Why does spawning SPAA cost SP?

All SPAA costs the same amount, if you make it 0 then some things become very OP.

Falcon for example. Just spawn in a dozen of those initially for 0 SP cost. But then if you start cherry picking which SPAA is free it becomes extremely unfair because even though those SPAA can be effective vs ground, they are still the best thing to spawn for fighting CAS.

Not too mention the fact many are really fast. Great for that early game cap rush. If SPAA had no SP cost. GRB matches would be end up being an initial wave of everyone in SPAA rushing a cap, fighting SPAA vs SPAA, then respawning in their desired tank and then when people did start to spawn in CAS, there would be no CAS and you’d be worse than it being cheap.

Though, some SPAA really need to be given their SPAA designation, like ADATS. Its currently considered ATGM launcher which means it does not have the SPAA SP cost at the moment iirc. So it either needs changing or replacing with an actual SPAA system

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Yes the US needs functional high tier SPAA

That’s funny.

Technically because ADATS is a tank destroyer, US and Britain only have up to 10.3 SPAA

Britian too, they share the same SPAA.

IMO, 95% of the issues with CAS, is a lack of evenly distributed and effective SPAA.

Yes but also in map design not offering room for SPAA to engage CAS effectively

Fulda / European Province are probably the only two right now that do this

Yep… And with the current state of Stormer HVM (Its almost nearing the point of unplayable) the argument could be made at the moment that Britains highest usable SPAA is at 8.3 in the form of the Marksman or ZA-35. And neither of thsoe are actually all that good respectively

Yeah… Map design plays a big part of it too. Though I want Spawn locations to be totally overhauled for many reasons. Not just CAS. Also overall mission design. If I was designing a gamemode that would be most effective for CAS. I’d have a tiny spawn area and 1-3 small predictable cap areas.

As much as I enjoy CAS and think its an important part of GRB and should not be removed. They have certainly made many mistakes withwise to both map design and mission design to make it too strong

So some map design improvements and some different gamemodes could go a long way to fixing GRB. But Ultimately they just need to add a load more SPAA to all the TTs

Adats was designed to also engage tanks. It is in the name. Air Defense Anti-Tank System

Yes… But it would be better placed in both nations TD/ATGM line and have a dedicated SPAA system in the SPAA line. Especially as the game does technically class it as a ATGM launcher over an SPAA system.

Im not sure what US could get, But britain could get something like the Tracked Rapier to replace it as the 11.7 SPAA system

With the ATGM classification, it has the higher SP cost, which totally mitigates why they lowered the SP cost for SPAA, making it kinda unfair.

I can agree with that. Would be nice to see some new spaa in general.

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Stryker SHORAD (and any stinger K carrier) would be functional US SPAAs

Allegedly singer K had datalink that would allow it to be guided towards a target using a launching vehicle’s IRST/TV lock

Yep, I think the biggest issue with CAS, is the chronic lack of SPAA.

I know Britain, so i’ll use that.

we have no SPAA between BR5 —> 8

The BR8 SPAA we have is okay, but not great

No IR guided SPAA like many nations have around BR9

Our 10.3 is meant for dealing with helis not jets and is buggy as hell

our 11.7 is an ATGM launcher hybrid.

We could do with a dozen SPAA added alone. So many nations are the same, especially at top tier. Im really hoping with Rank 8 added, we’ll see some BR12 SPAA systems for all nations, it is needed

Yeah, that sounds good.

(source for stinger K datalink FIM-92 Stinger | Weaponsystems.net)

Also, one problem is the lack of Asymmetrical balance. NATO is gonna run out of all-in-one SPAAs which gets the significant spawning discount very soon because their doctrine relies on air superiority and thus A2A removal of enemy air threats. Yet, any aircraft is going to cost 450+ SP to spawn even if you are only going to do SPAA things with it while Soviet/Eastern nations are better able to benefit from extremely low SPAA costs. As far as I know Gaijin has no plan/method to address this in the future either so unless they’re planning on adding AI radars or something NATO air defence is going to be SOL

Yeah, CAP needs a major SP cost reduction too…

Though at least for Britain we have an ASRAAM Truck :P

But I am curious what the 12+ SPAA is going too look like

Well there’s apparently a chappral equipped with AIM-9Ms that they sent to Ukraine, maybe some info will turn up on that. Otherwise US has very little land-based AA assets that would work in-game and actually be competitive at top tier

Yeah… Though I do see the Ukrainian war changing that rapidly and we’ll see a host of portable SPAA systems being developed and introduced in coming years.

As for now. Yeah I have no idea what they’ll do… Prehaps they’ll have to custom make some vehicles. Something like a Troop transporters with MANPADS attached to the roofs. As a stand in for infantry based MANPADS.

Spoiler

Javelin_surface_to_air_missile_launcher.JPEG

Something like this Javelin but attached to the back of a jeep, but the modern equivalent

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There’s plenty of MANPADS options, they’ve stuck stingers on just about every vehicle in the US military.

A few favorites:

Spoiler


AN/TQ-1 Avenger

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Bradley Linebacker



Both Stryker SHORADS
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And my personal favorite, the L3Harris VAMPIRE (Featuring proxy-fused APKWS rockets)

Problem is that none of these are really 12.0+ material (except maybe Stryker DE-Shorad but I highly doubt we’ll see directed energy weapons any time soon)

Prehaps… we’ll have to wait and see what their plan is. But I reckon BR12 SPAA will be defined by 12-18km effective range and potential range past 20km. But Im not sure what there is to fullfill that. But its the only think that im really interested in seeing at the moment for Ground. If nothing else, im looking forward to Brimstones and I dont think they can come till we get something that can counter them

I feel like upcoming SPAA is going be become a game of popping helos and shooting down stand-off weapons. We’re already starting to see the trickle of extremely long range a2g in the forms of the kormoran, Exocet, and KH-29TD. It’s only a matter of time before we start seeing true beyond-the-horizon FnF munitions who’s launchers simply can’t be intercepted by SPAA