer smaller maps because of that, just look on Reddit and you will see many players who prefer them.
I’m not seeing any specific similarities beyond “is a city”.
I’d love to see the classic floor-mat-city as a map though, it’d make a great April Fools map at least; it definitely needs to have the “simple” and “bright colours” aesthetic too.
And really, this sort of insult-based, patting-oneself-on-the-back snark is worthless.
See, anyone can do that. And it contributes nothing of value.
if you make big maps it will just be “oh look at me i’ve been driving for half an hour and i just got shot from the other side of the map because my team wasnt looking” or worse “i’ve been driving for half an hour and i’ve found no one great game!/ yes! one kill! now i’m gonna need other 30 matches to get the repair kit”. I srly dont f****** know why people have been asking for big maps since at least 2018, it is the worst idea you realistic guys have ever had. If you want a SIMULATIVE gameplay @P1tZO just play simulative matches and dont bother realistic players or arcade with your “in real life would be different”, it’s a game for christ sake it’s ment to be fun and in this case with some realism in it! if you want realism just open the door and get out. jesus christ…
it’s like the same problem with realistic matchmaking: one friend wants to play russians tanks and doesnt have time to research other nations, another one wants to play germany and another one americans tanks. Result: 10 mins of queue to just drive then get shot from god knows where maybe even twice and go back to the hangar. THINK ABOUT THE GAMEPLAY BEFORE ASKING FOR MORE F******* REALISM!
@Flak_Dancer people complaining on the forum is less than 5% of the player base.
i seriuosly dont get whats the problem with city maps: go lane by lane, be sure it’s clear, shot. city maps are basically like playing a CS:GO match.
I dont know where you taked that number but for Gaijin the votation in this and russian forum is the only they takes, just look the last mechanic poll.
The problem is not a city map, the problem is when ALL maps are city maps.
Are you really comparing a tank/planes game with a fps ???
do u know how many votes are on the polls? i’ve been around since 2015 and of 190k players at the peak hours i can for sure count less than 20k people discussing on the forum. Yes, i’m comparing this game to an fps game because from the tank prospective trust me is not that far, to be precise TACTICAL FPSs. I’ve been playing it like an fps, i’ve done squadron battles from 2015 to 2020 with 3 different squadrons and reached top 3 twice, top 5 twice and top 10 at least 5 times. i can agree that maybe there are to many city maps but long range engagements will just ruin the game.