Why do CAS players so vocally oppose any suggestions

He can attack me all he likes I am thick skinned but his attitude to somebody just trying to get a handle on the conversation was unnecessary and off topic.
A simple breakdown of key points from either side was all that was requested and done so without bias. There was no need to be rude and him being so just proves my point in a way I never could.
And that throws us back to the OP.Why the hostile response to a good suggestion?

2 Likes

We’ve spoken in the past about AI AA around the battlefield, more spawns, better SPAA… There’s more but that’s just off the top of my head…

Even spawning planes further out, making them more costly to spawn…

There was even a suggestion to make the airfield cappable so they couldn’t spawn instantly without it being capped.

Where did you get attacked? Can’t see where you think this is the case…

OOOoooohhh, you’re trying to say I attacked tensila still, damn, that’s desperation right there… If you had thick skin you’d not be throwing out attacks based on peoples mental health just because you can’t handle what they say…

Already the same would happen as with helipad-AA, people who likes air would complain about it and it would ruin their part of the game.

don’t change anything regarding air.

don’t change anything regarding people wanting to just play ground units.

So destroying the mode for people who enjoy combined aspect of it for the sake of the ground? Guess nothing like this was ever tried!

2 Likes

Nope, come back when you can actually take on board anything compared to chiming in from the sidelines dismissing everything…

So a defence of CAS is to actually punish CAS use? And that presumably is done in defence of a combined arms game ? Sensible lol
That is like trying to defend Pizza by putting the prices up and hiding it in a cupboard somewhere.

2 Likes

I have already explained why Your points are worse again as just simply adding a TO mode.

You want to change the current state of things in order to make it better for one side (won’t happen with TO) and still not resolve the core problem.

Again, just because You don’t want to accept the reality, this is how things are.

1 Like

@tensilaspider And this is where the dismissive fixated gatekeeping comes to effect…

See why we’re having to be so vocal with merely disagreeing with thier demands?

They don’t want to accept what I say and provide examples why such an idea is not so good!

AI AA would bring endless complaints from SPAA players who are unable to do their job since AI is taking their jobs, and from CAS users who are getting shot down by non-player AA.

More spawns would help with spawncamping, but would do nothing for those outside of spawn.

Better SPAA would be appreciated, but I doubt it would help much given that they usually just move up in BR.

Making A2G ordnance more expensive has been proposed several times, but ultimately it would either make gun CAS stronger or just ensure that only the most OP CAS planes would be used.

With how much driving would be needed I also never see this happening. An unintended consequence would be allowing SPAA to travel outside regular map borders, and THAT has much more potential. I believe I have suggested this in the past.

3 Likes

Not to mention that all of this wouldn’t work for people who just want to play tanks, not air and spaa

1 Like

Yes, that would still be completely unaffected.

1 Like

But the big overhaul of the current mode that wouldn’t make most of the people that have the issue happy is always a better choice than just making a mode where air can’t spawn which would satisfy the tank crowd and would allow combined mode to focus more on combined aspect of it.

I love being put in the “You want a mode just for Yourself” box while also providing in-game evidence where while using the air I show how it is unbalanced and can be exploited.

I don’t want to bore anybody with war tales but essentially the reason why allied tankers had such an easy time during GW1 was the fact that NATO CAS annihilated Iraqi ground forces before the tanks even rolled in. That is the true power of CAS vs Tanks and if the game is to replicate that realistically the outcome will be the same.
CAS is there in reality to ruin the oppositions “tank game” metaphorically speaking.

So you are in your T80 and you get hit from 3 miles away by an A10 and your game is ruined …yeah …that’s modern CAS guys. CAS is what it is but does it really make for good GRB?

1 Like

Yes, I am arguing from the assumption that we want to make SPAA more relevant and CAS less so.

A new gamemode that simply excludes air vehicles would be far easier than all the changes to all the maps that would have to happen, whether that is adding AI AA, many more spawns, driving outside normal map borders; changes to secondary weapon SP costs; adding entirely new SPAAs (each 3D model has been said to cost ~$10k).

I also remember the times when the small helipad had very effective gun AA: doing CAP was far harder since you had to avoid player SPAA, airfield AAA, and now also helipad AAA which was extremely close to the battlefield. CAS aircraft essentially had a big red carpet of AA cover to use to get from airspawn to battlefield and back to rearm.

1 Like

Cool assumption, but I’m sure it should quell some of the complaint that people make out is so common because everyone complains about CAS right?

If they’re so bad, then why do they matter?

But this thread isn’t about this, it’s about why people are so ‘against’ ‘any’ suggestion, and to be honest, it’s projecting…

Because the indication in this thread is that unless it’s their solution, it’s not suitable, and if anyone dares to post, they’ll get statchecked and berated, whilst being claimed to be insulting and attacking others because of mere word usage, not because they’re genuinely attacking anyone…

If I’m making a post everyone should belive in it and not check anything!

Do you mean if player-controlled SPAA are so bad? Regardless, the complaints from when the small helipad had AA are still relevant. CAP players will complain they can’t intercept the enemy when they have a figurative red carpet of AA to use, and CAS players will complain they can’t do proper attack runs since AI AA was unapproachable and would hit them as soon as they flew past the tank battlefield borders.

You’re not being statchecked right now so cool your horses. We are having a discussion.

2 Likes

so you also do not have any sensible argument against tank only, got it

2 Likes

Talking about the planes…

If they were that bad then any method to control them would be acceptable.

I didn’t say I was being, it’s an overall thing because that’s what ULQ has insinuated and put forth constantly, and I’m just tired of that being the be-all-end-all of discussion.

And as I said before, the discussion is well past because the statements that have been made for me show there is no actual genuine discussion…

Much the same as when I originally got into these threads…

Can’t be objecting to it unless you’re ‘abusing’ the thing that people are wanting removed, and making out that it’s ‘skill-less’ and that it’s ‘free kills’…

It’s definitely a lot easier, when the ‘free kills’ are fixated and unaware, then get mad because they got bombed so they play sillier than usual out of being tilted…

Don’t need to prove things to be discussing things, but you want to prove the person wrong so desperately to dismiss and stiffle the conversation at the outset because it’s saying no to what you want…

See, that’s the true rub of your problem…