Why doesn't anyone seem to care about the aim-120 AMRAAM's lack of WVR Performance

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I am really sick of the hype about missile ranges. I would trade 30km for a seeker like MICA in a heartbeat. If you die from a missile at 25km or more, you are a bot.

decent range?
it lacks 37.5% of it’s IRL max range :
https://community.gaijin.net/issues/p/warthunder/i/alf1Hlrk1Ap6
and kinetics (by comparison to VL-Mica datas, that Bug-reporters moderators alledgedly don’t considered as sources, despite that both VL-MICA and MICA are the same):
https://community.gaijin.net/issues/p/warthunder/i/OoskoLXRLTgx

best pull?
it don’t get the 100° turnrate during the 1st second of flight at launch:
https://community.gaijin.net/issues/p/warthunder/i/r6GKAMnddMpi
it don’t get the right guidance delay:
https://community.gaijin.net/issues/p/warthunder/i/JceCbxskUoCC
it don’t get “over the shoulder” ability:
https://community.gaijin.net/issues/p/warthunder/i/fVxq4GpLjbPO

Hardest seeker to notch, because players have made easy to understand bug-reports about it, so DEVS didn’t took years to understand what they were given in sources.

with the previous explannations @SocMinn_Jr :
Yes, today current MICA-EM in-game is nerfed for balance purposes already,…

MICA is not nerfed. [Not my opinion.]
MICA EM is implemented with known information.* [Not my opinion.]
That information is incorrect [my opinion].

Being incorrect does not mean it was changed from a higher state of being to a lower state [nerf].

And balance is 100% speculative conjecture.

Words have meaning.

If you slow down the second video that I posted in the original post, you can see the fin start to turn immediately after the missile leaves the rail That’s definitive proof that that sources either wrong or outdated for the aim-120a missile in the second video is a B and any missile after that should have the same feature. if the original chart that you sent is from the a that would make sense. It has worse, electronics, and slower processing than the B and all subsequent models. I trust a live fire video much more than that chart.

Ahhhh, yess. Give the French one finger and they will take your whole hand. See, this is why you don’t get something good more often

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sure,… we don’t need fully implemented stuff to keep you all at bay,…

First of all the Mika does have practically over 60 km of Max range game against a target flying straight, which is how Max range is determined. Secondly the MICAs guidance delay was reduced .15 seconds you can see that if you look up the missile spreadsheet Done by gszabi. And thirdly, no missile can have over the shoulder ability because of how they’ve modeled HMD in game and the fact you can’t fire an ARH from an IR track mode.

I will give you a piece of advice, in the future before you post a bunch of bug reports like that look up what the actual values are instead of looking at the stat card.

That’s cause tha amraam is rail launched vs ejector launched for the diagram

Ok so why are they applying that delay to rail lunched missiles then lol.

Idk

where did i checked stat card? nowhere here,…

want me to go found information? gzasbi made the update yesterday:

Range

Compared that to other missiles - nothing is comparable.
AIM-120B

AIM-120C-5

R-77

You’re right about the guidance delay it have been fixed:

yet many things are still wrong:

and kinematics are still a thing, as tested by Directsupport, the missile doesn’t reach the supposed range it should reach.

The range values your listing are the ones on the stat card again look up the actual spreadsheet. gszabi explains those are the stat card values and do not mean anything.

No missile just explodes of that range. I personally have gotten 50 km plus Mika kills all that bug report would do would update the stat card to say 80 km instead of 50km.

maxDistance is the flight range limit, or the self-destruction range if you will. It’s a real value.
rangeMax is what the statcard calls launch distance. It’s a “fake” value.

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i love how you point out whats wrong with the MICA ( the best fox 3 in the game btw) like other fox 3 missiles dont have even more problems.

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i’m not saying that they don’t have problems on their own,…

i’m only saying that despite what many thinks, the MICA is actually pretty nerfed for balance

1 Like

the aim120 even more so, the mica isnt special in that regard

,…
i’m not going to argue again for 105th times of the week,…

people are asking to see a Nerfed MICA, vs current in-game one.
but people don’t realize that Current one, is actually nerfed vs IRL one,…

as such,… why not giving Super 530D instead of MICA’s? to go further in the direction most uneducated people thinks that their missiles should be better than the frenchy one,…

the MICA, unlike the AIM-120, is designed with a different approach and multi-purpose usage.

So you guys are crying over the MICA,… only because the AIM-120B/C are having heavy nerfed values (certainly on purpose because of how Americans acts with their military secrets nowadays).

but that doesn’t change facts that War thunder is a “fast game” (so well said by Bulannikov in last Q&A), as such the moment you should use your AIM-120’s are really scarce within the game,… where the MICA is adapted, because of it’s multi-purpose design.

you guys look at those missiles, but forgot to tell how air combat is actually doctrined by both nations,… (which is way different)