What should I expect with the M1 Abrams?

It’s basically the same as the 75mm M4’s / M18; No armor, poor gun, good handling.

You basically can’t play as a brawler or rely on the armor to function so really works ok as a flanker. and can’t really Hold or Push a position since M774 (it could really use M833 or M900A1) is lacking compared to 3BM-42 / DM-33 that is common at the BR.

i wish they gave it its 60+ mph speeds

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Pros: Faster than the 70, more pen, cant hulldown using the hydro suspension(a bit irrelevant), im speed reload, decent fire control
Cons: 400mm+ apfsds can kill you with well placed shot(ofc), m774(should have m833 cuz dm23 3bm42 are available at the same br-german/russian usually face usa), gen 1 thermal(my eyes), team usually shit cuz premium andys are popular at that BR, uptier to 11.7(sob)
How to play: Quite shit armor so play it like a sherman, hulldown, caught enemies of guard, dont rush, play flank, snipe if u wish
Alternatively you can have M60-120S but thats if u even play it

Would be funny. Going that fast while being around 50 tons, I could probably just ram into my enemy to kill them.

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hullbreak(irl):

Very fast tank when spaded, very fast reload, zero armor to speak of.

misleading, ammo has poor pen but the gun has an extremely fast fire rate for the BR

Or abusing gun depression, which is a viable strategy on most maps that arent tiny city brawls…

it has good mobility, nothing particularly special at the br.

its pretty bad imo, spaded its decent but its only realy draw is the reload speed and mobility,

It is very special. It’s by and far the best mobility on a MBT at 10.7. The reload speed is also very fast for 10.7 as are all of the handling characteristics of the gun.

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the ariete is more mobile(and in general better), every other mbt has slightly worse mobility with the exception on soviet/soviet based vehicles which have poor reverse speed, and challengers which are significantly slower.

I have played both, I would not say that.

yeah just asked my brother(italy main) and its not more mobile, but he says the difference is negligible

2a4 and ariete have similar mobility if not identical, which makes sense to me. abrams is like 5-10% better than that

both have great mobility, i dont know how mobility scales considering horsepower isnt the only indication but the abrams has like 15% more horsepower. which id gladly give up for usefull armor and gun getting killed frontally by everything with more than 70 mm of pen isnt fun

Ariete (P) is a bit worse 24.1 hp/t against 27.2 hp/t for 2A4 and 27.3 hp/t for M1.
The only Ariete with great mobility is AMV, it has 27.8 hp/t, but at 12.0 and no changes in armor compared to already poorly protected Ariete (P).

There aren’t that many positions that are both useful and don’t expose the “Doghouse” / CROWS station, and so will leave you vulnerable to most HE / CE threats, not that the basic M1’s Turret Array(s) even have the protection anyway.

I assumed this post is about the 10.7 one specifically, and in that MBT’s matchmaker you can definitely abuse the tank’s agility and gun depression to abuse ridgelines

The amour’s scheme is made effectively of cardboard (what shells / missiles that it can face does it actually stop at relevant ranges?), and M774 was outdated at 9.0, and struggles against most expected threats.

Sure it’s sufficient if your not getting shot at, can force side shots and can make your opponents come at you one at a time. But often even the M1 isn’t mobile enough to actually get to settled into Power positions on any given map, and positions that are useful tend to be fairly risky to hold for an extended period.

It’s just one of those tanks with a low skill floor and high Ceiling, not unlike the M18 or 75mm M4’s. So players that can make use of those advantages do well, and the average player suffers. Doesn’t help that the M1 has various “modeling issues” of it’s own that really limit survivability take for example;

https://community.gaijin.net/issues/p/warthunder/i/9pd3QSYFMjsV