you’re missing the point, with the su 34, you launch all 6 WITHIN the airfield, u take off for a crisp 5 seconds, launch all, land immediately, while the gbu and jsow require you to LEAVE the airfield, you get me?
you can literally get 6 missiles off onto enemy spawns and rearm again in less than 30 seconds
all these methods are pretty mindless even if loner is doing it his arty takes actually skill this point shot and repeat takes 0 skill with su-34 or f15E but it works so I don’t blame people who do it
I’m leaving only when I see no option to bite back, like CAS spam. Many matches been carried from lose to victory by inches. What drives me nuts are people who press W die once or twice and leaves. Bad games happen to everyone but people follow these leavers and it’s way too often that in third minute of game we are missing 5-6 players. Very often these are the CAS players who failed to farm RP to spawn their precious birdie and spawn-bomb freshly spawned, unaware people. Also special call-out to every “Fuji” enjoyers - there is special cauldron for you getting hot and ready.
Gaijin should have a RP penality and -SL for 1 death leavers if they can spawn more than once
the f15e can not do this, only the su 34 or jets with the kh38ml, all other jets require u to take off and gain speed/altitude
how about 50% more expenisve repairs for people who choose not to respawn when able and -50% less repairs to people who stay to the end
it cant do what su34 does but it has its own no skill methods
or, they could give the free vehicles parts and apfsds, and solve the 1 death issue
wdym I though Gaijin did that for top tier
free parts isn’t a thing
apfsds only applies to the top rank
I mean the free vehicles and spaa Gaijin gives in high teirs ground RB also 1 death leavers would get more for stock grind if they stayed longer
Not really, its depending on the nation, some get stock apfsds while others dont, the challengers get the l23 while the t72b3s still use the heat-fs
?what?
I don’t see why the solution is to punish players that don’t want to engage in this boring and largely pointless gameplay loop instead of actually fixing the gameplay loop.
Currently there’s not a large difference between winning and losing in GRB, courtesy of many people including SA. This also results in the current day meta of playing passively, rushing CAS, 1DL and other things.
If winning were to be more rewarding, more people would actually try to achieve that as opposed to the current meta where the main thing is the kill count (and KD for some people). This would also result in the objectives being played, longer games with more players participating after the first few minutes and overall better rewards for everyone involved (as long as you’re not nearing 40% WR or whatever).
I have a fix for people like you its called not playing the game and ruining other peoples fun who actually enjoy it and want to win
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The other B3 does use stock HEAT
While a considerably lower BR British MBT does not
I believe this was the thing the OP tried to point out
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