I got my hands on Yak-9UT and I’m getting better and better after each game.
At the moment after 73 games I have 5.28 K/D. This thing is a beast in GRB.
I got my hands on Yak-9UT and I’m getting better and better after each game.
At the moment after 73 games I have 5.28 K/D. This thing is a beast in GRB.
And as others have stated as well, those AI units in ARB are pretty weak outside Airfield ones. Enemy ground units in ARB can be mostly ignored.
No need for setup if the maps are small enough and you spawn in directly into the furball.
Most non-AA ground units have a really hard time dealing with aircraft. Hiding is by far their best option, which in a PvP game isn’t exactly thrilling.
Not all tanks have good handling and can turn on a dime with good acceleration. This thing (alongside many others) can’t really escape from a semi-decent strafe/bombing run.
Problem lies in dying to something you couldn’t counter from the get go. Doesn’t matter if it happens once or 100 times, it’s a problem.
As said many times before GFRB imbalance is mostly result of players having too much and too little control at the same time. Meaning player can make any lineup he wants without even hint of knowledge what lineups he will be teamed up.
In proper Combined Arms game it is not possible (even if all players want to do it) to spawn only for example SPAA. Game doesn’t allow it as it would create imbalance. In WT its possible. Is it probable to happen, not really but its possible. As its possible to run one vehicle lineups.
So due to air assets naturally having advantage over ground units this makes it impossible to balance.
No.
‘They aren’t shown for a good reason’ is such a pathetic take that it shows you’re not genuinely taking on board anything, and the fact I can guess ULQ liked this post just shows how close-minded you all are.
It’s only ‘unbalanced’ because you all die, and by the sounds of it, you don’t die all that much…
So if you’re dying to tanks, it’s a problem? Or just planes… Sounds selective.
No, its natural order of things in game and IRL. Air asstes always have an advantage over ground units.
Only if you actually let them and don’t do anything about them.
No. It is how it is. You are either dishonest or delusional.
Thats why all armies invest more into air force and drones than armored ground units. In fact UK is thinking to abolish tanks in total as they are not worth the effort on modern battlefields.
Also how can you as player defeat a plane coming at your vehicle at °80 without having roof MG.
Let me just transform my tank into an SPAA/Plane that is able to effectively fight against the air ;)
Not in the slightest…
Oh we’re talking ‘real life’ here? Well, this isn’t that so it’s irrelevant.
Well, first, you make sure you aren’t as visible as you’d be sticking out like a sore thumb, and second, I’d be calling out the air threat to the team…
Now because you’ve thrown the old ‘defenseless’ ‘without a hope’ stance, you’re wanting to be sure about your team, and thus, that’s where squading comes into it.
But don’t worry, once you get bombed in that undefended casemate deathtrap, you can spawn your SPAA.
But that is the actual solution, compared to sitting here throwing out hypotheticals, moaning about how bad the game is because you want to ignore a whole branch of ground vehicles, and play like you can’t even fight your way out of a paper bag.
“Just die and spawn in something else”, couldn’t be more laughable
Edit: Really?
It’s the reason we have respawns hurr durr How typical of a stupid take.
But it is relevant, as even in game air assets have advantage over ground units and if you cannot see what it than you are truly delusional.
Everything you wrote above doesn’t help if you are in Ferdinand (or any slow vehicle) on Sinai map. And that falls under category I wrote above. You cannot know what to spawn since you don’t know what are other team members spawning. You don’t know even if they have any SPAA or planes in their lineups.
You don’t understand what balance is, right?
It’s not relevant or applicable to the game, or the situation you face being ‘plagued’ by planes.
Again with the ‘defenseless’ ‘I’m not on a team’ ‘I can’t make any effort’ nonsense…
There’s chat for a reason, and you can otherwise trust that others will be of sound mind to spawn something to help the team.
Thing is you have to trust people like those in this thread, who actively avoid trying to spawn SPAA, will struggle and strain to spawn a plane, die, then go back to hangar cos they haven’t got any SP left…
Then they’ll complain that planes are too easy, and are so bad…
Balance is so interpretational that it’s like the old ‘unfair’ and ‘unfun’ throwout…
So You won’t have a problem if a guy You have just killed got immortal (just for You, anyone else is able to hurt him) in next spawn and just outright destroy You without You being able to do anything about it?
You can always spawn again and do the same even.
So you still don’t know what it is. Because its very aplicable in any type of game which contains air and ground units.
Chat doesn’t cut it for 2 reasons. Too short time before game starts and language barrier. If there was 15 min pre battle briefing than what you are saying would make sense. RIght now it is not.
This has nothing to to with trust. It how game is set up. Random battle means games include random players with random lineups within BR bracket, random game preferences and random game expectations.
This is so absurd that it’s actually typical of you.
Thing is, the modern military moving to not have air defence, isn’t applicable in this game because we’re not even at that generation yet, let alone it won’t have any effect on your ferdinand example, so it’s absolutely just filler and copium from your side.
I absolutely disagree… It doesn’t matter if most peopel can’t understand you, if you put anything out, then you’re letting people know you are there.
And if you’re using complicated language, then you’re being ignorant to that fact.
If you’re not going to take initiative, then you’d better hope that someone does… And that’s where the trust is.
Still doesn’t say anything about not having anyone there and making effort… You’re making the argument that it’s never a thing,. and quite frankly, you’re obviously blinkers on because the angle doesn’t suit you.
A while back we used to queue up on servers, all at the same time and end up in the same matches… This technique still works.
It’s not actually that hard.
This is what tanks face:
They have killed someone who is going to attack them and they are not able to do anything about it unless they die and spawn in something else.
Your answear only shows that the current state of thing is absurd and should be changed.