What is your reason behind 1 death leaving?

You know that there is an Option to disable the joining late in Battle? (Options-Main Parameters-Common Battle Settings-Join already active battle set to NO)

2 Likes

I only do this in Top Tier. Low and mid tier is where the fun is at and its soft on repairs.
Top tier you don’t make SL as often without premium, but lose around -1k to around -15k SL or greater depending how many vehicles you used and how unlucky you get. Example if I want to try to win, I use all available vehicles like the Type 10, get enough SP for jet, use F-16 AJ for CAS. If taken down, I use SAM or another MBT or light vehicle, if I die, I use a back up. Regardless how well I played, the Repair cost and ammo refills will always take away from my earnings. If got destroyed in 3 to 4 vehicles, that’s around -25k or more taken from my rewards, and if I earned 25k or 40k SL in total, I’m left with -2k+ or profit 5k SL to keep. There are games I get lucky and die once, I earn in total maybe 40k SL and keep 33k since repairs is for 1 vehicle while carrying a game with the 2nd vehicle without death. But, that’s just 1 in 7 games maybe. With premium account, if I earn 65k, die a bunch of times, I’d still make profit but either 2k or 5k. Here’s an example.

These images are today’s matches with premium only.
1111111
If I didn’t have premium, total would probably be in the -20k to -30k range maybe. So my best bet without premium/boosters is if I die without any points, not worth trying. Just bad luck from there. For sure will lose more SL than anything. Premium saved my SL that match and I tried hard to win.

1111111111
Here is my 1 death and carrying a game looks like. The 1 in many games. Again, I’m premium so rewards are greater.

Anyways, wished I saw this post before I gotten premium so I can share more accurate images of what I’m talking about. Maybe after my 7 day premium ends I’ll come back and share again. For now this is my main reason for 1 death leaving. Another is with something dumb happens with ghost shell, stuck, flipped, died seconds after spawning when the game just started cuz map design etc…But mostly SL.

EDIT: The economical changes did help lessen the SL lose, the loses were 100% much worse before the changes. Especially when some vehicles repair cost used to be in the 20k’s+ range . Top tier is still expensive to play and your still kind of forced to get premium to reduce the punishment if lose or do badly.

6 Likes

Also don’t forget that some nations don’t have enough tanks for a full lineup. Il play France and I often leave a battle after one death cuz I simply have no tank left on the same BR or just a bad one that stands no chance.

Happen once or twice to me. Reason, sniped on spawn on the begening of a match.

1 Like

mostly maps. some of maps are bad for respawning.(wide open, or blocked all the way except 1~2 path)

  1. i don’t want to be killed twice on the spawn.
  2. i don’t have to be easy prey for enemy aircrafts that already circling right above the spawn.
  3. i don’t want to waste my time from team like sinking ship full of premium vehicles.
4 Likes

map design, in combination with how general gameplay works and how game mechanics are set up … frankly, half of the maps are so bad that spawning even once is one spawn more than the map deserves. And respawning again is in most cases just pure waste of time & effort. Spawn once and do your best … if it works, great, if not, leaving battle and going to another one is way faster and way more effective.

I’m sitting on 700+ backups, have metric poop-ton of backups on pretty much all vehicles I use (activated or from random trophy drops) and in like 90% cases respawning isn’t worth the hassle … either enemy steamrolled your team and you’ll die as soon as you respawn, or your team is steamrolling enemy and you’ll just waste time driving across empty map.

And even in the rare case where it looks like the battle is still balanced enough for being able to do something useful after respawning you’re just wasting time because rewards are heavily stacked against respawns and whatever you manage to do, you’d be rewarded more for spending that time to just go to next battle instead.

Similar thing with spawning in aircraft … even if you go out of your way in ground battles to use aircraft as much as possible and do really well, with ridiculously gimped rewards compared to air battles you can’t keep up with ground vehicles research. Aircraft TT will heavily lag behind, forcing you to either play air RB to keep up, or use far lower BR aircraft compared to tanks. Not to mention the need to buy another set of vehicles in several branches of TT to unlock tiers. And despite lower rewards, aircraft repair costs are the same. So, why bother respawning in aircraft?

