It still leads to a lot of confused new players. We need to find ways to make the barrier of entry lower without harming the core experience and improving communication to be logical is one of the easiest way.
Plus, these are auto-translated. So, if someone doesn’t speak English it’s hard to explain to them.
As for the trim:
As it is right now it can be abused to execute unrealistic manoeuvres.
For your test flight argument: you can just turn G-LOC off.
Also I am speaking of ADJUSTING it while G-LOC’d. If you set nose-up trim before a dive, get G-LOC’d while pulling out then the nose-up trim should still work. That’s realistic.
Pilot being able to adjust a trim wheel while blacked out isn’t.
The best advice I give new players is: Mouse virtual joystick to 95%.
Play early jets to start.
That helps the brand new most on finding out if they want to delve deeper into props and missiles.
Also trim “can be” and is are two different things.
Wing stability in props means I’ve never seen it occur there, that and props can’t pull hard enough sustained as a general rule as well.
Which leaves Lim-5P onward, which I find possible but not probable.
You just need a descending spiral or a very aggressive move.
I’ve used trim to do 11.3G in my 109 F-1 before through the power of elevator trim (granted, crew skills meant I didn’t black out by the time I eased out but don’t underestimate trim. It’s ridiculous)
As for early jet advice: I disagree. They cost like 12-17K SL to spawn and make at most 19k SL. The player will go bankrupt learning. 109 F-4/P-51C/F4U-4/Hurricane/P-38J make better learning craft as theyre cheap and relatively tame.
Yes not functional in game though, believe it was on the rear to prevent damage to the barrel since they don’t have actual turrets that can be pointed out of the way
More realistic traction for wheeled vehicles. Better engine sounds. Throttle spiltting for mouse control settings. More realistic physics on ground infrastructures instead of a 2mm wooden door somehow blocking an APFSDS shot. An aircraft going Mach 1 kamikazeing a tank shall kill the tank and ships.
The ability to gift or sell an event vehicle to a friend without having to do it by the public market place would be dope! This way we won’t have to deal with the over inflation.
So a place where you can decide who to sell for (specific players) and for what price (could also be split up into Euro, SL or GE), either make a closed group where you can add and remove people from or something like a closed squadron market.
Or an option for players in your squad to just transfer them.
What also would be great is to give away premiums you don’t use anymore.
For example i’v collected a couple over the past 9 years, and don’t use the majority of them. Being able to gift them to friends or trade them with friends would be great! (Either a vehicle for a vehicle or some SL/GE for a vehicle). This way someone would actually use them again, without them sitting there and collect digital dust. I mean they’re already paid for, so this wouldn’t be a problem right?
To be honest if they would just add the Ground RB models to airbattles instead of the current ones used, that would be a big improvement already.
For example the ‘‘medium tank’’ IS-2 in air battles can be taken out by a 20mm to the face, while the ‘‘heavy tank’’ IS-2 from Ground RB would just laugh at it.
Same with the Panthers, Shermans etc.
And yes taking out vehicles from the same era as our planes are would be a nice touch. Could split it up in WW2, cold war and modern targets.