Looking at the War Thunder subreddit discussions and the original article, it’s hard not to be shocked by how much the game’s update philosophy has changed.
Back in the early years, the overwhelming majority of new vehicles were tech-tree additions. Now, every update seems increasingly focused on premiums and event vehicles, with only a handful of regular vehicles added alongside them.
People often argue that Gaijin has run out of unique vehicles to add, but that doesn’t really hold up when you look at the huge number of historical vehicles, prototypes, and variants that are still missing from the game.
The graph makes the trend pretty clear: tech-tree vehicles have dropped from around 94% of additions in 2013–14 to just 67.5% in 2025–26, while premium/event vehicles have climbed from 6% to 32.5%. That’s not a small change… It’s a fundamental shift in how content is being delivered.
Obviously Gaijin is a company and making money is part of the equation, but this feels like a significant overcorrection. The game increasingly seems designed around selling vehicles rather than expanding the progression trees that most players actually spend their time grinding through.
Additionally what happened within the company for such a heavy shift and reduction of Unique Teach tree vehicles added each year.
The 2019-2022 pandemic was a economic boom year for the gaming market so why did production and creation of more vehicles nation specificdecrease instead of increase
So why did the opposite appear to happen? Why did the number of unique tech-tree additions decline while premium and event vehicles became a larger share of new content? Was there a change in company strategy, development priorities, staffing, production costs, or internal resource allocation? Did the focus shift toward features, graphical upgrades, and monetized content because those offered a higher return on investment than expanding nation-specific tech trees?
As a player, I obviously don’t have access to Gaijin’s internal data, and there may be factors the community simply doesn’t see. But from the outside looking in, the trend is difficult to ignore. The game continues to receive new mechanics, maps, visual improvements, and other features, yet the rate of meaningful tech-tree expansion appears to have slowed considerably compared to its earlier years.
Maybe there are good reasons for that shift. I just find myself wondering what those reasons actually are, because from a player’s perspective the change has been dramatic.