And all that is before you even start to factor in things like repair costs, lack of lineups for quite a few nations, general game balance (BR), uptiers/downtiers etc …

2 Likes

1: Map I don’t like
2: I can tell when a team is going to lose so I don’t bother wasting time
3: Everything else is crew locked from the previous game for the above reasons

1 Like

I leave because one simple reason.
Am a good player but when I see people go to 1 flag out of 3 and I am the only one going to the most strategic flag I don’t even bother spawning in agian, cause at that point am the only one in the battle and this happens SOOOOO many times.

what 99.999999% of players don’t understand is when your grouped up let say at one flag and never trying to split, it’s EASY to get wiped out and flanked.

flanking is another reason why I don’t spawn in more then one tank,
flanking is a thing but if all the lemmings in the team go to 1 flag then why should I even try?

to all players thinking to write “GET GOOD” to me I say this: look at the map, think whit a little more then whit your EGO i know it’s hard having so small brain, but teamwork and map spotting actually will make your team work.

and there is my final point.
why should I spawn into a game that is all about YOU?
teamwork? THE ONLY times I got repaired is when I play whit a friend, never happend to me whit other small brainers in the team.

2 Likes

Repair is vehicle life, not game life.
On top of that you get FAR less SL leaving a match faster than continuing to play.

I love that the community is so toxic they cant make a post unless they are attacking other people to feel superior to others.

1 Like

Garbage teams, if half my team leaves than so do I. No point in sticking around.

7 Likes

Pretty much spot on
No point in bothering when half of your team is dead

2 Likes

Mainly because the game is pure comedy gold, it cannot really be seen as serious or realistic. It pushes the boundaries of those words definitions way past the point of elasticity.
If I get sniped, bombed or artillery hits me early on then it makes it annoying especially as there is uncertainty if cheating is in practice.
If I survive longer then it is generally not worth spawning again as the game has reached the tipping point.
Games are unbalanced so it is not worth feeding into an unbalanced system hoping that something will change, I feel there is so much going on in the background that the players are not privy too due to company secrets and corporate information, trademarks, secrets and the such.
Personally I feel there is so much effort put into a game for such a small reward and certainly no entertainment that it does not warrant me engaging or getting involved to such a great depth, financially, emotionally or time wise.

1 Like

No incentive to stay in a game after the first death.

5 Likes

Spawncamping is a major reason for me. What is the is reason to respawn, if your spawn is already surrounded? Repair costs is other big issue for me because I sometimes lose over 10k SL per match in BR 8.0+. On top I am facing tanks like T72-AV with reactive armor while me with my german 9.3 loadout doesn’t have it, which is pretty unfair, due to the fact that I have to aim very precisely to do any damage, most likely not even killing in one shot, while I can get one shotted with no effort.
And if you have CAS players bombing your spawn is over anyway, because you have no chanche to even leave the spawn.

In order to make ODL to stop the game should be put effort in game balancing, better spawnprotection and general give players a chanche to turn a match around, like open up additional spawnpoint for the losing team, wider spawnareas or in general more spawnpoints.

1 Like

A good majority of all of them actually, getting reg tiers from 5.7 in the IS-1 is just, annoying, stock grinds take forever, maps suck, it just a lot of things, though I usually don’t 1DL

Horrific teams too.

Battlepass tasks that are “Per battle” or “Per win.”

Once you kill 3 targets for the tiger task, you might as well J out and join another battle to get all 4 battles done in a reasonable time frame. Similar for air and “kill 2 planes” - quickly kill 2, RTB and go next.

Or win 5 battles. Get enough for activity%, go next.

… I really hate BP tasks. Today’s one of simply get a few kills without per battle bollocks was sweet.

3 Likes

Red zoned narrow funnel maps.
I often even do a zero death leave.

7 Likes

I will usually stay in a full uptier unless its completely unfair , like going against tabks that have literally every advantage over me plus stabilizers, etc. But I rarely do that. Most of the time I will leave if its an awful map. Which is most of the higher tier maps. My time is not worth wasting on frustrating unfun maps. I will simply switch to another tree and try again.

1 Like

Also sometimes I cant handle the GAyjin BS of inconsistencies so I leave.

1 Like