I know there’s a similar discussion already however this one is a bit different, I would like to know what people actually would like to see in the game as part of a new update, it could be already made suggestions, new maps, updates to old maps, changes, brand new things, anything really, even themes/names for new updates. I only have one request: please use a similar format to mine so that we can keep ideas simple and easy to read, THANKS
Here’s mine (EXAMPLE)
UPDATE NAME: Wheeled guns
Changes:
Updated traction for all tanks
modified visuals for smoke effects( smoke shells artillery markers) so that they are affected by wind and can spread over an area and overall be more realistic
updated tire/track deformation
updated tracers for ground and aircraft (similar to how naval had recently)
Additions:
JEEP WILLY’s MB 1945 (USA, RUS, UK, ISR, JP, FR)
SPA-Viberti AS.42 and the SPA 43 (ITY)
Volkswagen Kübelwagen (GER)
humvee SPAA (for any nation that has used/tested one)
A new Vietnam map based on the fields and jungles of Vietnam (basically the Vietnam map but farther inland and more flat and more trees/ new jungle map)
external vehicle lights (air/heli and ground)
updated driver views for all tanks (so that they aren’t just plain black around the driver port and actually have a little bit of detail
Personally I’d like just an update based on bug fixes, overhaul on armour profiles and such. Though I’d also like a pause in the addition of modern stuff and the focus of adding early to mid Cold War Era Vehicles ~1949-1969 (stuff like the CF-101 and F5D-1).
More paper prototype vehicles for the big 4 (germany russia us uk) and probably japan too because they could use some help.
Increase rp for ground forces
update the big open field maps to have a bit more cover so its not sniper duels the whole match
remove france
Scimitar 235 LEP + fixed CVRT transmission issues and armour thicknesses.
Fixed Harrier performance and give the Sea Harriers actual huds and add their drop tanks.
Hunter F.6 - 9.0 BR
Updated Sea & Water Textures (improve ships Wake Effect and interaction with the water)
modified visuals for funnel smoke effects (Smoke/ Steam effects coming out of Exhaust and Smoke funnels) so that they are affected by wind and overall be more realistic
Updated Crew Stations and AAA placements Animated when reloading on ships and Boats (panicing and jumping off the ship when shes about to sink, or when explading bodies shown flying)
updated tracers for Naval Weapon Platforms (different tracers for each type of ammo used, richoeting on ships and bouncing on the water)
Main Round fire effects overhauled (showcaing the primary fire of a BB for example and the shockwave after firing)
Additions:
New brach of Submarines for each nation (Starting with a CBT in America Japan and Germany First)
New & Old refits of current ships (Starting with earliest and ending with latest)
Full revamp of crew visuals and Ainmations to fit within ship size
Revised Aiming mechanic
5.Underwater biomes created for the use of Submarines
6.Bug fixes on a HUGE varienty of bugs that havent been addressed in over 2 years.
Actually addressing long standing bugs which go ignored. They can start with the challenger 2 ready rack.
After that, they can do something about the horrific compression. The most egregious example is the amx-50 surbaisse or the Lorraine 40t should not be facing a t-55am1 and yet they do all the time.
The BR system and the stubborn refusal to decompress is the root cause of a lot of the games issues.
Cold war air focused update, can’t think of a good name
Century series, strategic bombers, more variants of existing jets, cool prototypes.
Another good update for me would be naval focused.
More top BB’s, aircraft carriers, subs, and at the end of the trailer the highlight is an Iowa class firing a full broadside and off in the distance 9 nukes go off (because 16in W23 shell) and as the mushroom cloud rises it does the wt logo transition