Call me old school but I miss the days when performing well and winning battles was the primary purpose of playing a battle.
Not entirely sure when it was changed but this new meta of being as useless as possible and losing the match as quickly as humanely possible isn’t really my cup of tea.
I mean, I could be wrong and the battle parameters have not changed, in which case could we get a pre-battle reminder to remind the majority?
Rushing through the ranks as fast as possible, with as little effort as possible, without gaining skill, learning curve doesn’t matter. Only to realize at toptier they are useless.
What do you expect from a tiktok generation?
Additionally GRB players overflow ARB only to gain ressources or spading crews/planes for GRB, with the same bad behaviour.
Why do you think there are so many attackers/bombers in ARB?
Call me a radical but I find performing well and winning the match yields more rewards than dying immediately due to bad choices and leaving. (consistently may I add)
Then again i could be wrong, maybe I should just fly my b17 into the entire enemy team 10 matches in a row and see if that helps.
I wont lie, I am skeptical but hey.
Failing that, I could use all 1000+ vehicles in the game the same 1 method everytime and see if that yields better results. Just pretend every tank is a Maus… Every aircraft is either a zero or a f82.
or . . . . Join the 8 others who are chasing a bomber at the start of a match forgetting that the enemy team consists of more than a single bomber. :)
Majority dont even bloody make it to the target anyway lol!
Either because of a suicidal flight path or because the 90% of the fighters of any given team prioritise them at the start of every match - at the detriment of their team and their potential earnings.
But hey. - - - Average Air RB fighter mindset - - - “I may die and not earn any points if I engage fighters with my fighter - SO - I shall compete with 8 other fighters for the same insignificant kill and get nothing”