Battlepass tasks that are “Per battle” or “Per win.”
Once you kill 3 targets for the tiger task, you might as well J out and join another battle to get all 4 battles done in a reasonable time frame. Similar for air and “kill 2 planes” - quickly kill 2, RTB and go next.
Or win 5 battles. Get enough for activity%, go next.
… I really hate BP tasks. Today’s one of simply get a few kills without per battle bollocks was sweet.
I will usually stay in a full uptier unless its completely unfair , like going against tabks that have literally every advantage over me plus stabilizers, etc. But I rarely do that. Most of the time I will leave if its an awful map. Which is most of the higher tier maps. My time is not worth wasting on frustrating unfun maps. I will simply switch to another tree and try again.
I will only 1 death leave for only 1 of 2 reasons.
It has been mentioned above (Gaijin BS) that I also come across matches where all of a sudden my rounds bounce and ricochet and I get taken out by a sneeze.
This is the main reason I will 1 death leave.- If by my 1st death I see my team not bothering to play the objectives and take zones, and just sit back pot shotting, not bothering, then, I will leave. I know a complete and utter loss when I see one. Sometimes, the team you have are just not worth the repair bill. What is the point of playing to earn a few thousand bucks when it can cost multiple thousands to repair the 3 trashed tanks. I’m not an idiot and should not be FORCED to play alongside idiots who couldn’t give a crap if they lose, and I should NOT be punished for not wanting to put up with it.
So I’m a very new player and I’m bad. So b/c I’m bad and I have very few Premiums, if I die after not having done anything I don’t respawn unless my team is actually winning. If my team is losing there is no reason at all for me to respawn since the only thing that is going to happen is I’m going to get shot the second I lose spawn invuln or get bombed in or just outside of the spawn, so why would I respawn at all when there is at least a 75% chance I will just immediately die.
I know a loss when I see one and only winning 4 in 12 games takes the piss. Every single one of those losses, I NEVER spawned the full 3 times, not when the team are not even worth the dingleberries hanging off my arse, let alone the repair bill.
shit map and shit team,look this, my teammate take br 8.0 10.0 9.3 shit tanks, kdr not all , but kdr show us player 's basic skill level
THIS GUY PLAY CV90105 WITH J 35 XS ,what a &&%^**%%$(!
THE XM803 PLAYER who team with cv90105 player
THE XM800T PLAYER
they give USA 30% win rate
I 1 D L ,cause I don’t want waste my time , ENEMY KILL THEY AND KA52/MI28NM WILL COMEING SOON
Another day of playing, and now it’s even worse. Only 2 wins but 10 losses. It’s getting beyond a joke and not fun anymore. This game is being destroyed from the inside.
My new reason is getting my gun shot out in every confrontation I have in a Tiger tank. Every one on one from distance is the same result ,shots bonce of the Stalinuim of a T34 and my gun is taken first shot every time. It has mead me into the very thing I used to ridicule a few years ago. A Stalinium believing, moaning German main : )
I can tell you, victories and defeats does depend on the team you have, but also, depends on what you do in game. You have to make a huge difference in battles and carry.
Some of my games when I have a line up and actually trying to win.
At the risk of sounding arrogant and better than I am I feel I have won games when there has been only one capture point.
Stayed on the flank ,hit a good few then moved in using smoke onto the CAP where everyone else was standing off,then and only then did my team come in to help take the CAP.Despite them only moving when I moved I did appreciate the support and felt quite proud of myself and the team for the win. Quite a good thing about the one cap or maybe two cap map. You can almost single handily win it or at least feel like you did.
I guess though my positiveness is just so tested lately, if it’s not one thing it’s another, that is my on topic point.
It’s fine to sound arrogant, done it a lot based on the images I share to prove a point lol which may end up annoying others though at some point. But yea, the best modes are the ones with 1 cap zone or 2 since one must just focus more on kills and defending zones easier. 3 Cap zones just more chaotic and more challenging since one must run around the map, cap, decap, recap and so on. There is more exposure and increases the chance of getting spotted more often. More teamwork is required there to pull it off.
On flipside though, I feel 3 cap games are easier to turn an initial loss of position and lives into a victory if you have a fast and highly mobile tank.
Enemy team is concentrated on A and using it to lock down a lot of the map? Sneak into B and C and capture it while your team is trying to deal with A. Enemy now has to leave their advantageous position or lose the game.
I found this approach of “reposition to enemy’s weakest front” to be fairly viable with the coment and cent mk1. Cent mk3 lacks comparative mobility to its peers to really pull it off though (but it has the fox and eland to be annoying with in exchange).
I am always very skeptic of the word “every”…anyways…IMHO this s the wrong comparison to claim Rbias…I played both a lot and Tiger is consistently better than 34…
The 85mm T34s are good…but far more vulnerable than their “younger” siblings…(compared with opposition of course)
Not to mention that if being killed on a strong vehicle was a reason for ODL the game would become unplayable.
(Tiger is a STRONG vehicle…even if not the killing machine you see in the movies and lore)