What is up with infinite sinai mode?

So I already completed two Sinai and then it gives me the third one, as a perfectly normal player like myself I quit the third one to expect I can get other maps in 4th tries, and then they continue to give another 100 sinais because, you just have to sinai bro we don’t care.


So does the map rotation for assault mode runs on a timed-map-rotation now?

3 Likes

The system that tries to avoid duplicate maps probably only knows what map you have played once the match finishes and is logged in the server replay list, Exiting the match immediately and the jumping into a new match straight away will very likely result in A LOT more duplicate maps than if you stayed and played the match to the end.

1 Like

I already completed two in a row, its like eating two bowls of rice and you know that will make anybody sick, especially a normal human being like myself bro.

Alright, I’ve gone ahead and quit sinai another 6 times now I finally got maggot line bro finally. Almost one hours of sinai spam

3 Likes

One Sinai is to many, that assault map is horrible and last I checked they had removed some of the few positions where you could actually get some cover.

5 Likes

I think Map are disponible in rotation (Maybe servers saving), if your match are to short you will go on same Map in a row.

It happened to me with several map, maybe switching to all servers (EU, US…) can help by matching you on another server.

Sinai is goated though.
Like, I get that playing it so much can be annoying but still, better than me getting a mix of only Pradesh and Attica for 12 matches.

Unfortunately, map rotation in Assault mode is much slower than in PvP modes. It has been like this for a couple of years now.

Any other scenario I’d agree.

In Ground Assault; it’s the worst.

1 Like
  1. Sinai is awful
  2. They need more maps - current 5 are tiresome and boring
2 Likes

Earlier this year, while Sinai was off the rotation, I kept track of maps for a while because I kept getting swamped with what I didn’t want.

On 17/1 I queued 31 times, with the following spread:

  • Ardennes: 12
  • Japan: 5
  • Mozdok: 4
  • Maginot: 10
  • Kursk: 0

9/2 was hilarious. 24 times in the queue, and…

  • Ardennes: 3
  • Japan: 13
  • Mozdok: 3
  • Maginot: 3
  • Kursk: 2

I used to be ok with Japan, but it was pushed so hard that I can barely stand it any longer. In my personal opinion the map rotation mechanism is in dire need of fixing because calling the state it’s in “functional” would be stretching things extremely far.

Since the devs refuse to include map filtering for Ground Assault, the only way that has a chance of breaking the “oh look, it’s Sinai/Ardennes/Japan again” cycle is to wait. However, there’s no guarantee for anything. I’ve managed to get a different map sometimes after 15 extra minutes (plus the standard 9-minute crew lock), sometimes after an hour, and sometimes I got the same map again after a three-hour break.

@QTip_44 : The devs also need to stop doing workovers with the maps, and doing undocumented changes. Workover for Sinai, map became complete crap (as opposed to just being bad before). Workover for Ardennes, the map is next to unplayable. Undocumented changes, the last one I noticed was on Kursk, the second earthworks from the south has been moved backwards and the ground where it used to be raised a bit. Nothing about it in the change logs. More of those can be spotted on Maginot, where bot tanks keep running into invisible obstacles in places changing from update to update. That’s also the only one which doesn’t bother me because it makes winning on Maginot easier, the base doesn’t get overrun all the time.

Oh, and then there is Mozdok, where the southwest spawn was relocated because every now and then a tank drove up the vertical sides of the bridge. They could have removed the bridge since the bots don’t use it anyway, but instead they moved the whole spawn, and now the bot tanks are driving over various rock placements and the bridge almost every time the spawn is populated. Have a ticket open for three months now, but of course it’s being ignored. Probably much more important to fix misplaced pixels in aircraft instruments.

3 Likes

Agreed.
When they added the extra rock cover for the bots on the big hill in Sinai they doomed the players.
The revised Ardennes map - 3rd revision??? - is awful for any tank that does not have -8 (or better) gun depression. The berms are useless and players have to expose too much of their tanks to fire at the bots that are capping almost under our noses.

It’s like Gaijin figured we were winning too much (as if!) and decided to nip that in the bud.

The spawn points are just the worst - basically suicide spawns and the bot CAS does revenge bombing 100% of the time - it’s really not worth it to use a bomber cuz your tank will be on fire when you return.

Using bombers has another issue, from what I’ve seen it started with IS-2s on Kursk, exploding entire bomb drops in-air with their turret MGs, and now Tiger IIs on Mozdok do it as well. Can’t provide much more info since I don’t fly at all, it’s just observation.

The old Ardennes version was pretty much unwinnable if players ignored the bot planes. Get blown up by half-ton anti-ship rockets (so far I haven’t seen any explanation as to why Tiny Tims are used), respawn out in the open, get blown up again right away by bot tanks. Then again, the same goes for any map. Leave the bot planes up, reduce the chance to win by at least 50%.

My win/loss ratio is about 1/8 at best, quite probably worse. It would take a quite warped perception to see that as “too much”. Unfortunately there are still no stats for Ground Assault, so a lot of it is guessing.

Just J out! play a different BR! Unless you’re Russian tanks, then Bonus!

Why I’m not even suprised that absolute worst map in GA is so common.

In ground battle, it’s a good map. I want your spam…

1 Like

A lot of players actually play assault mode to unlock parts bro I would pick japan, lots of cover and the enemy tanks are made of paper, you gain a lot of rp and also minimized the losses, unlike sinai which is build to drain your lions unless you leave the spawn points.

2 Likes

Come to think of it, you probably keep getting it because everybody leaves as soon as they see it and it’s constantly trying to replace all the players that have left.
I have notice if I leave then re-que with a different nation I will just get put back into the map I left, you need to wait until it fills the match with players that spawn at least once… which on Sinai could take a while.

For the most part it would work like you quit it once then you get another map base on my experience in the past until yesterday lol already took two up the ass and decide I can’t take anymore of it. I quit for several reasons especially for what I was trying to achieve, one is the tank I was spading was extremely slow so I will never get out of the spawn point, this means I will die quite a lot and to make the matter worse I’m also running low on lions. Other things is my tank is 11.7 so there was a lot of worthless targets like vfm, chieftains and olifant which is a 9.0s so killing them with 11.7 net you like 6-10 point each lol only worthy targets is Challengers which net you around 50 point each kill, so lotsa effort with little benefit in return. My highest mission points was using PUMA in Japan which iirc at the end of the match I was getting around 6000 mission points, the only worthless target in this map is type 74 then you have the type 90 and type 10 as second and third wave which you receive maximum points even when you use a 12.7 vehicle.

Happened to me yesterday. And it’s ridiculous an mg34 with vertical guidance of 25 deg is shooting down jet bombers.

Can’t happen if you have the box checked to avoid partially completed battles.
Who the heck leaves that unchecked?

There is a prep time between the map loading and the match starting and people spawning in, people that leave in that time make a place in an UNSTARTED match.
Or if you can find a better explanation to how I have joined a match that has the exact same players as the one I just left?
And yes I have that setting off.

Spoiler