Why do new vehicles have such low resolution textures?

Possibly, I’m not sure. But I guess you can’t upscale textures that aren’t there to begin with.

The high res version looks a bit better at least.

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Before reading you I already knew you were going to defend the company. Haha
That level of detail is indefensible and much less of a 2022 premiun aircraft.
The texture pack at 1440p at 27" is a noticeable improvement.

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I use HQ (Downloaded from the Steam store) and they look almost identical.

I didn’t notice anything until I reinstalled the whole game. Also downloaded from steam.

For aircraft that have poor reference material, artists can only do so much.
If you can make a better cockpit within the file size limits, by all means attempt; you’re going to be working with the same limited reference material.

@aLiVe
Weird of you to accuse all artists of being “companies”.
Keep defending anti-consumer corporations that don’t care about peoples’ storage solutions.

Looks a lot like the Sagittario 2.

There are less than a handful of images taken of this aircraft’s incomplete cockpit… All were taken by a drunk that decided to dunk their camera lens in a grease bath before taking a sideways image showing more canopy than cockpit.

If you’d like a better model, by all means, go get the source material in bracciano and share with us your model.
Until then… It’s a placeholder cockpit. Almost like a solid 1200 cockpits in the game already have been and still are. This one even offers the erroneous A-1 gunsight…

As for aircraft like the pictured MiG-23ML, there are MULTIPLE full-images on hundreds of museum / podium pieces. Hell, find me a picture of the cockpit of a non-service aircraft that’s as high quality as this…


Maybe even this

I hop this also works
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You’re trying to compare a prototype aircraft that’s borderline fictional (unironically 4 in ALL existence, 2 of which survive in a museum… Twice as many BI-1s were made than these two aircraft) to an aircraft with over 1400 units of the base model.
The MiG-23 was operated by 20% of the entire world. The Ariete and Sagittario have never left a testing facility, and beyond that they sit in a museum.

Tell me again why the Sagittario 2 and Ariete need high-resolution cockpits?

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Low resolution textures are not a matter of lack of reference material.

Because it’s not as common it doesn’t need a high resolution cockpit? What kind of logic is that?

Why doesn’t the Maus look like 2 Lego bricks stacked together, it’s so rare why is any effort put into it at all?

You’re right.


Here, take this. Make me a 4k cockpit.

More details on those screws than what we have in game.

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Did you not read my comment at all?

Because of its rarity no un-scalped models of it exist.
It’s impossible to make a high-resolution texture map of missing features. The aircraft itself is borderline fictional enough, do you want them to imagine and make up more than they already have?

It does look like that? 1 singular armor plate on the Maus is volumetric, and apart from that the most detailed part of the vehicle is a 12 polygon circle.
Here are the optics of a well-known system.
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Here are more optics of a well-known system
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Here are the optics of a WW2 prototype that was pieced together after being captured.
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The Maus is hilariously undetailed. Don’t lie and say it isn’t.

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It’s impossible to make a high-resolution texture map of missing features . The aircraft itself is borderline fictional enough, do you want them to imagine and make up more than they already have?

You know what does exist? Screws.
You don’t need a high resolution picture of an Ariete to have screws in a high resolution.

If only we had a high resolution model of this plane so we know what screws look like, shame.
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What is stopping them from getting pictures from the Ariete?

Still more detail in the Maus.

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And you reckon this is what the things would say in an Italian plane?

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Guess we need those 4K pictures to know what language is used in Italy.

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Last pic goes hard af

From Italian prop planes that actually did have some effort put into them.

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Best part is they all get a slightly different one.

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Some of the Spitfires use the same cockpit heck some vehicles in the game are modelled quite literally based on the picture. So what happens is that you have parts that should be closed but aren’t ex: M36B2->Metal piece is just wide open. Or some German 20mm vehicles where the roof cagea is still wide open.

Or other vehicles are missing payloads and you can tell it could carry more sincit’sts modeled.
But yeah…Gaijin doesn’t bother listening to some extent. Still wish we got proper bomber cockpits. No one is gonna play them unless they are fixed.

Oh boy, the knitpicking is REAL here.

The cockpit of my plane is ahistorical and fictitious, but at least it has detailed screws!

– Nobody, ever

Oh boy, more detail!


Because this definitely isn’t detailed enough, right?

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I have no idea how you defend this level of quality…
Imagine paying $45 for something and not expecting a basic level of quality in 2024.

1 - As said, an ahistorical gunsight is an ahistorical gunsight.
2 - What else do you want it to say? Again, go to Bracciano and get your own imagery of it if you’d like it to be “historical”.
3 - ^^