So you still don’t know what it is. Because its very aplicable in any type of game which contains air and ground units.
Chat doesn’t cut it for 2 reasons. Too short time before game starts and language barrier. If there was 15 min pre battle briefing than what you are saying would make sense. RIght now it is not.
This has nothing to to with trust. It how game is set up. Random battle means games include random players with random lineups within BR bracket, random game preferences and random game expectations.
This is so absurd that it’s actually typical of you.
Thing is, the modern military moving to not have air defence, isn’t applicable in this game because we’re not even at that generation yet, let alone it won’t have any effect on your ferdinand example, so it’s absolutely just filler and copium from your side.
I absolutely disagree… It doesn’t matter if most peopel can’t understand you, if you put anything out, then you’re letting people know you are there.
And if you’re using complicated language, then you’re being ignorant to that fact.
If you’re not going to take initiative, then you’d better hope that someone does… And that’s where the trust is.
Still doesn’t say anything about not having anyone there and making effort… You’re making the argument that it’s never a thing,. and quite frankly, you’re obviously blinkers on because the angle doesn’t suit you.
A while back we used to queue up on servers, all at the same time and end up in the same matches… This technique still works.
You have said that what I have described is absurd but that thing is what currently happens in the game thus You agree that current state of things is absurd.
Nothing in bad faith, just pointing how things are
You can try and spin it however you like, but assists are a lesser form of kills and always will be.
Caps are also nothing more than free RP/SL for the team that takes control over a certain area by killing their enemies. It all comes down to kills.
Just planes, because you never had a chance to fight back since you spawned and your best option is to play hide and seek.
That isn’t a solution since you already got killed without having any chance of fighting back.
If you can’t understand what’s said, then don’t try make out that you heard what I said… You’re being absurd, it’s not that the situation is absurd, it’s YOU being absurd because your throwout absolutely can’t be taken seriously.
Literally nothing but copium in these threads… There’s so much to do, yet when it’s suggested, none of that’s acceptable, or that you can’t spawn an SPAA first, or that you’ve got performance issues where you doubt your ability because you aren’t capable…
Just seems a lot of these issues are compounding because the more you moan nothing can be done, the less people will do, making it more of an issue because everyone will be shouting at clouds, compared to actually pulling out the guns necessary.
Just pure defeatism… It’s so sad to see this, in a team game… So many solutions, but no, we’ve got to change the game to suit the complainers… How typical.
The only typical thing here is that You don’t understand what balance means and why people want a TO mode.
What I have previously described is:
“So You won’t have a problem if a guy You have just killed got immortal (just for You, anyone else is able to hurt him) in next spawn and just outright destroy You without You being able to do anything about it?”
Same thing faces tanks and Your solution is just to die and spawn in something else. This is not what PvP should be and just because You are fine with dying to something You can’t do anything about, doesn’t mean that all people should.
I understand why they want it, it’s because they want to ignore the threat and avoid dying.
It’s a team game though and you’re not limited to just one vehicle. You can also squad.
So many solutions, yet you want to pick them apart without even attempting to try them, and every situation comes back to a defenseless vehicle in the most extreme ‘It’s dying’ situation.
They want to play just ground vs ground combat as they don’t enjoy combined aspect of the game. That is nothing wrong with it as same goes to people preffering AB over RB.
Still doesn’t change the fact that in PvP game You shouldn’t be fighting something You can’t do anything about.
You can’t turn Your tank into a plane/spaa, You have to die in order to spawn in something else that You are currently using. This is just how the game is.
Honestly the ammount of copium and throwouts about how unskilled people are, and how they’re a detriment to the team and all lthis nonsense gets to be a point where you have to consider that it’s all projection, and the fact of the matter is people just don’t want to play that role, or die, and thus we end up with this avoidance.
Much the same as the back and forth in this thread.
It’s all part of the game, and if you find an SPAA solution to add, suggest it, because removing the planes isn’t going to be a thing.
Especially when you’ve been asked for any other solution, but the only one that comes back all the time is removal of the planes, which isn’t going to happen.
Add an “Air supremacy” zone low in the air over the battlefield 20s to cap, 5s to neutralize.
this zone doesn’t bleed ticket, but you have to get it to be able to damage ground target.
This way the planes have to fight themselves before bombing ground targets, and if the zone is low enough it force planes to make themselves vulnerable to SPAA before gaining advantage.
Indeed, this suggestion is better than anything that this thread has advocated for.
We’ve got many suggestions, but it always comes back to a certain few peddling thier want for the precious mode they advocate for, as if it’s the only solution.