Why do so many people hate SPAAG

APHE.

With APHE, you can shoot anywhere on a tank’s side or turret and get an easy one-hit kill as the sphere of death makes sure everyone inside dies.

U.S starts with solid shot and you need to unlock APHE. Britain has only a few tanks that have access to APHE, rest is solid shot. Sweden uses realistic APHE mechanics. France is a toss-up.

Like, legitimately. I’ve died to APHE shots that should’ve done no damage - usually being shot in a way that clips a corner of my armour. MAYBE it should’ve taken out the transmission or the driver with its increased spalling radius. Cupola shots in general can be pretty insane.

Trying to do the same bollocks shots in my Firefly compared to my vk3002, I can end up doing zero damage and need to actually take my time to aim for ammo rack/breach/gunner/driver versus the “see enemy side armour/turret: click and win.”

Stock performance is irrelevant for tanks aside at like top tier, US has nothing to complain about with a tiny barrel that avoids barrel torture, a faster reload AND a stabilizer that guarantees first shot against anything.

Britain lacks APHE but get lolpen instead, the performance is just at the mercy of snail as they like to run it into the ground for no reason at times, as they do with any shell that Russian doesn’t need like Hesh.

Germany gets firepower but aside from that also the biggest victim of barrel torture and they are all glass cannons with perfectly flat angles on all sides for easy kills.

Don’t really see how it relates to SPAA tho.

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tanks and spaas can be repaired at any time in an open field. airplanes do not have this function

yes. spaa costs 70 rp (free), backup- 140. (also free). to take a backup on a plane, you need more 1000+ points, and it’s far from a fact that they will pay off.

bosvark, btr zd, wirbelwind, ostwind 1/2, m19, m42 duster, gepard/type 87, itpsv 90, cheif marksman, pantsir s1, sdkfz 151, shilka, pgz09, toyota. and others

no need. you go into battle, shoot at the AA, it absorbs shells of 15, 20, 30 mm calibers, while at the same time the plane falls apart with any spit.

Spoiler

https://youtube.com/clip/Ugkxs738kKDhts2NkA0pL1VoNW6Mb-O7J7Bm?si=vecViRBD4NAvO-vJ
here’s a clear proof if u need.

of what? i played a lot of battles on planes, where I was killed by “not op” and invul spaas by 1 tap
and the fact that you consider frankly op spaas as weak, is your problem personally.

Apart from the Pantsir, all of those are very balanced at their current BRs. The M42 is not undertiered in the slightest, btw.

That is a skill issue. SPAA is really easy to doge before radar exists, and it is almost always an open-top tank with very little armour. They can be easily killed by a few 20mm rounds, or a barrage of .50s.

So you’re a cas player who wants SPAA to be nerfed even more? I am trying to be nice here, but you really just need to get better at CAS. It is stupid easy to dodge non radar, and early radar SPAA.

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No?

As far as I know our APHE is normal, iirc we used to have it but not anymore

This discredits everything you said before, not that it was valid either way. You just would like an easy time with CAS, and not have to have any chance of getting damaged. That is blatantly bologna and, again, something you would know IS bologna if you, y’know, actually played SPAAG.

SPAAGs can’t kill any tank in the game simply by diving on them and pressing the spacebar.

Tanks and SPAAGs don’t zoom around rather uncontested on the battlefield either.

Show me the code. This video just shows a bunch of planes dropping a bomb closer to them and their primarily canvas or light metal frames (i.e. not 20mm of armor) next to heavier and better armored SPAAGs. Also, a crew member may be able to survive a shrapnel round. A plane will 95% of the time have serious issues with something.

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brother in christ if you think the type 93 is OP thats serious skill issue

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Sweden would like to have a word.

The most simple solution to SPAAG would be more ammo for those, who have not much ammo to begin with.
Next, we need better Flak ammo and/or customizable belts for SPAAG.
And after that, we need more SPAAG in general.
A buff to some gun turn rotation speed would be good too, as it is already hard to keep track of planes, turning just in time is necessary too.
And SPAAG needs to be able to resupply ammo at spawn as the planes can do it already.

