What are some vehicles you guy's believe should/could get their historical weapon's at this point in time?

Russian Air capabilities are lackluster, and underfunded. Despite the time periods they existed in being far more modern, these vehicles are the only viable options and are relatively balanced in their implementation. Give the US a full on stealth fighter with no ability to use radar guided weapons on it as you suggest would not only be beyond overpowered, but unnecessary as there are plenty of other vehicles to add before it that are also relatively capable. Same thing goes for the T-90M facing the Leopard 2A7, as the vehicle (despite being extremely modern) can some features that can really make it hard to play and use in any capacity.

Even gaijin stated 2003, don’t know where you’re getting that, but hey both me and gaijin could be wrong i guess.

Interesting to know, thanks for sharing. (Either way the one in game is in no way comparable to even the 1997 version of the F-22A).

Honestly I get it, but having something immune to radar missiles would be… unfair. They should model how RCS work and implement a new system for all radars ingame before adding any kind of stealth aircraft if you ask me, as the F-22 added that way would be beyond overpowered, far far far beyond overpowered. (Hell we don’t even have any thrust vectoring nozzle aircraft like those sukhoi Su-30 [or maybe misremembering the name and it the Su-33] ingame yet).

Anyway this is getting a bit off topic now if you ask me, so you can feel free to reply to this, but I don’t think I’m going to rant off topic any more after this message.

I actually also find it interesting that according to the flight manual for the SU-27, the plane was not mach capable when armed:

And the Range of the R-73 was less than 15KM:

Even more interesting you are only allowed to fire 50 rounds, then it needs a 3 min cooldown:

image

You sure this is unclassified/not export restricted?

Fairly certain. It is stamped.
image

Idk what that means lol, but if the forum moderators know that means it’s good for public distribution then you’re good

The Ozelot should get its MG3.

You can see the gun mount in this picture.
https://community.gaijin.net/issues/p/warthunder/i/oy3mDR2NR889

1 Like

@BasherBenDawg8 @SpeclistMain1 what do you suppose this means? Does this mean we shouldn’t see crazy flight maneuvers with assymetrical wing loads on the SU-27? Flight Manual page 14:

image

This part is interesting as well:

image
image

I propose that all vehicles in the game should have accurate historical weapon loadouts.

Additionally, the Battle Rating (BR) system should be replaced with brackets that reflect the actual historical matchups or the date of their use.

Despite Gaijin’s claims of realism and record-breaking (Guinness book of records) achievements, they currently use fictional weapon and armor values to balance the game.

3 Likes

On that note, it would also be nice to nation lock sides. So you can battle against aircraft you would have historically fought.

1 Like

Untitled

I think it means that if there is an R-27 and then one or more weapons on only one wing, the jet would pitch 15 degrees?

whats funny is germany never used the 9J, they also never used the R27ER/ET but they always get ahistoric weapons/vehicles

Thats no true, the F4F does not have the software needed to fire Semi active radar homing missiles (SARH) F4F ICE was an upgrade package that allowed it to carry the AIM-120, Early F4F’s were simplified for cost, they did not even have ballistics computers. We actually have all of these versions now, F4F Eerly F4F and F4F ICE

We have aircraft in this game loaded with weapons they never carried. In this case I have demonstrated with a photograph of the F4 Phantom II launching an AIM-120. So it is possible with that airframe and platform. Which means its more real than many implementations that are given grace by russian aircraft in game.

Essentially it is possible. Meaning it should be implemented given that state of other aircraft in the game (Mig 29s could NOT carry 6 x R27ER and could only fire them straight and level, yet here we are).

Do you actually want that? Like have you actually put thought into this? you realise that Most top tier American aircraft are much older than what they are fighting in game, Like the F14 first flew in 74 and the F15 in 76, These would be fighting MiG-21/23’s, not Su27/MiG29’s. Also how about Sweden? Most of their low tier stuff is post war, do you want something that has a BR of 1.0-4.0 to be fighting things like the pattons or t54’s?? Or Israel, which uses WW2 vehicles but Israel only became a nation in 1948. So would their shermans have to fight T54’s Leopard 1’s Pattons etc. ? Or the US used the F4J in a different time period than the british, who bought the USN’s old F4J’s. Should it go in its histoically accurate br or go in an ahistoric one with the US phantom?

The whole notion of “We need historical matchmaking” Makes perfect sense until you actually look at the tech trees.

let me guess, your a german main who plays ww2 heavies and wants to seal club 75 shermans and cromwells becuase thats what you see in documentaries. Im guessing this becuase its only ww2 german heavy tank players that ever ask for this

6 Likes

Best i can say is bug report it then. Gaijin gives vehicles ahistorical G-loads, so it might be a bit more than that specific value even if it gets adjusted.

Various versions of aircraft exist, and each one is put into service when it’s introduced. Rather than keeping the same aircraft, they continuously improve and upgrade them. (Block naming, Upgrade programs etc)

Historical matchmaking is essential. Relying solely on win/loss ratios, kills, and deaths to determine a vehicle’s Battle Rating (B.R.) doesn’t align well with the vehicles currently in use.

While I’m not a German main, I am a War Thunder enthusiast (I main all nations, don’t believe me, just check my player card). Facing a Tiger tank with a Sherman would be an exciting challenge, even if the odds are overwhelming. Accepting defeat in such situations is part of the experience.

What bothers me is being killed in-game by a vehicle that has inflated stats that don’t accurately reflect real-life performance, and solely done for balance purposes is what gets to me, hence why i want historical match making to be intorduced.

1 Like

A few Years ago gaijin did an event for the annaversary of the normandy landings (D-Day) where its exactly what you were saying Shermans vs panthers and tigers, and guess what. No one wanted to play USA. Everyone was playing Germany leading to long queue times. I honestly do not care for historical matchmaking, if you do, go play dcs or something. I just want a balanced and fun game, War thunder is not a super historically accurate game, its not a simulator. Again, go play dcs or if you want ground, GHPC.

Also, your completly fine with stuff like the F15 F16 F14 dominating everything else. Just remember when the F14A was first added. It would be like that but much worse

4 Likes

So what? Do you want historical matchmaking for those aswell? Ill use the F4 example again. The US used the F4J much before the british did. So the british one should have a higher br?? even though its worse in every way?

Historical matchmaking makes no sense what so ever

5 Likes

“balanced” is a strong word that doesnt correlate with war thunder

1 Like

That would just be unbalanced, and it would screw over anyone that isn’t Russia, USA, and Germany.

Low tier Sweden, most of France, and most of Japan would be unplayable. Should an AMX-13 be fighting t-55s? Or should the 8.0 AMX-30 be fighting early T-72s? Russia would dominate low tier due to the t-34s and Kv-1s being introduced earlier than other ingame counterparts.

I don’t see how that would be fun or enjoyable for anyone but the ones dominating the match.

I get why Gaijin doesn’t do that. Sometimes it would lead to certain vehicles going much higher than they are now due to a minor change.

2 Likes