What are some vehicles you used to love but got ruined by nerfs/Additions/br?

reduced IR, countermeasures working proper and an ungimped a2a loadout option is a dream for me.

I love harrier, i hate how they are ruined by gaijinisms

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Chi-ri - 5.0 -5.7
Quite literally nerfed side armour and reload.
with only buff being better shell for its tiny secondary that is just used to bait people 90% of the time.
Extra crew? - but now must have ammo in turret so doesnt matter every pen to the paper thin turret gonna go poof.
Absolutely ruined only good ww2 mid tier “lineup” (well its in Japanese tree so could not really be called that).
What an absolute joke.

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With absolutely no armour, 3.7 br gun, mid mobility size of tiger 2 while at br with 76mm jumbos and tigers and when uptiered aggainst tiger 2s and pershings… Yeah no thanks. Absolutely unplayable barely worth its previous 5.0 br with majorly nerfs.

4 Likes

Bit hard to feel joy but it was a powerful counter, introducing the Type 41 AD Frigate HMS Leopard F14.

Originally a 3.7 vessel where it was quite powerful but now a 4.0 where it 90% of the time gets UpBR’ed to fighting 5.0, now BR alone does create a nerf but that wasn’t the only thing done & as the devs love to just gut something down to its bare bones & keep it at a new BR is exactly what happened.

List of nerfs I remember:

• reduction of engine blocks from eight to three, the ship has eight engines driving two shafts, originally when you had engines knocked out your speed would reduce gradually as further block got hit, now it’s instant.

• Bridge HP got extremely reduced, the bridge is already a low structure due to how the British started to compact the sizes post war, you used to not loose it as much but now it gets nuked quickly.

• general HP of the vessel, crew layout, the vessel used to be able to absorb damage often seeing the ship last quite a while as you dumped salvo after salvo out, now it’s wet tissue paper for what costs you everything to field in a match.

• a nerf that it always had & is down to the devs bizarre economics system, while many shall hail NF as a mint for its money making potential, this ship is single handedly the most expensive machine per sortie, in RB its Rc is 18.299 sl… now that’s quite fair tbh but buuut but bit butt the real kicker is ammunition costs uuuuuuuuughh which is 50 sl per shell (used to be 60 sl), now currently in game in one minute you expend 80 shells or 4000 sl, now times that by fifteen minutes (1200 shells can be expended in fifteen minutes).

If you’re not careful & or don’t fire base standard HE shells, you can often be top of a team in damage, ships sunk, aircraft shot down but make no SL in a single match (thanks gaijin, you’ve single handedly created the drake suffering from success meme), I calculated to around -15M sl from using this ship for all my matches (I wish your stats showed your negative earnings, as it show +8M sl on my stats yet I rarely had that).

Thus due to the dogshit economics of this ship, while it’s a powerhouse when played right, I rarely use it anymore.

E, Creature to Create, oops.

MD452 IIC should be 8.0, PERIOD.

Why is that poor thing fighting fucking sabres/migs and supersonics.

Mig-23.
Used to be good, then hit radar nerf, flightmodel nerf and lastly ACM mode is complete trash after latest.

Marineflieger, just over br brick.

A10C on 12.0 in ground, and soviet counterpart is sitting in 11.3 ( su25T/su39)
Could seriously be dropped especially after new aa’s were introduced…

4 aim9m’s at 12.0 is already pushing it, any lower and it would instantly become one of the best fighters of the bracket.

On ground those 9m’s means jack s*** , it is still very slow ( slower than anything if someone doesnt take props in that br on ground. )
And besides, there is R73’s on ground lowest as 10.7

my bad, I dont play ground at all.

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Reason why I placed on ground BR.
Besides it is 11.7 on air, so it is actually lower BR in air compared to ground

I don’t disagree.

12.3-13.0 non premium aircraft. Stock grinds are AFWUL, uptiers suck.
Another real standout example for me would be the A-7E. It got powercrept TO HELL and it’s not even funny

BI in Air RB, P-59A pre-nerf. Su-11 at 7.0. Wyvern at 4.0. XP-50 pre-nerf at 4.0. B7A2 up to this very day.

Would probably find quite a few more if I tried.

But yeah, for Ground RB it’s hard to beat I guess. I mean KV-1C back when it was 4.7, and KV-1B/E at 4.0 were also game-breaking, especially KV-1B.