The crew skill disparity can become very, very blatant with SPAAG. Inability to combine vertical and horizontal aim can make using SPAAG at low levels practically impossible, and after that you give up even trying. Turret rotation having a whooping 30% difference also rears its ugly head.

The prowess of a “player who played the game naturally and has just reached tier 2/tier 3” versus “old veteran/paid for the game” with WW2 SPAAGs is very different.

For this reason I kind of gave up on SPAAG and just use CAP because trying to get score with a dedicated SPAAG slot is… tortorous if you cannot use it as a TD as well.

Just Gaijin things.

Like how they made the T-34 driver port a weakness 3 years ago, only to revert it because they forgot it’s the way because they made it so.

They have the memory of a snail. When they say: We won’t do that, they’re gonna do it 3 years later.

At one point, like 6-7 yeara ago, therer was a aircraft gun rework to make change ammo behaviour.
This mainly meant that Mineshells did Mineshell things, which basically meant structural damage heavily dependet on explosive amount.
Now we’re suddently back to the point were 20mm HE with realShatter will break a wing or tail just like a 20mm Mineshell with 2-3 times the explosive power.

They introduced realShatter, which you think would make shells have realistic fragmentation behaviour but no, it just made fragments random, unrealistic and because that didn’t make shells any better they just bumped up the damage slider to max. So instead of realistic fragmentation they turned every HE round into a Mineshell.

They give some guns belts have have 3/4 the rounds you want while others get single type belts instead. For guns with dual feed, it makes especially no sense.

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They are mostly useless/over brs unless you find a player that is so focus on something he ignore spaa and die to it.
The ammo is crap - most of time you score “hit” and nothing happens (50 cals are more useful in shooting down air than spaa)
Radar is crap losing lock without reason if it even locks in the first place , often show lead on the ground instead of actual plane/heli or is like 500m off
You are outrange by most air and die to it without any ability to defend yourself and team
Detecting stuff like strike drones is more of a luck than anything else and you mostly know its there when you die to it/
Rewards are so bad for shooting down air that its more worth to hunt tanks.

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Its a combination of the layer for elevation sight and layer for line sight, the 2 inner rings are (assuming they are accurate) 4 and 8 degrees of line lead. the inner most, outer most and the 2nd outer most are up/ down marks for approaching/ receding planes. which ones you need to use depends on aircraft speed and heading and would normally be calculated and called by the gun commander. I WT you just have to guess and practice.
Here’s an old training video I found on AA gun sights, sadly I cannot find the next one on calculating the leads:

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SPAAG depend your playstyle if you go spaag as AA then lower ranks have no radar at all and can only be used as tankdestroyer role. I see Gepard users using both way.

Up to 6.7 you can hit any propeller aircraft and even jets with (a lot of) practice.
The Japanese SUB I-II (5.3) in particular does an excellent job.
SPAA like the Ostwind and M42 need more practice but should not be underestimated.
SPAA in the ranks 1.0 - 6.7 are not made for long distances. You should wait until the aircraft have dissipated enough energy and are circling over the battlefield. To catch aircraft on the first approach, it is better to use fighter planes.

Biggest problem is that spaag in AB is easy to hit any aircraft and in RB require a lot of pratice to get full potential to hit aircrafts that are flying high. One missing burst shots and every aircraft know your exact location. I agree that you need figher planes but I don’t think a lot of players invest in airplanes.

This is sometimes the biggest problem in the game. The accessibility is not very good. You need a lot of time and practice. We all know how much patience the average player has …

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They just need to get better to be real, it’s not that hard to lead or learn to lead.

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Had a good laugh.

Especially that it comes from someone like You who still can’t get over that gaijin changed something ;).

Should someone link Your statement saying that You will do anything to not allow TO to be added?

If that is not that hard, You should be good at it right?

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While I don’t personally believe Self-Propelled Anti-Aircraft Guns are hated, there’s a significant disparity in capabilities among different nations, particularly at the top tier.

This becomes especially noticeable when comparing the Pantsir system to equivalent systems from other countries, this needs addressing with the developers, Planes then could also get access to HARMS, range balanced of course to counter act the SPAAG’s.

Then its down to the skill of the players to counter act each other