Because ppl who get the spawn points to spawn CAS are typically more skilled.
Where’s the skill in getting a scout or two and a kill, and being able to spawn a Pe-8?
Well and CAS currently has a significant edge over SPAA in terms of range and capability.
Let people spawn fighters with no ordinance first time sometimes at higher tiers I go after enemy aircraft on my 2nd spawn with a fighter of my own
Yeah it’s odd I can spawn with a helicopter with AA armament immediately but not a CAP airplane.
depends of the BR. rank 2-5, SPAA has a massive advantage. Rank 1 and 6+ planes have the advantage. not to mention, ppl who spawn SPAA are typically bad (hence why they only had enough SP for one) whilst CAS needs atleast 500sp. In other words, there’s a built in skill check.
even then, it doesn’t make sense for a 70sp vehicle to have a massive edge over a 500sp vehicle.
No. Rank III-IV SPAA is incredibly underpowered.
That’s certainly an assumption.
So just because you scouted a few people and got an assist means that you should now be the most powerful vehicle in a battle? How is that fair?
It actually makes perfect sense. They were developed specifically to protect ground assets from planes. It’s tactical rock paper scissors
Air is rock, tanks are scissors, and spaa’s are paper.
It’s the entire point of the game being combined arms.
And I’m not sure I would agree any spaa has a massive advantage outside of maybe the 7.7-8.3 BR where the radar guided guns make their appearance before airplanes have guided munitions that give them parity
depends the BR top tier it can easily cost upwards of 1000 sp to spawn a plane which is about 3 kills and a cap normally, which takes more skill then dying twice and then sitting in an spaa because you have no sp left. Also if your getting your SP through scouting I would say you being an actual asset to the team since a lot of light tanks dont do that.
Guess what, war isn’t rock paper scissors. The only reason the Germans employed widespread use of SPAA is bc they lacked air superiority.
The point of combined arms is every vehicle serves a different purpose.
Light tanks act as support (scouting, capping, distracting enemy, etc)
Heavys/Mediums/TDs are the main anti-tank force
CAS kills campers and cappers
CAP kills CAS
SPAA can kill CAS but is fundementally worse for it
Ostwind 2, Wirbelwind, BTR-152, BTR-ZD, M53, M42 Contraereo, sd.kfz.251 (to a degree), and especially Kugelblitz to name a few. They can all 1-shot planes with fast firing weapons, and extremely difficult to strafe. The fact that other players manage to lose to planes so often in them is pretty goofy.
As it should. CAS is currently too easy to spawn for how powerful it is(atleast below rank V).
Well that’s certainly an opinion. Though I don’t believe it’s shared by any of the major students of warfare, and certainly not backed up by fact.
War is pretty much the epitome of rock paper scissors.
You can’t take land without troops on the ground, and yet the troops on the ground are the slowest, most vulnerable part of the war.
XD brutha is living in a delusion. planes have always had the advantage over SPAA. it’s not rock paper scissor, it’s different vehicles with different roles.
Yeah, as it should be, if you’re trying to strafe any SPAA in a plane the best you should be hoping for is a 1-1 because you’re placing yourself in the ideal part of a WEZ specifically tailored to killing airplanes.
Thats like complaining it’s hard to kill a hull down MBT without a missile from the front…… it should be.
Then don’t complain that planes are too strong.
You do realize that if you counted every aircraft shot down from every war since the wright brothers took flight, ground fire would be the leading cause right?
It was in WW2
It was in Korea
It was in Vietnam
It was for the Russians in Afghanistan
It was for Desert Storm
It was for Kosovo/Bosnia
It was for OIF/OEF
It was for Ukraine in 2014, and the current iteration.
I’ve never complained planes are too strong. All I’ve ever asked for is comparable weapons on both sides, and pointed out that ground air defense is overly gimped to the point that it’s excessively handicapped.
SPAA is already plenty powerful. If anything, planes need a massive damage model buff. there’s 0 excuse for a single 20mm to 1-shot a plane
I’d also point out this isn’t war, this is a video game where reality is suspended in the name of balance.
So crying because you have a hard time strafing an anti aircraft gun doesn’t exactly garner sympathy.
I don’t think there’s much factual basis for either part of that statement.
I would agree that I would like to see better damage models across the board.
But a well placed 20mm HE round is all that you need to bring down just about any aircraft. Especially an av-gas plane from the 40’s.