Arcade is fun, RB gameplay for me tends to cause more frustration. It’s pretty much a proven fact that arcade mains tend to be the happier bunch, I have a lot more fun in arcade than in RB, but definitely not top tier for both game modes. CAS at top tier ruins it for me.
arcade is extremely silly and i cannot take it seriously, that i agree with
You want speed, we don’t. There’s a reason why we see you arcade players as inexperienced which is almost always our expectation.
Sim and RB rely on skill, reading your enemy, learning their flaws, weak points, sound cues, etc. It becomes a lot of 2nd nature aspects over time. So if you throw one of us into GAB we perform, at wiping many out. We don’t blindly charge into a fight.
I stand on my point which you report cause you do not enjoy us stating the facts. So you decide to abuse the report system which will eventually lead to staff needing to manually reading this knowing there’s nothing here that’s inappropriate.
- No go-cart performance of tanks
- No enemy markers
- No Aim assist
- Combined arms
I started playing tanks in arcade, but after a while I switched to realistic, since for me not using markers and having to use your sight (while the game does not make some tanks invisible to you) is what gives it something different to the game.To play War Thunder in the arcade, I prefer to play WOT first.
Although I admit that I’m having a hard time playing realistically as well, as soon as you go past the WW2 tanks the game becomes a completely garbage RNG in which skill doesn’t matter, you just kill when the game wants.
I loved these posts. Arcade bad, realistic good.
Realistic for almost professional people who could be enlisted in any army as a tank operator hahaha.
Arcade for fools who don’t know what good is and weren’t enlightened yet.
One more day the forum.
Yes, you’re right. After about 7 BR, ligth tanks start to become IFV with auto cannons, and unlike in Realistic, they are almost completely useless in Arcade. Not so much because of their armor, but because their guns simply don’t have enough power to handle the vehicles that players prefer in Arcade. Below that, a light tank with a good gun can be absolutely devastating in the hand of a skilled player.
As for the fast reflexes, it’s mostly a factor in close combat. For the most part, many of the same abilities are needed in both modes. However, hiding in Arcade requires significantly different abilities.
I just ignore these holier-than-thou people.
Arcade and Realistic are two completely different modes, and IMHO one is not necessarily better or easier than the other.
I genuinely just want to learn to like playing Realistic, but at the moment I just find the gameplay really slow and generally boring, so therefore the question of what it is that makes some people prefer Realistic.
I never thought about that, but yes, I think you’re right. Pretty much everyone I play with just loves the game and has a ton of fun.
In a thread where things like “older”, “can’t be seen easily” and “slow reflexes” are brought up, you might not want to come to the conclusion that it is right to look down on players that prefer different play styles than you.
Those are exactly the same things that give you an edge in Arcade. You can and should develop skills beyond relying on a green crosshair without having played RB. People who scan enemy tanks for 30 seconds do not win matches in Arcade either.
I really wonder what this pretentious and elitist crap about your “we”, “you” and “one of us” is. There are good and bad players in all game modes. They just emphasize different things. Thanks to popular YouTubers there is plenty of footage that shows that there are enough “of you” who are blind, deaf, don’t know weak spots, can’t use the rangefinder, rush in blindly or sit behind cover or bushes the whole match for 0 - 1 kills.
Oh boy.
I have seen arcrade players doing far better in RB/SB than typical RB/SB player.
AB is easy to start, hard to master.
RB/SB is hard to start, easy to master.
They really don’t (in context when comparing AB to RB/SB).
The only way to get an average 0.3 on everything is to charge blindly into a fight bro
Realistic was the keyword at one point. Arcade is a great blast for five minutes and a nice introduction for the kids but I hated the aim system telling me when to shoot and not to .Its good but its pretty dumb and gets tiring after a short time, same with the air game.
Realistic early on had a WW2 feel ,it had correct markings ,well made vehicles and felt quite real. Depending on how near to the battle zone you went was how much action you saw.
But a level of realism is key to some people ,I guess you could argue that military model making is boring or visiting a tank museum is boring too.
Lucky for you the realism is dying in Warthunder and the GRB is becoming Arcade.SIM is just getting written off the page.
Fast and dumb will be the motto of this game before long.
A majority of you folks do a rather poor job at it by exposing yourself rather than staying within proximity of the hill without over exposure.
To put this simply, I can shoot you, but you cannot shoot me. Seen so many who try to do this, but are just far enough where I can hit you.
Rigggh…t ok.
Hmmm, I wonder where they came from ah yes :) Arcade. You’re welcome, please take them back.
Man, they’re not reporting these comments cause what I said is offensive to them. Which it isn’t, it’s just they have a level of refusal to learn.
Quite right, the incentives to play for those who wanted a little realism have almost disappeared. The game has become boring and tedious garbage, where after four games you already want to close the game, but you keep playing for having to get new tanks.
The maps are no longer funny and are almost all garbage, the CAS is unbalanced, the SPAA is nerfed, the penetration model is horribly modeled (I would dare say that even the WOT one is better done) and the damage model of the game is something extreme (the designer of the damage model would have to be sentenced to 3000 years in prison). The game needs a complete change in maps and damage and a rebalancing of many of the tanks, especially they need to make the HEAT damage realistic, HEAT -FS and ATGMs, which as they are now are nothing short of useless, being stopped by any hole in a tree and even doing post-penetration damage that is completely random and generally extremely small for a bullet of that type.
“You folks”. Yet again, you are trying to divide the community into different groups while placing yourself in the better one which is not justified, because…
…you cannot. I’m not sure if you are aware that your stats are public. Your K/D in Arcade is 0.9. You trade one of your tanks for one kill - barely! You must clearly struggle with both of the two things you brought up yourself (against Arcade players). So if we throw “one of you” into Arcade to “wipe out many”, we should probably rather go with OddBawZ or Spookston and not you, no offense.
The 0.6 K/D in RB that ULQ_LOVER mentioned and that you conveniently ignored? That is also you. In RB you pretty much need two vehicles to take out one.
So basically, you do not just get manhandled by RB players in RB, but also by a good portion of bad Arcade players RB (you are the one who claimed they are there), and last but not least also by Arcade players in Arcade.
Ironically, you are the prime example of the player you do not want in RB.
We all started somewhere and even if you are good at the game it’s hard enough to get good stats with rookie crews and stock tanks, but your attitude sure is… unique and inappropriate.
Because some people have fun using their brain.
But, to be honest, in the last years realistic battles got more and more uninteresting with smaller maps, sniper spots removed etc.
so unrealistic that i stopped playing since a few months now, the last changes were just too much.